resources: remove legacy shader authoring path

This commit is contained in:
2026-04-07 14:13:26 +08:00
parent 1f140c4bab
commit 442565f176
18 changed files with 149 additions and 1063 deletions

View File

@@ -788,7 +788,7 @@ TEST(RenderMaterialUtility_Test, ShaderPassFixedFunctionStateIsUsedBeforeLegacyM
EXPECT_EQ(effectiveState.depthFunc, MaterialComparisonFunc::Less);
}
TEST(RenderMaterialUtility_Test, ShaderPassQueueTagResolvesUnityStyleRenderQueue) {
TEST(RenderMaterialUtility_Test, ShaderPassQueueTagResolvesAuthoringRenderQueue) {
ShaderPass shaderPass = {};
shaderPass.tags.PushBack({ "Queue", "Transparent" });