editor: centralize engine runtime access
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@@ -118,7 +118,8 @@ void EditorWorkspaceWindowContentController::Initialize(
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context.runtimePaths,
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context.textureHost,
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context.resourceService,
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context.textMeasurer);
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context.textMeasurer,
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context.engineServices);
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m_shellRuntime->AttachViewportWindowRenderer(context.viewportRenderer);
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}
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