feat: 实现D3D12 RHI抽象层,修复PSO创建问题
- 添加RHI接口定义(IRHIDevice, ICommandList, IResource等) - 实现D3D12Device, D3D12CommandList, D3D12PipelineState等 - 修复RootSignature参数数量(3->4)与HelloEarth一致 - 修复DSV格式设置(Unknown->D24_UNorm_S8_UInt) - 添加Geometry Shader编译 - 创建XCEngineDemo项目验证RHI功能
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@@ -80,8 +80,25 @@ add_library(XCEngine STATIC
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src/Debug/FileLogSink.cpp
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src/Debug/Logger.cpp
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src/Debug/Profiler.cpp
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# RHI
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include/XCEngine/RHI/RHIDefines.h
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include/XCEngine/RHI/IRHIResources.h
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include/XCEngine/RHI/ICommandList.h
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include/XCEngine/RHI/IRHIDevice.h
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include/XCEngine/RHI/IResourceViews.h
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include/XCEngine/RHI/RHISystem.h
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# Rendering
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include/XCEngine/Rendering/Resources.h
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include/XCEngine/Rendering/RenderTarget.h
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include/XCEngine/Rendering/Shader.h
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include/XCEngine/Rendering/RenderContext.h
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include/XCEngine/Rendering/StaticMeshComponent.h
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)
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add_subdirectory(src/RHI/D3D12)
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target_include_directories(XCEngine PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/include
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${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine
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