Lay groundwork for detached editor windows
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@@ -467,6 +467,7 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
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"shell asset validation failed: " + m_editorContext.GetValidationMessage());
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return false;
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}
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m_workspaceController = m_editorContext.BuildWorkspaceController();
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WNDCLASSEXW windowClass = {};
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windowClass.cbSize = sizeof(windowClass);
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@@ -568,7 +569,9 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
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LogRuntimeTrace(
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"app",
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"workspace initialized: " +
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m_editorContext.DescribeWorkspaceState(m_editorWorkspace.GetShellInteractionState()));
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m_editorContext.DescribeWorkspaceState(
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m_workspaceController,
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m_editorWorkspace.GetShellInteractionState()));
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m_renderReady = true;
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ShowWindow(m_hwnd, nCmdShow);
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@@ -639,6 +642,7 @@ void Application::RenderFrame() {
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"input",
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DescribeInputEvents(frameEvents) + " | " +
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m_editorContext.DescribeWorkspaceState(
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m_workspaceController,
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m_editorWorkspace.GetShellInteractionState()));
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}
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@@ -650,6 +654,7 @@ void Application::RenderFrame() {
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m_editorWorkspace.Update(
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m_editorContext,
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m_workspaceController,
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workspaceBounds,
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frameEvents,
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BuildCaptureStatusText());
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@@ -667,7 +672,7 @@ void Application::RenderFrame() {
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<< " commandExecuted="
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<< (shellFrame.result.workspaceResult.dockHostResult.commandExecuted ? "true" : "false")
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<< " active="
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<< m_editorContext.GetWorkspaceController().GetWorkspace().activePanelId
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<< m_workspaceController.GetWorkspace().activePanelId
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<< " message="
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<< shellFrame.result.workspaceResult.dockHostResult.layoutResult.message;
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LogRuntimeTrace(
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