docs: rebuild Rendering API content
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# MeshRendererComponent::GetMaterialCount
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获取当前材质槽数量。
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```cpp
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size_t GetMaterialCount() const;
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```
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## 返回值
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- 当前 `m_materials.size()`。
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## 相关文档
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- [返回类型总览](MeshRendererComponent.md)
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- [SetMaterial](SetMaterial.md)
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- [SetMaterials](SetMaterials.md)
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