feat: update editor ui framework and assets
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@@ -24,6 +24,7 @@ public:
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void Shutdown();
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void Render();
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void OnResize(int width, int height);
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bool IsRenderReady() const { return m_renderReady; }
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HWND GetWindowHandle() const { return m_hwnd; }
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IEditorContext& GetEditorContext() const { return *m_editorContext; }
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@@ -50,6 +51,7 @@ private:
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UI::ImGuiSession m_imguiSession;
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uint64_t m_exitRequestedHandlerId = 0;
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std::wstring m_lastWindowTitle;
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bool m_renderReady = false;
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};
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}
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