Split camera frame render-graph stage recording helpers
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26
new_editor/app/Shell/EditorShellAssetBuilder.h
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26
new_editor/app/Shell/EditorShellAssetBuilder.h
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#pragma once
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#include <XCEditor/Shell/UIEditorShellAsset.h>
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#include <XCEditor/Shell/UIEditorWorkspaceController.h>
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#include <cstdint>
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#include <filesystem>
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#include <string_view>
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namespace XCEngine::UI::Editor::App {
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enum class ProductEditorShellVariant : std::uint8_t {
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Primary = 0,
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DetachedWindow
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};
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EditorShellAsset BuildProductShellAsset(const std::filesystem::path& repoRoot);
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UIEditorShellInteractionDefinition BuildProductShellInteractionDefinition(
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const EditorShellAsset& asset,
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const UIEditorWorkspaceController& controller,
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std::string_view statusText,
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std::string_view captureText,
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ProductEditorShellVariant variant = ProductEditorShellVariant::Primary);
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} // namespace XCEngine::UI::Editor::App
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