Refactor editor windowing and update renderer regression

This commit is contained in:
2026-04-26 03:41:58 +08:00
parent 68993c46bb
commit 4fcaac81d6
39 changed files with 1181 additions and 872 deletions

View File

@@ -0,0 +1,96 @@
#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "Platform/Win32/Windowing/EditorWindowHostConfig.h"
#include "Windowing/Host/EditorWindowHostInterfaces.h"
#include "Windowing/Host/EditorWindowHostTypes.h"
#include <windows.h>
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
namespace XCEngine::UI::Editor {
class UIEditorWorkspaceController;
class UIEditorWindowWorkspaceController;
struct UIEditorWindowWorkspaceSet;
struct UIEditorWindowWorkspaceState;
} // namespace XCEngine::UI::Editor
namespace XCEngine::UI::Editor::App {
class EditorContext;
class EditorWindowSystem;
class EditorWindowContentController;
class EditorWindowContentFactory;
class EditorWindowHostRuntime;
class EditorWindowLifecycleCoordinator;
class EditorUtilityWindowCoordinator;
class EditorWindowWorkspaceCoordinator;
struct EditorUtilityWindowDescriptor;
struct EditorWindowPanelTransferRequest;
struct EditorWindowFrameTransferRequests;
class EditorWindowManager final {
public:
EditorWindowManager(
EditorWindowHostConfig hostConfig,
std::filesystem::path repoRoot,
EditorContext& editorContext,
EditorWindowSystem& windowSystem);
~EditorWindowManager();
EditorWindowManager(const EditorWindowManager&) = delete;
EditorWindowManager& operator=(const EditorWindowManager&) = delete;
EditorWindowManager(EditorWindowManager&&) = delete;
EditorWindowManager& operator=(EditorWindowManager&&) = delete;
EditorHostWindow* CreateEditorWindow(
std::unique_ptr<EditorWindowContentController> contentController,
const EditorWindowCreateParams& params);
EditorHostWindow* CreateWorkspaceWindow(
UIEditorWorkspaceController workspaceController,
const EditorWindowCreateParams& params);
EditorHostWindow* CreateUtilityWindow(
const EditorUtilityWindowDescriptor& descriptor,
const EditorWindowCreateParams& params);
void HandlePendingNativeWindowCreated(HWND hwnd);
void Shutdown();
bool RequestPrimaryWindowClose();
bool TryDispatchWindowMessage(
HWND hwnd,
UINT message,
WPARAM wParam,
LPARAM lParam,
LRESULT& outResult);
EditorHostWindow* FindWindow(HWND hwnd);
const EditorHostWindow* FindWindow(HWND hwnd) const;
EditorHostWindow* FindWindow(std::string_view windowId);
const EditorHostWindow* FindWindow(std::string_view windowId) const;
EditorHostWindow* FindPrimaryWindow();
const EditorHostWindow* FindPrimaryWindow() const;
bool HasWindows() const;
void DestroyClosedWindows();
void RenderAllWindows();
private:
std::unique_ptr<EditorWindowContentFactory> m_contentFactory = {};
std::unique_ptr<EditorWindowHostRuntime> m_hostRuntime = {};
std::unique_ptr<EditorWindowLifecycleCoordinator> m_lifecycleCoordinator = {};
std::unique_ptr<EditorUtilityWindowCoordinator> m_utilityCoordinator = {};
std::unique_ptr<EditorWindowWorkspaceCoordinator> m_workspaceCoordinator = {};
};
} // namespace XCEngine::UI::Editor::App