Inject editor viewport shader paths at runtime

This commit is contained in:
2026-04-28 01:29:31 +08:00
parent b96764e31b
commit 4810505af4
15 changed files with 168 additions and 67 deletions

View File

@@ -50,6 +50,11 @@ SceneViewportRenderService::GetViewportResourceRequirements() {
return requirements;
}
void SceneViewportRenderService::Initialize(
const SceneViewportShaderPaths& shaderPaths) {
m_renderPassBundle.Initialize(shaderPaths);
}
void SceneViewportRenderService::Shutdown() {
m_renderRequest = {};
m_renderPassBundle.Shutdown();