feat: 添加独立的输入系统和平台抽象层

- 新增 Platform 模块:PlatformTypes.h, Window.h, WindowsWindow
- 新增 Input 模块:InputTypes, InputEvent, InputAxis, InputModule, InputManager
- 新增 WindowsInputModule 处理 Win32 消息转换
- 将 RHI 集成测试从 render_model 迁移到 sphere
- 更新 CMakeLists.txt 添加 Platform 和 Input 模块
This commit is contained in:
2026-03-22 15:21:52 +08:00
parent 6af872e9eb
commit 36d3decef6
29 changed files with 2896 additions and 236 deletions

View File

@@ -0,0 +1,19 @@
#pragma once
namespace XCEngine {
namespace Input {
class InputModule {
public:
virtual ~InputModule() = default;
virtual void Initialize(void* windowHandle) = 0;
virtual void Shutdown() = 0;
virtual void PumpEvents() = 0;
protected:
InputModule() = default;
};
} // namespace Input
} // namespace XCEngine