Remove OpenGLMesh (not needed, D3D12 has no Mesh)

This commit is contained in:
2026-03-16 19:15:18 +08:00
parent 801c563eb5
commit 4a0f6d65d1
3 changed files with 0 additions and 130 deletions

View File

@@ -138,7 +138,6 @@ add_library(XCEngine STATIC
include/XCEngine/RHI/OpenGL/OpenGLSampler.h
include/XCEngine/RHI/OpenGL/OpenGLRenderTargetView.h
include/XCEngine/RHI/OpenGL/OpenGLDepthStencilView.h
include/XCEngine/RHI/OpenGL/OpenGLMesh.h
src/RHI/OpenGL/OpenGLDevice.cpp
src/RHI/OpenGL/OpenGLShader.cpp
src/RHI/OpenGL/OpenGLBuffer.cpp
@@ -151,7 +150,6 @@ add_library(XCEngine STATIC
src/RHI/OpenGL/OpenGLSampler.cpp
src/RHI/OpenGL/OpenGLRenderTargetView.cpp
src/RHI/OpenGL/OpenGLDepthStencilView.cpp
src/RHI/OpenGL/OpenGLMesh.cpp
)
target_include_directories(XCEngine PUBLIC