Align rendering orchestration with camera stack plans
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@@ -21,6 +21,15 @@ namespace XCEngine.Rendering
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m_disposed = true;
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}
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internal void FinishCameraStackRenderingInstance(
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int rendererIndex,
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ulong framePlanId)
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{
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FinishCameraStackRendering(
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rendererIndex,
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framePlanId);
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}
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protected virtual bool SupportsStageRenderGraph(
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CameraFrameStage stage)
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{
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@@ -50,6 +59,12 @@ namespace XCEngine.Rendering
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return false;
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}
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protected virtual void FinishCameraStackRendering(
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int rendererIndex,
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ulong framePlanId)
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{
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}
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protected virtual void Dispose(
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bool disposing)
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{
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