resources: remove legacy shader authoring path
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@@ -402,8 +402,7 @@ add_library(XCEngine STATIC
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringTextUtils.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringDirectiveUtils.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringShared.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/LegacyShaderAuthoringParser.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/UnityStyleShaderAuthoringParser.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringParserCore.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderSourceUtils.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderSourceUtils.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderAuthoringParser.h
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