docs: rebuild Rendering API content
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# MeshRendererComponent::SetReceiveShadows
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设置接收阴影标志。
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```cpp
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void SetReceiveShadows(bool value);
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```
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## 参数
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- `value` - 是否接收阴影。
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## 当前实现说明
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- 当前只是存储这个布尔值,还没有接入实际阴影渲染流程。
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## 相关文档
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- [返回类型总览](MeshRendererComponent.md)
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- [GetReceiveShadows](GetReceiveShadows.md)
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