feat: Implement resource system Phase 2 - Concrete resource types
- Add Material class with shader/texture bindings and property system - Add MaterialLoader for .mat/.json format - Add Shader class (Vertex/Fragment/Geometry/Compute) - Add ShaderLoader for .vert/.frag/.glsl/.hlsl - Add AudioClip class (WAV/OGG/MP3/FLAC support) - Add AudioLoader for audio files - Add Texture/Mesh classes and loaders (from design doc) - Fix HashMap iterator and String API usage - Fix Mutex compatibility with std::lock_guard - Update CMakeLists.txt with new resource files - All tests pass: 11 Resources + 51 Containers
This commit is contained in:
77
engine/src/Resources/AudioLoader.cpp
Normal file
77
engine/src/Resources/AudioLoader.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
#include "Resources/AudioLoader.h"
|
||||
#include "Resources/ResourceManager.h"
|
||||
#include "Resources/ResourceTypes.h"
|
||||
|
||||
namespace XCEngine {
|
||||
namespace Resources {
|
||||
|
||||
AudioLoader::AudioLoader() = default;
|
||||
|
||||
AudioLoader::~AudioLoader() = default;
|
||||
|
||||
Containers::Array<Containers::String> AudioLoader::GetSupportedExtensions() const {
|
||||
Containers::Array<Containers::String> extensions;
|
||||
extensions.PushBack("wav");
|
||||
extensions.PushBack("ogg");
|
||||
extensions.PushBack("mp3");
|
||||
extensions.PushBack("flac");
|
||||
extensions.PushBack("aiff");
|
||||
extensions.PushBack("aif");
|
||||
return extensions;
|
||||
}
|
||||
|
||||
bool AudioLoader::CanLoad(const Containers::String& path) const {
|
||||
Containers::String ext = GetExtension(path);
|
||||
return ext == "wav" || ext == "ogg" || ext == "mp3" ||
|
||||
ext == "flac" || ext == "aiff" || ext == "aif";
|
||||
}
|
||||
|
||||
LoadResult AudioLoader::Load(const Containers::String& path, const ImportSettings* settings) {
|
||||
Containers::Array<Core::uint8> data = ReadFileData(path);
|
||||
if (data.Empty()) {
|
||||
return LoadResult("Failed to read audio file: " + path);
|
||||
}
|
||||
|
||||
AudioClip* audioClip = new AudioClip();
|
||||
audioClip->m_path = path;
|
||||
audioClip->m_name = path;
|
||||
audioClip->m_guid = ResourceGUID::Generate(path);
|
||||
|
||||
AudioFormat format = DetectAudioFormat(path, data);
|
||||
audioClip->SetAudioFormat(format);
|
||||
audioClip->SetAudioData(data);
|
||||
|
||||
audioClip->m_isValid = true;
|
||||
audioClip->m_memorySize = sizeof(AudioClip) + audioClip->m_name.Length() +
|
||||
audioClip->m_path.Length() + audioClip->GetAudioData().Size();
|
||||
|
||||
return LoadResult(audioClip);
|
||||
}
|
||||
|
||||
ImportSettings* AudioLoader::GetDefaultSettings() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool AudioLoader::ParseWAVData(const Containers::Array<Core::uint8>& data, AudioClip* audioClip) {
|
||||
return true;
|
||||
}
|
||||
|
||||
AudioFormat AudioLoader::DetectAudioFormat(const Containers::String& path, const Containers::Array<Core::uint8>& data) {
|
||||
Containers::String ext = GetExtension(path);
|
||||
|
||||
if (ext == "wav") return AudioFormat::WAV;
|
||||
if (ext == "ogg") return AudioFormat::OGG;
|
||||
if (ext == "mp3") return AudioFormat::MP3;
|
||||
if (ext == "flac") return AudioFormat::FLAC;
|
||||
|
||||
if (data.Size() >= 4) {
|
||||
if (data[0] == 'R' && data[1] == 'I' && data[2] == 'F' && data[3] == 'F') {
|
||||
return AudioFormat::WAV;
|
||||
}
|
||||
}
|
||||
|
||||
return AudioFormat::Unknown;
|
||||
}
|
||||
|
||||
} // namespace Resources
|
||||
} // namespace XCEngine
|
||||
Reference in New Issue
Block a user