Add D3D12QueryHeap and D3D12UnorderedAccessView
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@@ -102,6 +102,8 @@ add_library(XCEngine STATIC
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include/XCEngine/RHI/D3D12/D3D12DepthStencilView.h
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include/XCEngine/RHI/D3D12/D3D12ShaderResourceView.h
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include/XCEngine/RHI/D3D12/D3D12ConstantBufferView.h
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include/XCEngine/RHI/D3D12/D3D12QueryHeap.h
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include/XCEngine/RHI/D3D12/D3D12UnorderedAccessView.h
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src/RHI/D3D12Device.cpp
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src/RHI/D3D12CommandQueue.cpp
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src/RHI/D3D12CommandAllocator.cpp
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@@ -120,6 +122,8 @@ add_library(XCEngine STATIC
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src/RHI/D3D12DepthStencilView.cpp
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src/RHI/D3D12ShaderResourceView.cpp
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src/RHI/D3D12ConstantBufferView.cpp
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src/RHI/D3D12QueryHeap.cpp
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src/RHI/D3D12UnorderedAccessView.cpp
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)
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target_include_directories(XCEngine PUBLIC
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