Refactor editor windowing and update renderer regression

This commit is contained in:
2026-04-26 03:41:58 +08:00
parent 68993c46bb
commit 4fcaac81d6
39 changed files with 1181 additions and 872 deletions

View File

@@ -1360,6 +1360,11 @@ namespace Gameplay
internal sealed class ManagedRendererInvalidationProbeFeature
: ScriptableRendererFeature
{
public override void Create()
{
ManagedRendererInvalidationProbeState.CreateFeatureCallCount++;
}
protected override void ReleaseRuntimeResources()
{
ManagedRendererInvalidationProbeState.DisposeFeatureCallCount++;
@@ -1381,7 +1386,6 @@ namespace Gameplay
public ManagedRendererInvalidationProbeRendererData()
: base(false)
{
ManagedRendererInvalidationProbeState.CreateFeatureCallCount++;
rendererFeatures =
ProbeScriptableObjectFactory
.CreateRendererFeatureList(