refactor: reorganize Resources module into Core/Asset, Core/IO and Resources subdirectories
- Split core resource architecture into Core/Asset/ (IResource, ResourceManager, ResourceCache, etc.)
- Moved IO layer into Core/IO/ (IResourceLoader, ResourceFileSystem, etc.)
- Reorganized concrete resource types into Resources/{Texture,Mesh,Material,Shader,AudioClip}/
- Updated all include paths from relative to <XCEngine/...> format
- Fixed circular dependency in Material.h (removed unnecessary ResourceManager.h include)
- Fixed malformed include syntax in ResourceManager.h and AsyncLoader.h
- Fixed glad.h path issues in CMakeLists.txt
This commit is contained in:
155
engine/src/Resources/AudioClip/AudioLoader.cpp
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155
engine/src/Resources/AudioClip/AudioLoader.cpp
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#include "Resources/AudioLoader.h"
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#include "Resources/ResourceManager.h"
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#include "Resources/ResourceTypes.h"
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#include <cstring>
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namespace XCEngine {
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namespace Resources {
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namespace {
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struct WAVHeader {
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uint32_t sampleRate = 44100;
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uint32_t channels = 2;
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uint32_t bitsPerSample = 16;
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uint32_t dataSize = 0;
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uint32_t dataOffset = 44;
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};
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bool ParseWAVHeader(const uint8_t* data, size_t size, WAVHeader& header) {
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if (size < 44) {
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return false;
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}
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if (data[0] != 'R' || data[1] != 'I' || data[2] != 'F' || data[3] != 'F') {
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return false;
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}
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if (data[8] != 'W' || data[9] != 'A' || data[10] != 'V' || data[11] != 'E') {
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return false;
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}
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if (data[12] != 'f' || data[13] != 'm' || data[14] != 't' || data[15] != ' ') {
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return false;
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}
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uint32_t subchunk1Size = *reinterpret_cast<const uint32_t*>(&data[16]);
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if (subchunk1Size < 16) {
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return false;
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}
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uint16_t audioFormat = *reinterpret_cast<const uint16_t*>(&data[20]);
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if (audioFormat != 1) {
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return false;
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}
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header.channels = *reinterpret_cast<const uint16_t*>(&data[22]);
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header.sampleRate = *reinterpret_cast<const uint32_t*>(&data[24]);
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header.bitsPerSample = *reinterpret_cast<const uint16_t*>(&data[34]);
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if (data[36] != 'd' || data[37] != 'a' || data[38] != 't' || data[39] != 'a') {
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return false;
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}
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header.dataSize = *reinterpret_cast<const uint32_t*>(&data[40]);
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header.dataOffset = 44;
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if (header.dataOffset + header.dataSize > size) {
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return false;
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}
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return true;
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}
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} // namespace
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AudioLoader::AudioLoader() = default;
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AudioLoader::~AudioLoader() = default;
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Containers::Array<Containers::String> AudioLoader::GetSupportedExtensions() const {
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Containers::Array<Containers::String> extensions;
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extensions.PushBack("wav");
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extensions.PushBack("ogg");
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extensions.PushBack("mp3");
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extensions.PushBack("flac");
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extensions.PushBack("aiff");
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extensions.PushBack("aif");
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return extensions;
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}
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bool AudioLoader::CanLoad(const Containers::String& path) const {
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Containers::String ext = GetExtension(path);
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return ext == "wav" || ext == "ogg" || ext == "mp3" ||
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ext == "flac" || ext == "aiff" || ext == "aif";
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}
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LoadResult AudioLoader::Load(const Containers::String& path, const ImportSettings* settings) {
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Containers::Array<Core::uint8> data = ReadFileData(path);
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if (data.Empty()) {
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return LoadResult("Failed to read audio file: " + path);
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}
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AudioClip* audioClip = new AudioClip();
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audioClip->m_path = path;
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audioClip->m_name = path;
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audioClip->m_guid = ResourceGUID::Generate(path);
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AudioFormat format = DetectAudioFormat(path, data);
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if (format == AudioFormat::WAV) {
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if (!ParseWAVData(data, audioClip)) {
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delete audioClip;
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return LoadResult("Failed to parse WAV data");
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}
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}
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audioClip->SetAudioFormat(format);
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audioClip->SetAudioData(data);
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audioClip->m_isValid = true;
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audioClip->m_memorySize = sizeof(AudioClip) + audioClip->m_name.Length() +
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audioClip->m_path.Length() + audioClip->GetAudioData().Size();
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return LoadResult(audioClip);
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}
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ImportSettings* AudioLoader::GetDefaultSettings() const {
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return nullptr;
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}
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bool AudioLoader::ParseWAVData(const Containers::Array<Core::uint8>& data, AudioClip* audioClip) {
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WAVHeader header;
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if (!ParseWAVHeader(data.Data(), data.Size(), header)) {
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return false;
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}
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audioClip->SetSampleRate(header.sampleRate);
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audioClip->SetChannels(header.channels);
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audioClip->SetBitsPerSample(header.bitsPerSample);
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uint32_t bytesPerSample = header.bitsPerSample / 8;
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uint32_t totalSamples = header.dataSize / (bytesPerSample * header.channels);
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float duration = static_cast<float>(totalSamples) / (header.sampleRate * header.channels);
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audioClip->SetDuration(duration);
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return true;
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}
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AudioFormat AudioLoader::DetectAudioFormat(const Containers::String& path, const Containers::Array<Core::uint8>& data) {
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Containers::String ext = GetExtension(path);
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if (ext == "wav") return AudioFormat::WAV;
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if (ext == "ogg") return AudioFormat::OGG;
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if (ext == "mp3") return AudioFormat::MP3;
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if (ext == "flac") return AudioFormat::FLAC;
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if (data.Size() >= 4) {
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if (data[0] == 'R' && data[1] == 'I' && data[2] == 'F' && data[3] == 'F') {
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return AudioFormat::WAV;
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}
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}
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return AudioFormat::Unknown;
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}
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} // namespace Resources
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} // namespace XCEngine
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