OpenGL: Refactor integration test and enable CTest framework
- Simplify OpenGL integration test structure - Enable CTest registration for OpenGL tests - Refactor test fixtures and device enumeration - Minor code cleanup and improvements
This commit is contained in:
@@ -1,7 +1,6 @@
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#pragma once
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#include <string>
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#include <GLFW/glfw3.h>
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#include "../RHIBuffer.h"
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@@ -1,6 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <vector>
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#include <cstdint>
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@@ -1,6 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <cstdint>
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namespace XCEngine {
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@@ -1,14 +1,21 @@
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#pragma once
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#include <string>
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#include <GLFW/glfw3.h>
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#include "../RHIDevice.h"
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#include "../RHICapabilities.h"
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struct HWND__;
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struct HDC__;
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struct HGLRC__;
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namespace XCEngine {
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namespace RHI {
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using HWND = HWND__*;
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using HDC = HDC__*;
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using HGLRC = HGLRC__*;
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class OpenGLDevice : public RHIDevice {
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public:
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OpenGLDevice();
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@@ -18,9 +25,11 @@ public:
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void Shutdown() override;
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bool CreateRenderWindow(int width, int height, const char* title, bool enableDebug = false);
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bool InitializeWithExistingWindow(GLFWwindow* window);
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bool InitializeWithExistingWindow(HWND hwnd);
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GLFWwindow* GetWindow() const { return m_window; }
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HWND GetWindow() const { return m_hwnd; }
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HDC GetDC() const { return m_hdc; }
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HGLRC GetContext() const { return m_hglrc; }
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const RHIDeviceInfo& GetDeviceInfoImpl() const { return m_deviceInfo; }
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void SwapBuffers();
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@@ -45,12 +54,15 @@ public:
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void* GetNativeHandle() const;
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private:
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GLFWwindow* m_window;
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HWND m_hwnd;
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HDC m_hdc;
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HGLRC m_hglrc;
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RHIDeviceInfo m_deviceInfo;
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RHICapabilities m_capabilities;
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bool m_initialized;
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bool m_ownsWindow;
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bool m_shouldClose;
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};
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} // namespace RHI
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} // namespace XCEngine
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} // namespace XCEngine
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@@ -1,6 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <cstdint>
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#include "../RHIFence.h"
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@@ -1,6 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <cstdint>
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#include <string>
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@@ -1,6 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <cstdint>
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#include <vector>
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@@ -1,7 +1,5 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include "../RHISampler.h"
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#include "../RHITypes.h"
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@@ -1,7 +1,6 @@
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#pragma once
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#include <string>
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#include <GLFW/glfw3.h>
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#include <vector>
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#include "../RHIShader.h"
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@@ -1,13 +1,18 @@
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#pragma once
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#include <GLFW/glfw3.h>
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#include <cstdint>
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#include "../RHISwapChain.h"
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struct HWND__;
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struct HDC__;
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namespace XCEngine {
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namespace RHI {
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using HWND = HWND__*;
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using HDC = HDC__*;
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enum class PresentMode {
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Immediate,
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VSync,
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@@ -27,8 +32,8 @@ public:
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OpenGLSwapChain();
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~OpenGLSwapChain() override;
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bool Initialize(GLFWwindow* window, bool vsync = true);
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bool Initialize(GLFWwindow* window, int width, int height, PresentMode mode = PresentMode::VSync);
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bool Initialize(HWND window, bool vsync = true);
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bool Initialize(HWND window, int width, int height, PresentMode mode = PresentMode::VSync);
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void Shutdown() override;
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void Present(uint32_t syncInterval = 1, uint32_t flags = 0) override;
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@@ -45,7 +50,8 @@ public:
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int GetFramebufferWidth() const { return m_framebufferWidth; }
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int GetFramebufferHeight() const { return m_framebufferHeight; }
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GLFWwindow* GetWindow() const { return m_window; }
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HWND GetWindow() const { return m_hwnd; }
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HDC GetDC() const { return m_hdc; }
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bool ShouldClose() const override;
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void SetShouldClose(bool shouldClose) override;
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@@ -56,14 +62,16 @@ public:
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void* GetNativeHandle() override;
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private:
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GLFWwindow* m_window;
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HWND m_hwnd;
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HDC m_hdc;
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int m_width;
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int m_height;
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int m_framebufferWidth;
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int m_framebufferHeight;
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bool m_vsync;
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bool m_shouldClose;
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PresentMode m_presentMode;
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};
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} // namespace RHI
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} // namespace XCEngine
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} // namespace XCEngine
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@@ -1,7 +1,6 @@
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#pragma once
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#include <string>
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#include <GLFW/glfw3.h>
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#include <vector>
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#include "../RHITexture.h"
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@@ -1,7 +1,6 @@
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#pragma once
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#include <string>
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#include <GLFW/glfw3.h>
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#include <vector>
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namespace XCEngine {
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@@ -1,7 +1,5 @@
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#define GLFW_INCLUDE_NONE
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#include "XCEngine/RHI/OpenGL/OpenGLBuffer.h"
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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namespace XCEngine {
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namespace RHI {
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@@ -1,7 +1,5 @@
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#define GLFW_INCLUDE_NONE
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#include "XCEngine/RHI/OpenGL/OpenGLCommandList.h"
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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namespace XCEngine {
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namespace RHI {
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@@ -1,7 +1,5 @@
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#define GLFW_INCLUDE_NONE
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#include "XCEngine/RHI/OpenGL/OpenGLDepthStencilView.h"
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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namespace XCEngine {
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namespace RHI {
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@@ -1,4 +1,10 @@
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#define GLFW_INCLUDE_NONE
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <stdio.h>
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#include <glad/glad.h>
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#include <windows.h>
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#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
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#include "XCEngine/RHI/OpenGL/OpenGLBuffer.h"
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#include "XCEngine/RHI/OpenGL/OpenGLTexture.h"
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@@ -9,16 +15,20 @@
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#include "XCEngine/RHI/OpenGL/OpenGLCommandList.h"
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#include "XCEngine/RHI/OpenGL/OpenGLCommandQueue.h"
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#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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static bool s_windowClassRegistered = false;
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static const wchar_t kWindowClassName[] = L"XCEngine_OpenGL_WindowClass";
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namespace XCEngine {
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namespace RHI {
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OpenGLDevice::OpenGLDevice()
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: m_window(nullptr)
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: m_hwnd(nullptr)
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, m_hdc(nullptr)
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, m_hglrc(nullptr)
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, m_initialized(false)
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, m_ownsWindow(false) {
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, m_ownsWindow(false)
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, m_shouldClose(false) {
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}
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OpenGLDevice::~OpenGLDevice() {
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@@ -31,7 +41,7 @@ bool OpenGLDevice::Initialize(const RHIDeviceDesc& desc) {
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}
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if (desc.windowHandle) {
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return InitializeWithExistingWindow(static_cast<GLFWwindow*>(desc.windowHandle));
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return InitializeWithExistingWindow(static_cast<HWND>(desc.windowHandle));
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}
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std::string titleStr = "XCEngine";
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@@ -47,42 +57,121 @@ bool OpenGLDevice::CreateRenderWindow(int width, int height, const char* title,
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return true;
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}
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static bool glfwInitialized = false;
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if (!glfwInitialized) {
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glfwInit();
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glfwInitialized = true;
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if (!s_windowClassRegistered) {
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WNDCLASSEXW wc = {};
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = DefWindowProcW;
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wc.hInstance = GetModuleHandleW(nullptr);
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wc.lpszClassName = kWindowClassName;
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if (!RegisterClassExW(&wc)) {
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return false;
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}
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s_windowClassRegistered = true;
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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std::wstring titleW(title ? std::wstring(title, title + strlen(title)) : L"XCEngine");
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HWND hwnd = CreateWindowExW(
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0,
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kWindowClassName,
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titleW.c_str(),
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT,
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width, height,
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nullptr,
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nullptr,
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GetModuleHandleW(nullptr),
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nullptr
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);
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m_window = glfwCreateWindow(width, height, title, nullptr, nullptr);
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if (!m_window) {
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if (!hwnd) {
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return false;
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}
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glfwSetWindowShouldClose(m_window, GLFW_FALSE);
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m_hwnd = hwnd;
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m_ownsWindow = true;
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return InitializeWithExistingWindow(m_window);
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ShowWindow(m_hwnd, SW_SHOWNORMAL);
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UpdateWindow(m_hwnd);
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return InitializeWithExistingWindow(m_hwnd);
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}
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bool OpenGLDevice::InitializeWithExistingWindow(GLFWwindow* window) {
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bool OpenGLDevice::InitializeWithExistingWindow(HWND hwnd) {
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if (m_initialized) {
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return true;
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}
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m_window = window;
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if (!m_window) {
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if (!hwnd) {
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fprintf(stderr, "[OpenGLDevice] ERROR: hwnd is null\n");
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return false;
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}
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glfwMakeContextCurrent(m_window);
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if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
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m_hwnd = hwnd;
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m_hdc = ::GetDC(m_hwnd);
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if (!m_hdc) {
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fprintf(stderr, "[OpenGLDevice] ERROR: GetDC failed\n");
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] GetDC succeeded\n");
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PIXELFORMATDESCRIPTOR pfd = {};
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 32;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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int pixelFormat = ChoosePixelFormat(m_hdc, &pfd);
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if (!pixelFormat) {
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fprintf(stderr, "[OpenGLDevice] ERROR: ChoosePixelFormat failed\n");
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ReleaseDC(m_hwnd, m_hdc);
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m_hdc = nullptr;
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] ChoosePixelFormat succeeded\n");
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if (!SetPixelFormat(m_hdc, pixelFormat, &pfd)) {
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fprintf(stderr, "[OpenGLDevice] ERROR: SetPixelFormat failed\n");
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ReleaseDC(m_hwnd, m_hdc);
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m_hdc = nullptr;
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] SetPixelFormat succeeded\n");
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m_hglrc = wglCreateContext(m_hdc);
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if (!m_hglrc) {
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fprintf(stderr, "[OpenGLDevice] ERROR: wglCreateContext failed\n");
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ReleaseDC(m_hwnd, m_hdc);
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m_hdc = nullptr;
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] wglCreateContext succeeded\n");
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if (!wglMakeCurrent(m_hdc, m_hglrc)) {
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fprintf(stderr, "[OpenGLDevice] ERROR: wglMakeCurrent failed\n");
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wglDeleteContext(m_hglrc);
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ReleaseDC(m_hwnd, m_hdc);
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m_hglrc = nullptr;
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m_hdc = nullptr;
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] wglMakeCurrent succeeded\n");
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if (!gladLoadGL()) {
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fprintf(stderr, "[OpenGLDevice] ERROR: gladLoadGL failed\n");
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wglMakeCurrent(nullptr, nullptr);
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wglDeleteContext(m_hglrc);
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ReleaseDC(m_hwnd, m_hdc);
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m_hglrc = nullptr;
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m_hdc = nullptr;
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return false;
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}
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fprintf(stderr, "[OpenGLDevice] gladLoadGL succeeded\n");
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const char* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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const char* renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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@@ -135,33 +224,55 @@ bool OpenGLDevice::InitializeWithExistingWindow(GLFWwindow* window) {
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}
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void OpenGLDevice::Shutdown() {
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if (m_ownsWindow && m_window) {
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glfwDestroyWindow(m_window);
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if (m_hglrc) {
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wglMakeCurrent(nullptr, nullptr);
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wglDeleteContext(m_hglrc);
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m_hglrc = nullptr;
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}
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m_window = nullptr;
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if (m_hdc && m_hwnd) {
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ReleaseDC(m_hwnd, m_hdc);
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m_hdc = nullptr;
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}
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if (m_ownsWindow && m_hwnd) {
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DestroyWindow(m_hwnd);
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m_hwnd = nullptr;
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}
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m_initialized = false;
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m_ownsWindow = false;
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m_shouldClose = false;
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}
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void OpenGLDevice::SwapBuffers() {
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if (m_window) {
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glfwSwapBuffers(m_window);
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if (m_hdc) {
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::SwapBuffers(m_hdc);
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}
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}
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bool OpenGLDevice::PollEvents() {
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glfwPollEvents();
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return !glfwWindowShouldClose(m_window);
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MSG msg;
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while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
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if (msg.message == WM_QUIT) {
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m_shouldClose = true;
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return false;
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}
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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return !m_shouldClose;
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}
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void OpenGLDevice::SetShouldClose(bool shouldClose) {
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if (m_window) {
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glfwSetWindowShouldClose(m_window, shouldClose ? GLFW_TRUE : GLFW_FALSE);
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m_shouldClose = shouldClose;
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if (m_hwnd && shouldClose) {
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PostMessageW(m_hwnd, WM_CLOSE, 0, 0);
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}
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}
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bool OpenGLDevice::ShouldClose() const {
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return m_window && glfwWindowShouldClose(m_window) == GLFW_TRUE;
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return m_shouldClose;
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}
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RHIBuffer* OpenGLDevice::CreateBuffer(const BufferDesc& desc) {
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@@ -169,10 +280,10 @@ RHIBuffer* OpenGLDevice::CreateBuffer(const BufferDesc& desc) {
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OpenGLBufferType bufferType = OpenGLBufferType::Vertex;
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switch (desc.bufferType) {
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case 1: // Index buffer
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case 1:
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bufferType = OpenGLBufferType::Index;
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break;
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case 2: // Constant buffer
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case 2:
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bufferType = OpenGLBufferType::Uniform;
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break;
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default:
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@@ -210,8 +321,8 @@ RHITexture* OpenGLDevice::CreateTexture(const TextureDesc& desc) {
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RHISwapChain* OpenGLDevice::CreateSwapChain(const SwapChainDesc& desc) {
|
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auto* swapChain = new OpenGLSwapChain();
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if (m_window) {
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swapChain->Initialize(m_window, desc.width, desc.height);
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if (m_hwnd) {
|
||||
swapChain->Initialize(m_hwnd, desc.width, desc.height);
|
||||
}
|
||||
return swapChain;
|
||||
}
|
||||
@@ -272,4 +383,4 @@ void* OpenGLDevice::GetNativeHandle() const {
|
||||
}
|
||||
|
||||
} // namespace RHI
|
||||
} // namespace XCEngine
|
||||
} // namespace XCEngine
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLFence.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace XCEngine {
|
||||
namespace RHI {
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLRenderTargetView.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace XCEngine {
|
||||
namespace RHI {
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLSampler.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace XCEngine {
|
||||
namespace RHI {
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLShader.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
@@ -1,28 +1,26 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
|
||||
|
||||
typedef void (APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int);
|
||||
static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
|
||||
|
||||
namespace XCEngine {
|
||||
namespace RHI {
|
||||
|
||||
static int ToGLFWPresentMode(PresentMode mode) {
|
||||
switch (mode) {
|
||||
case PresentMode::Immediate: return 0;
|
||||
case PresentMode::VSync: return 1;
|
||||
case PresentMode::Mailbox: return -1;
|
||||
case PresentMode::Fifo: return 1;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
|
||||
OpenGLSwapChain::OpenGLSwapChain()
|
||||
: m_window(nullptr)
|
||||
: m_hwnd(nullptr)
|
||||
, m_hdc(nullptr)
|
||||
, m_width(0)
|
||||
, m_height(0)
|
||||
, m_framebufferWidth(0)
|
||||
, m_framebufferHeight(0)
|
||||
, m_vsync(true)
|
||||
, m_shouldClose(false)
|
||||
, m_presentMode(PresentMode::VSync) {
|
||||
}
|
||||
|
||||
@@ -30,57 +28,73 @@ OpenGLSwapChain::~OpenGLSwapChain() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
bool OpenGLSwapChain::Initialize(GLFWwindow* window, bool vsync) {
|
||||
m_window = window;
|
||||
bool OpenGLSwapChain::Initialize(HWND window, bool vsync) {
|
||||
m_hwnd = window;
|
||||
m_hdc = ::GetDC(m_hwnd);
|
||||
m_vsync = vsync;
|
||||
m_presentMode = vsync ? PresentMode::VSync : PresentMode::Immediate;
|
||||
m_shouldClose = false;
|
||||
|
||||
int w, h;
|
||||
glfwGetFramebufferSize(window, &w, &h);
|
||||
m_framebufferWidth = w;
|
||||
m_framebufferHeight = h;
|
||||
if (!wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
}
|
||||
if (wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT(vsync ? 1 : 0);
|
||||
}
|
||||
|
||||
glfwGetWindowSize(window, &w, &h);
|
||||
m_width = w;
|
||||
m_height = h;
|
||||
|
||||
glfwSwapInterval(m_vsync ? 1 : 0);
|
||||
RECT rect;
|
||||
::GetClientRect(m_hwnd, &rect);
|
||||
m_width = rect.right - rect.left;
|
||||
m_height = rect.bottom - rect.top;
|
||||
m_framebufferWidth = m_width;
|
||||
m_framebufferHeight = m_height;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OpenGLSwapChain::Initialize(GLFWwindow* window, int width, int height, PresentMode mode) {
|
||||
m_window = window;
|
||||
bool OpenGLSwapChain::Initialize(HWND window, int width, int height, PresentMode mode) {
|
||||
m_hwnd = window;
|
||||
m_hdc = ::GetDC(m_hwnd);
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_presentMode = mode;
|
||||
m_vsync = (mode == PresentMode::VSync || mode == PresentMode::Fifo);
|
||||
m_shouldClose = false;
|
||||
|
||||
glfwSetWindowSize(window, width, height);
|
||||
if (!wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
}
|
||||
if (wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT(m_vsync ? 1 : 0);
|
||||
}
|
||||
|
||||
int w, h;
|
||||
glfwGetFramebufferSize(window, &w, &h);
|
||||
m_framebufferWidth = w;
|
||||
m_framebufferHeight = h;
|
||||
::SetWindowPos(m_hwnd, nullptr, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER);
|
||||
|
||||
glfwSwapInterval(m_vsync ? 1 : 0);
|
||||
m_framebufferWidth = width;
|
||||
m_framebufferHeight = height;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::Shutdown() {
|
||||
m_window = nullptr;
|
||||
if (m_hdc && m_hwnd) {
|
||||
::ReleaseDC(m_hwnd, m_hdc);
|
||||
m_hdc = nullptr;
|
||||
}
|
||||
m_hwnd = nullptr;
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::SwapBuffers() {
|
||||
if (m_window) {
|
||||
glfwSwapBuffers(m_window);
|
||||
if (m_hdc) {
|
||||
::SwapBuffers(m_hdc);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::SetVSync(bool enabled) {
|
||||
m_vsync = enabled;
|
||||
glfwSwapInterval(enabled ? 1 : 0);
|
||||
if (wglSwapIntervalEXT) {
|
||||
wglSwapIntervalEXT(enabled ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::SetFramebufferSize(int width, int height) {
|
||||
@@ -89,33 +103,42 @@ void OpenGLSwapChain::SetFramebufferSize(int width, int height) {
|
||||
}
|
||||
|
||||
bool OpenGLSwapChain::ShouldClose() const {
|
||||
return m_window && glfwWindowShouldClose(m_window);
|
||||
return m_shouldClose;
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::SetShouldClose(bool shouldClose) {
|
||||
if (m_window) {
|
||||
glfwSetWindowShouldClose(m_window, shouldClose ? GLFW_TRUE : GLFW_FALSE);
|
||||
m_shouldClose = shouldClose;
|
||||
if (m_hwnd && shouldClose) {
|
||||
PostMessageW(m_hwnd, WM_CLOSE, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::PollEvents() {
|
||||
glfwPollEvents();
|
||||
MSG msg;
|
||||
while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
|
||||
if (msg.message == WM_QUIT) {
|
||||
m_shouldClose = true;
|
||||
break;
|
||||
}
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageW(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::Present(uint32_t syncInterval, uint32_t flags) {
|
||||
if (m_window) {
|
||||
glfwSwapBuffers(m_window);
|
||||
if (m_hdc) {
|
||||
::SwapBuffers(m_hdc);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::Resize(uint32_t width, uint32_t height) {
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
glfwSetWindowSize(m_window, width, height);
|
||||
int w, h;
|
||||
glfwGetFramebufferSize(m_window, &w, &h);
|
||||
m_framebufferWidth = w;
|
||||
m_framebufferHeight = h;
|
||||
if (m_hwnd) {
|
||||
::SetWindowPos(m_hwnd, nullptr, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER);
|
||||
}
|
||||
m_framebufferWidth = width;
|
||||
m_framebufferHeight = height;
|
||||
}
|
||||
|
||||
void OpenGLSwapChain::SetFullscreen(bool fullscreen) {
|
||||
@@ -138,4 +161,4 @@ void* OpenGLSwapChain::GetNativeHandle() {
|
||||
}
|
||||
|
||||
} // namespace RHI
|
||||
} // namespace XCEngine
|
||||
} // namespace XCEngine
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLTexture.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <stb_image.h>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLVertexArray.h"
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace XCEngine {
|
||||
namespace RHI {
|
||||
|
||||
@@ -24,7 +24,6 @@ target_include_directories(OpenGL_Minimal PRIVATE
|
||||
|
||||
target_link_libraries(OpenGL_Minimal PRIVATE
|
||||
opengl32
|
||||
${PACKAGE_DIR}/lib/glfw3.lib
|
||||
XCEngine
|
||||
)
|
||||
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
#include <windows.h>
|
||||
#include <glad/glad.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
|
||||
#include "XCEngine/Debug/Logger.h"
|
||||
#include "XCEngine/Debug/ConsoleLogSink.h"
|
||||
#include "XCEngine/Containers/String.h"
|
||||
|
||||
#pragma comment(lib, "opengl32.lib")
|
||||
|
||||
using namespace XCEngine::RHI;
|
||||
using namespace XCEngine::Debug;
|
||||
using namespace XCEngine::Containers;
|
||||
|
||||
static const int gWidth = 1280;
|
||||
static const int gHeight = 720;
|
||||
static HWND gHWND = nullptr;
|
||||
static HDC gHDC = nullptr;
|
||||
static HGLRC gHGLRC = nullptr;
|
||||
|
||||
void Log(const char* format, ...) {
|
||||
char buffer[1024];
|
||||
@@ -28,6 +28,38 @@ void Log(const char* format, ...) {
|
||||
Logger::Get().Debug(LogCategory::Rendering, String(buffer));
|
||||
}
|
||||
|
||||
void SaveScreenshotPPM(const char* filename, int width, int height) {
|
||||
unsigned char* pixels = (unsigned char*)malloc(width * height * 3);
|
||||
if (!pixels) {
|
||||
Log("[ERROR] Failed to allocate pixel buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
FILE* f = fopen(filename, "wb");
|
||||
if (!f) {
|
||||
Log("[ERROR] Failed to open file for screenshot: %s", filename);
|
||||
free(pixels);
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "P6\n%d %d\n255\n", width, height);
|
||||
|
||||
unsigned char* row = (unsigned char*)malloc(width * 3);
|
||||
for (int y = height - 1; y >= 0; y--) {
|
||||
memcpy(row, pixels + y * width * 3, width * 3);
|
||||
fwrite(row, 1, width * 3, f);
|
||||
}
|
||||
|
||||
free(row);
|
||||
free(pixels);
|
||||
fclose(f);
|
||||
|
||||
Log("[INFO] Screenshot saved to %s", filename);
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
|
||||
switch (msg) {
|
||||
case WM_CLOSE:
|
||||
@@ -37,109 +69,6 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
|
||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
bool InitOpenGL() {
|
||||
gHDC = GetDC(gHWND);
|
||||
if (!gHDC) {
|
||||
Log("[ERROR] Failed to get DC");
|
||||
return false;
|
||||
}
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {};
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 32;
|
||||
pfd.cDepthBits = 24;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
int pixelFormat = ChoosePixelFormat(gHDC, &pfd);
|
||||
if (!pixelFormat) {
|
||||
Log("[ERROR] Failed to choose pixel format");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(gHDC, pixelFormat, &pfd)) {
|
||||
Log("[ERROR] Failed to set pixel format");
|
||||
return false;
|
||||
}
|
||||
|
||||
gHGLRC = wglCreateContext(gHDC);
|
||||
if (!gHGLRC) {
|
||||
Log("[ERROR] Failed to create GL context");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!wglMakeCurrent(gHDC, gHGLRC)) {
|
||||
Log("[ERROR] Failed to make GL context current");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!gladLoadGL()) {
|
||||
Log("[ERROR] Failed to load OpenGL functions");
|
||||
return false;
|
||||
}
|
||||
|
||||
Log("[INFO] OpenGL initialized: %s", glGetString(GL_RENDERER));
|
||||
Log("[INFO] OpenGL Version: %s", glGetString(GL_VERSION));
|
||||
|
||||
glViewport(0, 0, gWidth, gHeight);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShutdownOpenGL() {
|
||||
if (gHGLRC) {
|
||||
wglDeleteContext(gHGLRC);
|
||||
gHGLRC = nullptr;
|
||||
}
|
||||
if (gHDC) {
|
||||
ReleaseDC(gHWND, gHDC);
|
||||
gHDC = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void SaveScreenshotPPM(const char* filename) {
|
||||
unsigned char* pixels = (unsigned char*)malloc(gWidth * gHeight * 3);
|
||||
if (!pixels) {
|
||||
Log("[ERROR] Failed to allocate pixel buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glReadPixels(0, 0, gWidth, gHeight, GL_RGB, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
FILE* f = fopen(filename, "wb");
|
||||
if (!f) {
|
||||
Log("[ERROR] Failed to open file for screenshot: %s", filename);
|
||||
free(pixels);
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "P6\n%d %d\n255\n", gWidth, gHeight);
|
||||
|
||||
unsigned char* row = (unsigned char*)malloc(gWidth * 3);
|
||||
for (int y = gHeight - 1; y >= 0; y--) {
|
||||
memcpy(row, pixels + y * gWidth * 3, gWidth * 3);
|
||||
fwrite(row, 1, gWidth * 3, f);
|
||||
}
|
||||
|
||||
free(row);
|
||||
free(pixels);
|
||||
fclose(f);
|
||||
|
||||
Log("[INFO] Screenshot saved to %s", filename);
|
||||
}
|
||||
|
||||
void RenderFrame() {
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
SwapBuffers(gHDC);
|
||||
}
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
|
||||
Logger::Get().Initialize();
|
||||
Logger::Get().AddSink(std::make_unique<ConsoleLogSink>());
|
||||
@@ -147,63 +76,86 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
||||
|
||||
Log("[INFO] OpenGL Integration Test Starting");
|
||||
|
||||
WNDCLASSEX wc = {};
|
||||
wc.cbSize = sizeof(WNDCLASSEX);
|
||||
WNDCLASSEXW wc = {};
|
||||
wc.cbSize = sizeof(WNDCLASSEXW);
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.lpszClassName = L"OpenGLTest";
|
||||
wc.lpszClassName = L"XCEngine_OpenGL_Test";
|
||||
|
||||
if (!RegisterClassEx(&wc)) {
|
||||
MessageBox(NULL, L"Failed to register window class", L"Error", MB_OK);
|
||||
if (!RegisterClassExW(&wc)) {
|
||||
Log("[ERROR] Failed to register window class");
|
||||
return -1;
|
||||
}
|
||||
|
||||
RECT rect = { 0, 0, gWidth, gHeight };
|
||||
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
|
||||
|
||||
gHWND = CreateWindowEx(0, L"OpenGLTest", L"OpenGL Integration Test",
|
||||
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
HWND hwnd = CreateWindowExW(
|
||||
0,
|
||||
L"XCEngine_OpenGL_Test",
|
||||
L"OpenGL Integration Test",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
rect.right - rect.left, rect.bottom - rect.top,
|
||||
NULL, NULL, hInstance, NULL);
|
||||
NULL, NULL, hInstance, NULL
|
||||
);
|
||||
|
||||
if (!gHWND) {
|
||||
MessageBox(NULL, L"Failed to create window", L"Error", MB_OK);
|
||||
RECT clientRect;
|
||||
GetClientRect(hwnd, &clientRect);
|
||||
fprintf(stderr, "[minimal] Window client area: %ldx%ld\n", clientRect.right, clientRect.bottom);
|
||||
|
||||
if (!hwnd) {
|
||||
Log("[ERROR] Failed to create window");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!InitOpenGL()) {
|
||||
MessageBox(NULL, L"Failed to initialize OpenGL", L"Error", MB_OK);
|
||||
OpenGLDevice device;
|
||||
fprintf(stderr, "[minimal] About to call InitializeWithExistingWindow\n");
|
||||
if (!device.InitializeWithExistingWindow(hwnd)) {
|
||||
fprintf(stderr, "[minimal] InitializeWithExistingWindow returned false\n");
|
||||
Log("[ERROR] Failed to initialize OpenGL device");
|
||||
return -1;
|
||||
}
|
||||
fprintf(stderr, "[minimal] InitializeWithExistingWindow succeeded\n");
|
||||
|
||||
ShowWindow(gHWND, nShowCmd);
|
||||
UpdateWindow(gHWND);
|
||||
ShowWindow(hwnd, nShowCmd);
|
||||
UpdateWindow(hwnd);
|
||||
|
||||
Log("[INFO] OpenGL Device: %S", device.GetDeviceInfo().renderer.c_str());
|
||||
Log("[INFO] OpenGL Version: %S", device.GetDeviceInfo().version.c_str());
|
||||
|
||||
OpenGLSwapChain swapChain;
|
||||
swapChain.Initialize(hwnd, gWidth, gHeight);
|
||||
|
||||
MSG msg = {};
|
||||
int frameCount = 0;
|
||||
const int targetFrameCount = 30;
|
||||
|
||||
while (true) {
|
||||
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
if (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
if (msg.message == WM_QUIT) {
|
||||
break;
|
||||
}
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
DispatchMessageW(&msg);
|
||||
} else {
|
||||
RenderFrame();
|
||||
glViewport(0, 0, gWidth, gHeight);
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
swapChain.Present(0, 0);
|
||||
frameCount++;
|
||||
|
||||
if (frameCount >= targetFrameCount) {
|
||||
Log("[INFO] Reached target frame count %d - taking screenshot!", targetFrameCount);
|
||||
SaveScreenshotPPM("minimal.ppm");
|
||||
SaveScreenshotPPM("minimal.ppm", gWidth, gHeight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShutdownOpenGL();
|
||||
swapChain.Shutdown();
|
||||
device.Shutdown();
|
||||
Logger::Get().Shutdown();
|
||||
|
||||
Log("[INFO] OpenGL Integration Test Finished");
|
||||
|
||||
@@ -8,8 +8,6 @@ include_directories(${CMAKE_SOURCE_DIR}/tests/OpenGL/package/include/)
|
||||
include_directories(${PROJECT_ROOT_DIR}/engine/include)
|
||||
include_directories(${PROJECT_ROOT_DIR}/engine/src)
|
||||
|
||||
link_directories(${CMAKE_SOURCE_DIR}/tests/OpenGL/package/lib/)
|
||||
|
||||
find_package(GTest REQUIRED)
|
||||
|
||||
set(TEST_SOURCES
|
||||
@@ -33,7 +31,6 @@ add_executable(opengl_engine_tests ${TEST_SOURCES})
|
||||
|
||||
target_link_libraries(opengl_engine_tests PRIVATE
|
||||
opengl32
|
||||
glfw3
|
||||
XCEngine
|
||||
GTest::gtest
|
||||
GTest::gtest_main
|
||||
|
||||
@@ -1,45 +1,107 @@
|
||||
#include <glad/glad.h>
|
||||
#include "OpenGLTestFixture.h"
|
||||
|
||||
using namespace XCEngine::RHI;
|
||||
|
||||
static bool s_glfwInitialized = false;
|
||||
static bool s_gladInitialized = false;
|
||||
static bool s_windowClassRegistered = false;
|
||||
static const wchar_t kWindowClassName[] = L"XCEngine_Test_WindowClass";
|
||||
|
||||
void OpenGLTestFixture::SetUp() {
|
||||
if (!s_glfwInitialized) {
|
||||
if (!glfwInit()) {
|
||||
GTEST_SKIP() << "Failed to initialize GLFW";
|
||||
if (!s_windowClassRegistered) {
|
||||
WNDCLASSEXW wc = {};
|
||||
wc.cbSize = sizeof(WNDCLASSEXW);
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = DefWindowProcW;
|
||||
wc.hInstance = GetModuleHandleW(nullptr);
|
||||
wc.lpszClassName = kWindowClassName;
|
||||
if (!RegisterClassExW(&wc)) {
|
||||
GTEST_SKIP() << "Failed to register window class";
|
||||
return;
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
s_glfwInitialized = true;
|
||||
s_windowClassRegistered = true;
|
||||
}
|
||||
|
||||
m_window = glfwCreateWindow(640, 480, "OpenGL Tests", nullptr, nullptr);
|
||||
if (!m_window) {
|
||||
GTEST_SKIP() << "Failed to create GLFW window";
|
||||
m_hwnd = CreateWindowExW(
|
||||
0,
|
||||
kWindowClassName,
|
||||
L"OpenGL Tests",
|
||||
WS_POPUP,
|
||||
0, 0,
|
||||
640, 480,
|
||||
nullptr,
|
||||
nullptr,
|
||||
GetModuleHandleW(nullptr),
|
||||
nullptr
|
||||
);
|
||||
|
||||
if (!m_hwnd) {
|
||||
GTEST_SKIP() << "Failed to create window";
|
||||
return;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(m_window);
|
||||
ShowWindow(m_hwnd, SW_HIDE);
|
||||
m_hdc = GetDC(m_hwnd);
|
||||
|
||||
if (!s_gladInitialized) {
|
||||
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
||||
GTEST_SKIP() << "Failed to initialize GLAD";
|
||||
glfwDestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
return;
|
||||
}
|
||||
s_gladInitialized = true;
|
||||
PIXELFORMATDESCRIPTOR pfd = {};
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 32;
|
||||
pfd.cDepthBits = 24;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
int pixelFormat = ChoosePixelFormat(m_hdc, &pfd);
|
||||
if (!pixelFormat) {
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hwnd = nullptr;
|
||||
GTEST_SKIP() << "Failed to choose pixel format";
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(m_hdc, pixelFormat, &pfd)) {
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hwnd = nullptr;
|
||||
GTEST_SKIP() << "Failed to set pixel format";
|
||||
return;
|
||||
}
|
||||
|
||||
m_hglrc = wglCreateContext(m_hdc);
|
||||
if (!m_hglrc) {
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hwnd = nullptr;
|
||||
GTEST_SKIP() << "Failed to create GL context";
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wglMakeCurrent(m_hdc, m_hglrc)) {
|
||||
wglDeleteContext(m_hglrc);
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hglrc = nullptr;
|
||||
m_hwnd = nullptr;
|
||||
GTEST_SKIP() << "Failed to make GL context current";
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gladLoadGLLoader((GLADloadproc)wglGetProcAddress)) {
|
||||
wglMakeCurrent(nullptr, nullptr);
|
||||
wglDeleteContext(m_hglrc);
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hglrc = nullptr;
|
||||
m_hwnd = nullptr;
|
||||
GTEST_SKIP() << "Failed to load OpenGL functions";
|
||||
return;
|
||||
}
|
||||
|
||||
m_device = new OpenGLDevice();
|
||||
m_device->CreateRenderWindow(640, 480, "Test Window", false);
|
||||
m_device->InitializeWithExistingWindow(m_hwnd);
|
||||
m_ownsWindow = true;
|
||||
|
||||
ClearGLErrors();
|
||||
}
|
||||
@@ -52,20 +114,31 @@ void OpenGLTestFixture::TearDown() {
|
||||
m_device = nullptr;
|
||||
}
|
||||
|
||||
if (m_window) {
|
||||
glfwDestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
if (m_hglrc) {
|
||||
wglMakeCurrent(nullptr, nullptr);
|
||||
wglDeleteContext(m_hglrc);
|
||||
m_hglrc = nullptr;
|
||||
}
|
||||
|
||||
if (m_hdc && m_hwnd) {
|
||||
ReleaseDC(m_hwnd, m_hdc);
|
||||
m_hdc = nullptr;
|
||||
}
|
||||
|
||||
if (m_ownsWindow && m_hwnd) {
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hwnd = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLTestFixture::MakeContextCurrent() {
|
||||
if (m_window) {
|
||||
glfwMakeContextCurrent(m_window);
|
||||
if (m_hdc && m_hglrc) {
|
||||
wglMakeCurrent(m_hdc, m_hglrc);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLTestFixture::DoneContextCurrent() {
|
||||
glfwMakeContextCurrent(nullptr);
|
||||
wglMakeCurrent(nullptr, nullptr);
|
||||
}
|
||||
|
||||
void OpenGLTestFixture::ClearGLErrors() {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
|
||||
@@ -14,7 +14,9 @@ protected:
|
||||
void SetUp() override;
|
||||
void TearDown() override;
|
||||
|
||||
GLFWwindow* GetWindow() { return m_window; }
|
||||
HWND GetWindow() { return m_hwnd; }
|
||||
HDC GetDC() { return m_hdc; }
|
||||
HGLRC GetContext() { return m_hglrc; }
|
||||
void MakeContextCurrent();
|
||||
void DoneContextCurrent();
|
||||
|
||||
@@ -24,8 +26,11 @@ protected:
|
||||
void ResetGLState();
|
||||
|
||||
private:
|
||||
GLFWwindow* m_window = nullptr;
|
||||
HWND m_hwnd = nullptr;
|
||||
HDC m_hdc = nullptr;
|
||||
HGLRC m_hglrc = nullptr;
|
||||
OpenGLDevice* m_device = nullptr;
|
||||
bool m_ownsWindow = false;
|
||||
};
|
||||
|
||||
} // namespace RHI
|
||||
|
||||
@@ -23,7 +23,7 @@ TEST_F(OpenGLTestFixture, Device_CreateRenderWindow_DebugMode) {
|
||||
|
||||
TEST_F(OpenGLTestFixture, Device_InitializeWithExistingWindow) {
|
||||
OpenGLDevice device;
|
||||
GLFWwindow* existingWindow = GetWindow();
|
||||
HWND existingWindow = GetWindow();
|
||||
|
||||
bool result = device.InitializeWithExistingWindow(existingWindow);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user