feat: update editor ui framework and assets
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@@ -1,7 +1,5 @@
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#include "Actions/ConsoleActionRouter.h"
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#include "Actions/ActionRouting.h"
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#include "ConsolePanel.h"
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#include "Core/EditorConsoleSink.h"
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#include "UI/UI.h"
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#include <imgui.h>
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@@ -18,22 +16,6 @@ void ConsolePanel::Render() {
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}
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Actions::ObserveInactiveActionRoute(*m_context);
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auto* sink = Debug::EditorConsoleSink::GetInstance();
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{
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UI::PanelToolbarScope toolbar("ConsoleToolbar", UI::StandardPanelToolbarHeight());
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if (toolbar.IsOpen()) {
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Actions::DrawConsoleToolbarActions(*sink, m_filterState);
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}
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}
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UI::PanelContentScope content("LogScroll", UI::DefaultPanelContentPadding(), ImGuiWindowFlags_HorizontalScrollbar);
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if (!content.IsOpen()) {
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return;
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}
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Actions::DrawConsoleLogRows(*sink, m_filterState);
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}
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}
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