Formalize scene viewport interaction actions

This commit is contained in:
2026-04-04 00:21:25 +08:00
parent 308b3b061c
commit 468dbfa7ac
7 changed files with 584 additions and 89 deletions

View File

@@ -5,6 +5,7 @@
#include "SceneViewPanel.h"
#include "Viewport/SceneViewportEditorOverlayData.h"
#include "Viewport/SceneViewportHudOverlay.h"
#include "Viewport/SceneViewportInteractionActions.h"
#include "Viewport/SceneViewportInteractionResolver.h"
#include "Viewport/SceneViewportOverlayHandleBuilder.h"
#include "Viewport/SceneViewportMath.h"
@@ -38,22 +39,6 @@ const char* GetSceneViewportTransformSpaceModeLabel(SceneViewportTransformSpaceM
return mode == SceneViewportTransformSpaceMode::Global ? "Global" : "Local";
}
SceneViewportActiveGizmoKind ToActiveGizmoKind(SceneViewportInteractionKind kind) {
switch (kind) {
case SceneViewportInteractionKind::MoveGizmo:
return SceneViewportActiveGizmoKind::Move;
case SceneViewportInteractionKind::RotateGizmo:
return SceneViewportActiveGizmoKind::Rotate;
case SceneViewportInteractionKind::ScaleGizmo:
return SceneViewportActiveGizmoKind::Scale;
case SceneViewportInteractionKind::OrientationGizmo:
case SceneViewportInteractionKind::SceneIcon:
case SceneViewportInteractionKind::None:
default:
return SceneViewportActiveGizmoKind::None;
}
}
float GetSceneToolbarToggleWidth(const char* firstLabel, const char* secondLabel) {
constexpr float kHorizontalPadding = 10.0f;
constexpr float kMinWidth = 68.0f;
@@ -440,58 +425,22 @@ void SceneViewPanel::Render() {
hoveredInteraction = ResolveSceneViewportInteraction(interactionRequest);
}
if (!gizmoActive) {
if (showingMoveGizmo) {
m_moveGizmo.SetHoveredHandle(
hoveredInteraction.kind == SceneViewportInteractionKind::MoveGizmo
? hoveredInteraction.moveAxis
: SceneViewportGizmoAxis::None,
hoveredInteraction.kind == SceneViewportInteractionKind::MoveGizmo
? hoveredInteraction.movePlane
: SceneViewportGizmoPlane::None);
}
if (showingRotateGizmo) {
m_rotateGizmo.SetHoveredHandle(
hoveredInteraction.kind == SceneViewportInteractionKind::RotateGizmo
? hoveredInteraction.rotateAxis
: SceneViewportRotateGizmoAxis::None);
}
if (showingScaleGizmo) {
m_scaleGizmo.SetHoveredHandle(
hoveredInteraction.kind == SceneViewportInteractionKind::ScaleGizmo
? hoveredInteraction.scaleHandle
: SceneViewportScaleGizmoHandle::None);
}
}
ApplySceneViewportHoveredHandleState(
BuildSceneViewportHoveredHandleState(hoveredInteraction),
gizmoActive,
showingMoveGizmo,
m_moveGizmo,
showingRotateGizmo,
m_rotateGizmo,
showingScaleGizmo,
m_scaleGizmo);
const SceneViewportActiveGizmoKind hoveredGizmoKind =
ToActiveGizmoKind(hoveredInteraction.kind);
const bool gizmoHovering = hoveredGizmoKind != SceneViewportActiveGizmoKind::None;
const SceneViewportOrientationAxis orientationAxisHit =
hoveredInteraction.kind == SceneViewportInteractionKind::OrientationGizmo
? hoveredInteraction.orientationAxis
: SceneViewportOrientationAxis::None;
const uint64_t clickedSceneIconEntity =
hoveredInteraction.kind == SceneViewportInteractionKind::SceneIcon
? hoveredInteraction.entityId
: 0;
const bool beginTransformGizmo =
hasInteractiveViewport &&
content.clickedLeft &&
gizmoHovering;
const bool orientationGizmoClick =
hasInteractiveViewport &&
content.clickedLeft &&
orientationAxisHit != SceneViewportOrientationAxis::None;
const bool sceneIconClick =
hasInteractiveViewport &&
content.clickedLeft &&
clickedSceneIconEntity != 0;
const bool selectClick =
hasInteractiveViewport &&
content.clickedLeft &&
canResolveViewportInteraction &&
!hoveredInteraction.HasHit();
const SceneViewportInteractionActions interactionActions =
BuildSceneViewportInteractionActions(
hoveredInteraction,
hasInteractiveViewport,
content.clickedLeft,
canResolveViewportInteraction);
const bool beginLeftPanDrag = usingViewMoveTool
? ShouldBeginSceneViewportNavigationDrag(
hasInteractiveViewport,
@@ -517,38 +466,27 @@ void SceneViewPanel::Render() {
ImGuiMouseButton_Middle);
const bool beginPanDrag = beginLeftPanDrag || beginMiddlePanDrag;
if (toolOverlay.clicked || beginTransformGizmo || orientationGizmoClick || sceneIconClick || selectClick || beginLookDrag ||
if (toolOverlay.clicked || interactionActions.HasClickAction() || beginLookDrag ||
beginPanDrag) {
ImGui::SetWindowFocus();
}
if (beginTransformGizmo) {
if (hoveredGizmoKind == SceneViewportActiveGizmoKind::Scale) {
if (interactionActions.beginTransformGizmo) {
if (interactionActions.hoveredGizmoKind == SceneViewportActiveGizmoKind::Scale) {
m_scaleGizmo.TryBeginDrag(gizmoFrameState.scaleContext, m_context->GetUndoManager());
} else if (hoveredGizmoKind == SceneViewportActiveGizmoKind::Move) {
} else if (interactionActions.hoveredGizmoKind == SceneViewportActiveGizmoKind::Move) {
m_moveGizmo.TryBeginDrag(gizmoFrameState.moveContext, m_context->GetUndoManager());
} else if (hoveredGizmoKind == SceneViewportActiveGizmoKind::Rotate) {
} else if (interactionActions.hoveredGizmoKind == SceneViewportActiveGizmoKind::Rotate) {
m_rotateGizmo.TryBeginDrag(gizmoFrameState.rotateContext, m_context->GetUndoManager());
}
}
if (orientationGizmoClick) {
viewportHostService->AlignSceneViewToOrientationAxis(orientationAxisHit);
}
if (sceneIconClick) {
m_context->GetSelectionManager().SetSelectedEntity(clickedSceneIconEntity);
} else if (selectClick) {
const uint64_t selectedEntity = viewportHostService->PickSceneViewEntity(
*m_context,
content.availableSize,
ImVec2(localMousePosition.x, localMousePosition.y));
if (selectedEntity != 0) {
m_context->GetSelectionManager().SetSelectedEntity(selectedEntity);
} else {
m_context->GetSelectionManager().ClearSelection();
}
}
DispatchSceneViewportInteractionActions(
interactionActions,
*m_context,
*viewportHostService,
content.availableSize,
localMousePosition);
if (gizmoActive) {
if (ImGui::IsMouseDown(ImGuiMouseButton_Left)) {