Refactor editor windowing and update renderer regression
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@@ -12,6 +12,7 @@ class UIEditorWorkspaceController;
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namespace XCEngine::UI::Editor::App {
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class EditorWindowContentController;
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class EditorWindowSystem;
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struct EditorUtilityWindowDescriptor;
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class EditorWindowContentFactory {
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@@ -20,7 +21,8 @@ public:
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virtual std::unique_ptr<EditorWindowContentController> CreateWorkspaceContentController(
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std::string_view windowId,
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UIEditorWorkspaceController workspaceController) const = 0;
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UIEditorWorkspaceController workspaceController,
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EditorWindowSystem& windowSystem) const = 0;
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virtual std::unique_ptr<EditorWindowContentController> CreateUtilityContentController(
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const EditorUtilityWindowDescriptor& descriptor) const = 0;
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};
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