Group rendering execution and planning files

This commit is contained in:
2026-04-05 21:33:58 +08:00
parent 7812b92992
commit 578f5dd99c
29 changed files with 41 additions and 59 deletions

View File

@@ -7,10 +7,10 @@
#include <XCEngine/RHI/RHIResourceView.h>
#include <XCEngine/RHI/RHITexture.h>
#include <XCEngine/Core/Math/Vector4.h>
#include <XCEngine/Rendering/CameraRenderer.h>
#include <XCEngine/Rendering/Execution/CameraRenderer.h>
#include <XCEngine/Rendering/RenderPipelineAsset.h>
#include <XCEngine/Rendering/RenderSurface.h>
#include <XCEngine/Rendering/SceneRenderer.h>
#include <XCEngine/Rendering/Execution/SceneRenderer.h>
#include <XCEngine/Scene/Scene.h>
#include <memory>

View File

@@ -2,7 +2,7 @@
#include <XCEngine/Components/CameraComponent.h>
#include <XCEngine/Components/LightComponent.h>
#include <XCEngine/Rendering/SceneRenderRequestPlanner.h>
#include <XCEngine/Rendering/Planning/SceneRenderRequestPlanner.h>
#include <XCEngine/Scene/Scene.h>
using namespace XCEngine::Components;

View File

@@ -1,7 +1,7 @@
#include <gtest/gtest.h>
#include <XCEngine/Components/CameraComponent.h>
#include <XCEngine/Rendering/SceneRenderRequestUtils.h>
#include <XCEngine/Rendering/Planning/SceneRenderRequestUtils.h>
#include <XCEngine/Scene/Scene.h>
#include <vector>