docs: Fix SKILL.md规范 violations - Remove ## 方法列表 and flatten ### sub-headers in ## 公共方法
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**描述**: OpenGL 渲染目标视图实现。
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## 方法列表
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## 公共方法
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| 方法 | 文档 |
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| 方法 | 描述 |
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|------|------|
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| `Initialize` | [详细文档](initialize.md) |
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| `InitializeCubemap` | [详细文档](initialize-cubemap.md) |
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| `Shutdown` | [详细文档](shutdown.md) |
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| `Bind` | [详细文档](bind.md) |
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| `Unbind` | [详细文档](unbind.md) |
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| `Clear` | [详细文档](clear.md) |
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| `GetFramebuffer` | [详细文档](get-framebuffer.md) |
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| `GetTexture` | [详细文档](get-texture.md) |
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| `GetMipLevel` | [详细文档](get-mip-level.md) |
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| `GetWidth` / `GetHeight` | [详细文档](get-size.md) |
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| `BindFramebuffer` | [详细文档](bind-framebuffer.md) |
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| `UnbindFramebuffer` | [详细文档](unbind-framebuffer.md) |
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| [`Initialize`](initialize.md) | 初始化渲染目标视图 |
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| [`InitializeCubemap`](initialize-cubemap.md) | 初始化立方体贴图渲染目标视图 |
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| [`Shutdown`](shutdown.md) | 关闭渲染目标视图 |
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| [`Bind`](bind.md) | 绑定渲染目标视图 |
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| [`Unbind`](unbind.md) | 解绑渲染目标视图 |
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| [`Clear`](clear.md) | 清除 |
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| [`GetFramebuffer`](get-framebuffer.md) | 获取帧缓冲 |
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| [`GetTexture`](get-texture.md) | 获取纹理 |
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| [`GetMipLevel`](get-mip-level.md) | 获取 Mip 级别 |
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| [`GetWidth`](get-size.md) | 获取宽度 |
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| [`GetHeight`](get-size.md) | 获取高度 |
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| [`BindFramebuffer`](bind-framebuffer.md) | 绑定帧缓冲 |
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| [`UnbindFramebuffer`](unbind-framebuffer.md) | 解绑帧缓冲 |
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## 相关文档
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