refactor: 添加RHI Enums.h并在D3D12测试中替换部分D3D12枚举

This commit is contained in:
2026-03-15 02:05:28 +08:00
parent f427eb2588
commit 3e89489078
4 changed files with 353 additions and 139 deletions

View File

@@ -82,23 +82,9 @@ add_library(XCEngine STATIC
src/Debug/Profiler.cpp
# RHI
include/XCEngine/RHI/RHIDefines.h
include/XCEngine/RHI/IRHIResources.h
include/XCEngine/RHI/ICommandList.h
include/XCEngine/RHI/IRHIDevice.h
include/XCEngine/RHI/IResourceViews.h
include/XCEngine/RHI/RHISystem.h
# Rendering
include/XCEngine/Rendering/Resources.h
include/XCEngine/Rendering/RenderTarget.h
include/XCEngine/Rendering/Shader.h
include/XCEngine/Rendering/RenderContext.h
include/XCEngine/Rendering/StaticMeshComponent.h
include/XCEngine/RHI/Enums.h
)
add_subdirectory(src/RHI/D3D12)
target_include_directories(XCEngine PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine