Refactor editor dock and panel chrome styling

This commit is contained in:
2026-03-26 16:43:06 +08:00
parent e174862b8a
commit 45842e961e
13 changed files with 623 additions and 328 deletions

View File

@@ -1,11 +1,30 @@
#pragma once
#include "StyleTokens.h"
#include <imgui.h>
namespace XCEngine {
namespace Editor {
namespace UI {
inline float DefaultControlLabelWidth() {
return 104.0f;
}
inline ImVec2 DefaultControlCellPadding() {
return ImVec2(0.0f, 2.0f);
}
inline ImVec2 DefaultControlFramePadding() {
return ImVec2(6.0f, 3.0f);
}
inline void PushControlRowStyles() {
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, DefaultControlCellPadding());
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, DefaultControlFramePadding());
}
inline void StyleVarPush(ImGuiStyleVar idx, float val) {
ImGui::PushStyleVar(idx, val);
}
@@ -56,6 +75,26 @@ inline void EndDisabled(bool disabled = true) {
}
}
inline void DrawCurrentWindowBottomBorder(ImU32 color = PanelDividerColor()) {
ImDrawList* drawList = ImGui::GetWindowDrawList();
const ImVec2 min = ImGui::GetWindowPos();
const ImVec2 max = ImVec2(min.x + ImGui::GetWindowSize().x, min.y + ImGui::GetWindowSize().y);
drawList->AddLine(ImVec2(min.x, max.y - 1.0f), ImVec2(max.x, max.y - 1.0f), color);
}
inline bool ToolbarButton(const char* label, bool active = false, ImVec2 size = ImVec2(0.0f, 0.0f)) {
const ImVec4 buttonColor = ToolbarButtonColor(active);
const ImVec4 hoverColor = ToolbarButtonHoveredColor(active);
const ImVec4 activeColor = ToolbarButtonActiveColor();
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, hoverColor);
ImGui::PushStyleColor(ImGuiCol_ButtonActive, activeColor);
const bool pressed = ImGui::Button(label, size);
ImGui::PopStyleColor(3);
return pressed;
}
}
}
}