feat(srp): formalize scene recording and draw entrypoints
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namespace XCEngine.Rendering
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{
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public enum SceneRenderInjectionPoint
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{
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BeforeOpaque = 0,
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AfterOpaque = 1,
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BeforeSkybox = 2,
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AfterSkybox = 3,
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BeforeTransparent = 4,
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AfterTransparent = 5
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}
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}
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