Fix D3D12 build: add missing headers and fix CMake paths
This commit is contained in:
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include <d3d12.h>
|
#include <d3d12.h>
|
||||||
#include <wrl/client.h>
|
#include <wrl/client.h>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
#include "D3D12Enum.h"
|
#include "D3D12Enum.h"
|
||||||
|
|
||||||
|
|||||||
@@ -5,8 +5,8 @@
|
|||||||
#include <wrl/client.h>
|
#include <wrl/client.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#include "../SwapChain.h"
|
|
||||||
#include "D3D12Enum.h"
|
#include "D3D12Enum.h"
|
||||||
|
#include "../Types.h"
|
||||||
|
|
||||||
using Microsoft::WRL::ComPtr;
|
using Microsoft::WRL::ComPtr;
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
#include <d3d12.h>
|
#include <d3d12.h>
|
||||||
#include <dxgi1_4.h>
|
#include <dxgi1_4.h>
|
||||||
#include <wrl/client.h>
|
#include <wrl/client.h>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
#include "D3D12Enum.h"
|
#include "D3D12Enum.h"
|
||||||
#include "D3D12Texture.h"
|
#include "D3D12Texture.h"
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include <d3d12.h>
|
#include <d3d12.h>
|
||||||
#include <wrl/client.h>
|
#include <wrl/client.h>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
#include "D3D12Enum.h"
|
#include "D3D12Enum.h"
|
||||||
|
|
||||||
|
|||||||
@@ -2,16 +2,18 @@ cmake_minimum_required(VERSION 3.15)
|
|||||||
|
|
||||||
project(D3D12)
|
project(D3D12)
|
||||||
|
|
||||||
|
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/../engine)
|
||||||
|
|
||||||
add_executable(D3D12
|
add_executable(D3D12
|
||||||
WIN32
|
WIN32
|
||||||
main.cpp
|
main.cpp
|
||||||
${CMAKE_SOURCE_DIR}/MVS/D3D12/stbi/stb_image.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/stbi/stb_image.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
target_include_directories(D3D12 PRIVATE
|
target_include_directories(D3D12 PRIVATE
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}
|
${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
${CMAKE_SOURCE_DIR}/MVS/D3D12/stbi
|
${CMAKE_CURRENT_SOURCE_DIR}/stbi
|
||||||
${CMAKE_SOURCE_DIR}/engine/include
|
${ENGINE_ROOT_DIR}/include
|
||||||
)
|
)
|
||||||
|
|
||||||
target_compile_definitions(D3D12 PRIVATE
|
target_compile_definitions(D3D12 PRIVATE
|
||||||
@@ -21,8 +23,8 @@ target_compile_definitions(D3D12 PRIVATE
|
|||||||
|
|
||||||
target_include_directories(D3D12 PRIVATE
|
target_include_directories(D3D12 PRIVATE
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}
|
${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
${CMAKE_SOURCE_DIR}/engine/third_party
|
${ENGINE_ROOT_DIR}/third_party
|
||||||
${CMAKE_SOURCE_DIR}/engine/include
|
${ENGINE_ROOT_DIR}/include
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_libraries(D3D12 PRIVATE
|
target_link_libraries(D3D12 PRIVATE
|
||||||
@@ -36,19 +38,19 @@ target_link_libraries(D3D12 PRIVATE
|
|||||||
# Copy Res folder to output directory after build
|
# Copy Res folder to output directory after build
|
||||||
add_custom_command(TARGET D3D12 POST_BUILD
|
add_custom_command(TARGET D3D12 POST_BUILD
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||||
${CMAKE_SOURCE_DIR}/tests/D3D12/Res
|
${CMAKE_CURRENT_SOURCE_DIR}/Res
|
||||||
$<TARGET_FILE_DIR:D3D12>/Res
|
$<TARGET_FILE_DIR:D3D12>/Res
|
||||||
)
|
)
|
||||||
|
|
||||||
# Copy test scripts to output directory
|
# Copy test scripts to output directory
|
||||||
add_custom_command(TARGET D3D12 POST_BUILD
|
add_custom_command(TARGET D3D12 POST_BUILD
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
${CMAKE_SOURCE_DIR}/tests/D3D12/run.bat
|
${CMAKE_CURRENT_SOURCE_DIR}/run.bat
|
||||||
$<TARGET_FILE_DIR:D3D12>/run.bat
|
$<TARGET_FILE_DIR:D3D12>/run.bat
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
${CMAKE_SOURCE_DIR}/tests/D3D12/compare_ppm.py
|
${CMAKE_CURRENT_SOURCE_DIR}/compare_ppm.py
|
||||||
$<TARGET_FILE_DIR:D3D12>/compare_ppm.py
|
$<TARGET_FILE_DIR:D3D12>/compare_ppm.py
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
${CMAKE_SOURCE_DIR}/tests/D3D12/GT.ppm
|
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
|
||||||
$<TARGET_FILE_DIR:D3D12>/GT.ppm
|
$<TARGET_FILE_DIR:D3D12>/GT.ppm
|
||||||
)
|
)
|
||||||
|
|||||||
Reference in New Issue
Block a user