refactor(srp): bind managed native scene renderers per renderer selection
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@@ -52,6 +52,12 @@ namespace XCEngine.Rendering
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return string.Empty;
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}
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protected virtual string GetPipelineRendererAssetKeyContextual(
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int rendererIndex)
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{
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return GetPipelineRendererAssetKey();
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}
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protected virtual void ReleaseRuntimeResources()
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{
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}
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