feat(srp): formalize scene recording and draw entrypoints
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namespace XCEngine.Rendering
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{
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public enum SceneRenderPhase
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{
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Opaque = 0,
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Skybox = 1,
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Transparent = 3,
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EditorExtension = 4,
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PostProcess = 5,
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FinalOutput = 6
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}
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}
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