Fix D3D12 NanoVDB volume load stalls
This commit is contained in:
@@ -2,6 +2,8 @@
|
||||
|
||||
#include <XCEngine/Resources/Volume/VolumeField.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
using namespace XCEngine::Resources;
|
||||
|
||||
namespace {
|
||||
@@ -45,4 +47,38 @@ TEST(VolumeField, CreatePreservesPayloadAndMetadata) {
|
||||
EXPECT_GT(volumeField.GetMemorySize(), sizeof(VolumeField));
|
||||
}
|
||||
|
||||
TEST(VolumeField, CreateOwnedPreservesPayloadAndMetadata) {
|
||||
XCEngine::Containers::Array<unsigned char> payload;
|
||||
payload.Resize(4);
|
||||
payload[0] = 9u;
|
||||
payload[1] = 8u;
|
||||
payload[2] = 7u;
|
||||
payload[3] = 6u;
|
||||
|
||||
VolumeField volumeField;
|
||||
IResource::ConstructParams params;
|
||||
params.name = "cloud.xcvol";
|
||||
params.path = "Library/Artifacts/ab/main.xcvol";
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
volumeField.Initialize(params);
|
||||
|
||||
ASSERT_TRUE(volumeField.CreateOwned(
|
||||
VolumeStorageKind::NanoVDB,
|
||||
std::move(payload),
|
||||
XCEngine::Math::Bounds(),
|
||||
XCEngine::Math::Vector3(1.0f, 2.0f, 3.0f),
|
||||
VolumeIndexBounds{ 1, 2, 3, 4, 5, 6 },
|
||||
3u,
|
||||
4u));
|
||||
|
||||
EXPECT_TRUE(volumeField.IsValid());
|
||||
EXPECT_TRUE(payload.Empty());
|
||||
EXPECT_EQ(volumeField.GetPayloadSize(), 4u);
|
||||
EXPECT_EQ(static_cast<const unsigned char*>(volumeField.GetPayloadData())[0], 9u);
|
||||
EXPECT_EQ(volumeField.GetVoxelSize(), XCEngine::Math::Vector3(1.0f, 2.0f, 3.0f));
|
||||
EXPECT_EQ(volumeField.GetIndexBounds(), (VolumeIndexBounds{ 1, 2, 3, 4, 5, 6 }));
|
||||
EXPECT_EQ(volumeField.GetGridType(), 3u);
|
||||
EXPECT_EQ(volumeField.GetGridClass(), 4u);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Reference in New Issue
Block a user