Route editor actions by active target

This commit is contained in:
2026-03-26 22:10:43 +08:00
parent 5c8042775c
commit 5735e769b0
21 changed files with 609 additions and 104 deletions

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#pragma once
#include <d3d12.h>
#include <dxgi1_6.h>
#include <imgui.h>
#include <imgui_impl_dx12.h>
#include <imgui_impl_win32.h>
#include <windows.h>
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
namespace XCEngine {
namespace Editor {
namespace UI {
class ImGuiBackendBridge {
public:
void Initialize(
HWND hwnd,
ID3D12Device* device,
ID3D12DescriptorHeap* srvHeap,
int frameCount = 3,
DXGI_FORMAT backBufferFormat = DXGI_FORMAT_R8G8B8A8_UNORM) {
ImGui_ImplWin32_Init(hwnd);
ImGui_ImplDX12_Init(
device,
frameCount,
backBufferFormat,
srvHeap,
srvHeap->GetCPUDescriptorHandleForHeapStart(),
srvHeap->GetGPUDescriptorHandleForHeapStart());
m_initialized = true;
}
void Shutdown() {
if (!m_initialized) {
return;
}
ImGui_ImplDX12_Shutdown();
ImGui_ImplWin32_Shutdown();
m_initialized = false;
}
void BeginFrame() const {
ImGui_ImplDX12_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
}
void RenderDrawData(ID3D12GraphicsCommandList* commandList) const {
ImGui_ImplDX12_RenderDrawData(ImGui::GetDrawData(), commandList);
}
static bool HandleWindowMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
return ImGui_ImplWin32_WndProcHandler(hwnd, msg, wParam, lParam) != 0;
}
private:
bool m_initialized = false;
};
} // namespace UI
} // namespace Editor
} // namespace XCEngine

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#pragma once
#include "BaseTheme.h"
#include <imgui.h>
#include <filesystem>
#include <string>
namespace XCEngine {
namespace Editor {
namespace UI {
class ImGuiSession {
public:
void Initialize(const std::string& projectPath) {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
ConfigureIniFile(projectPath, io);
ConfigureFonts(io);
ApplyBaseTheme(ImGui::GetStyle());
}
void Shutdown() {
SaveSettings();
if (ImGui::GetCurrentContext() != nullptr) {
ImGui::DestroyContext();
}
m_iniPath.clear();
}
void SaveSettings() const {
if (m_iniPath.empty() || ImGui::GetCurrentContext() == nullptr) {
return;
}
ImGui::SaveIniSettingsToDisk(m_iniPath.c_str());
}
const std::string& GetIniPath() const {
return m_iniPath;
}
private:
void ConfigureIniFile(const std::string& projectPath, ImGuiIO& io) {
const std::filesystem::path configDir = std::filesystem::path(projectPath) / ".xceditor";
std::error_code ec;
std::filesystem::create_directories(configDir, ec);
m_iniPath = (configDir / "imgui_layout.ini").string();
io.IniFilename = m_iniPath.c_str();
}
void ConfigureFonts(ImGuiIO& io) const {
if (ImFont* uiFont = io.Fonts->AddFontFromFileTTF("C:/Windows/Fonts/msyh.ttc", 15.0f)) {
io.FontDefault = uiFont;
} else {
io.FontDefault = io.Fonts->AddFontDefault();
}
unsigned char* pixels = nullptr;
int width = 0;
int height = 0;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
}
std::string m_iniPath;
};
} // namespace UI
} // namespace Editor
} // namespace XCEngine