refactor(srp): rename first-party renderer package to universal

This commit is contained in:
2026-04-19 14:04:19 +08:00
parent 537d7d99fc
commit 570467a083
13 changed files with 147 additions and 147 deletions

View File

@@ -33,7 +33,7 @@ TEST_F(ProjectFileUtilsTest, SavesAndLoadsGraphicsSettingsRoundTrip) {
savedDescriptor.renderPipelineAssetAssembly = "GameScripts";
savedDescriptor.renderPipelineAssetNamespace = "Gameplay";
savedDescriptor.renderPipelineAssetClass =
"ManagedForwardRenderPipelineProbeAsset";
"ManagedUniversalRenderPipelineProbeAsset";
ASSERT_TRUE(SaveProjectGraphicsSettings(
m_projectRoot.string(),