diff --git a/docs/api/resources/audioclip/get-memory-size.md b/docs/api/resources/audioclip/get-memory-size.md index f4e442f7..3561c940 100644 --- a/docs/api/resources/audioclip/get-memory-size.md +++ b/docs/api/resources/audioclip/get-memory-size.md @@ -21,5 +21,5 @@ size_t memSize = clip.GetMemorySize(); ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [IResource](../iresource/iresource.md) - 资源基类 diff --git a/docs/api/resources/audioclip/get-name.md b/docs/api/resources/audioclip/get-name.md index a670d989..61cc3eaa 100644 --- a/docs/api/resources/audioclip/get-name.md +++ b/docs/api/resources/audioclip/get-name.md @@ -21,5 +21,5 @@ Containers::String name = clip.GetName(); ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [IResource](../iresource/iresource.md) - 资源基类 diff --git a/docs/api/resources/audioclip/get-path.md b/docs/api/resources/audioclip/get-path.md index 78e0a142..64c7fa79 100644 --- a/docs/api/resources/audioclip/get-path.md +++ b/docs/api/resources/audioclip/get-path.md @@ -21,5 +21,5 @@ Containers::String path = clip.GetPath(); ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [IResource](../iresource/iresource.md) - 资源基类 diff --git a/docs/api/resources/audioclip/get-rhi-resource.md b/docs/api/resources/audioclip/get-rhi-resource.md index 875922f4..87c90dd3 100644 --- a/docs/api/resources/audioclip/get-rhi-resource.md +++ b/docs/api/resources/audioclip/get-rhi-resource.md @@ -23,5 +23,5 @@ if (rhi != nullptr) { ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [SetRHIResource](set-rhi-resource.md) - 设置 RHI 音频缓冲区 diff --git a/docs/api/resources/audioclip/get-sample-rate.md b/docs/api/resources/audioclip/get-sample-rate.md index e396f439..a3067b89 100644 --- a/docs/api/resources/audioclip/get-sample-rate.md +++ b/docs/api/resources/audioclip/get-sample-rate.md @@ -22,5 +22,5 @@ uint32_t rate = clip.GetSampleRate(); ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [SetSampleRate](set-sample-rate.md) - 设置采样率 diff --git a/docs/api/resources/audioclip/get-type.md b/docs/api/resources/audioclip/get-type.md index 9f201fda..415d4a33 100644 --- a/docs/api/resources/audioclip/get-type.md +++ b/docs/api/resources/audioclip/get-type.md @@ -21,5 +21,5 @@ ResourceType type = clip.GetType(); ## 相关文档 -- [AudioClip 总览](audio-clip.md) - 返回类总览 +- [AudioClip 总览](audioclip.md) - 返回类总览 - [IResource](../iresource/iresource.md) - 资源基类 diff --git a/docs/api/resources/resources.md b/docs/api/resources/resources.md index 8a85ead2..5b86a9fa 100644 --- a/docs/api/resources/resources.md +++ b/docs/api/resources/resources.md @@ -35,7 +35,7 @@ Resources 模块提供了一套完整的资源管理解决方案,支持同步 | 组件 | 文件 | 描述 | |------|------|------| | [FileArchive](filearchive/filearchive.md) | `FileArchive.h` | 文件归档读取 | -| [ResourcePackage](resourcepackage/resourcepackage.md) | `ResourcePackage.h` | 资源包打包/读取 | +| [ResourcePackage](resource-package/index.md) | `ResourcePackage.h` | 资源包打包/读取 | ### 具体资源类型 diff --git a/docs/api/rhi/fence/fence.md b/docs/api/rhi/fence/fence.md index f142d53f..5600b35f 100644 --- a/docs/api/rhi/fence/fence.md +++ b/docs/api/rhi/fence/fence.md @@ -25,7 +25,6 @@ RHIFence 是 RHI(Render Hardware Interface)子系统中的围栏抽象接口 | [`Signal`](signal-value.md) | 发送信号(带值版本) | | [`Wait`](wait.md) | 等待围栏达到指定值 | | [`GetCompletedValue`](get-completed-value.md) | 获取已完成的值 | -| [`IsSignaled`](is-signaled.md) | 检查围栏是否已发出信号 | | [`GetNativeHandle`](get-native-handle.md) | 获取原生句柄 | ## 使用示例 diff --git a/docs/api/scene/scene/scene.md b/docs/api/scene/scene/scene.md index f7bd35d7..83c02c4a 100644 --- a/docs/api/scene/scene/scene.md +++ b/docs/api/scene/scene/scene.md @@ -44,8 +44,8 @@ Scene 是 XCEngine 中的场景类,代表一个独立的游戏空间(如主 | [`Find`](find.md) | 按名称查找 GameObject | | [`FindByID`](find-by-id.md) | 按 ID 查找 GameObject | | [`FindGameObjectWithTag`](find-game-object-with-tag.md) | 按标签查找 GameObject | -| [`FindObjectOfType`](find-object-of-type.md) | 查找指定类型的组件 | -| [`FindObjectsOfType`](../../components/game-object/find-objects-of-type.md) | 查找所有指定类型的组件 | +| `FindObjectOfType()` | 模板方法,查找指定类型的组件(无独立文档) | +| `FindObjectsOfType()` | 模板方法,查找所有指定类型的组件(无独立文档) | | [`GetRootGameObjects`](get-root-game-objects.md) | 获取所有根对象 | ### 生命周期