editor: centralize engine runtime access

This commit is contained in:
2026-04-28 17:23:10 +08:00
parent 23aab98a09
commit 357dc136fe
36 changed files with 337 additions and 102 deletions

View File

@@ -3,6 +3,7 @@
#include "SystemInteractionService.h"
#include "EditorContext.h"
#include "EditorShellRuntime.h"
#include "Engine/EngineEditorServices.h"
#include "EditorUtilityWindowRegistry.h"
#include "EditorWorkspacePanelRegistry.h"
#include "EditorWindowManager.h"
@@ -21,8 +22,6 @@
#include <XCEditor/Foundation/UIEditorRuntimeTrace.h>
#include <XCEditor/Windowing/System/EditorWindowSystem.h>
#include <XCEditor/Workspace/UIEditorWindowWorkspaceModel.h>
#include <XCEngine/Core/Asset/ResourceManager.h>
#include <shellscalingapi.h>
#include <utility>
@@ -156,6 +155,7 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
m_hInstance = hInstance;
m_resourceService = std::make_unique<Host::Win32EditorResourceService>(m_hInstance);
m_runtimePaths = ResolveRuntimePaths(m_resourceService->GetExecutableDirectory());
m_engineServices = App::CreateEngineEditorServices();
EnableDpiAwareness();
const std::filesystem::path logRoot = m_resourceService->GetExecutableDirectory() / "logs";
@@ -163,10 +163,15 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
SetUnhandledExceptionFilter(&Application::HandleUnhandledException);
AppendUIEditorRuntimeTrace("app", "initialize begin");
if (!m_editorContext->Initialize(m_runtimePaths)) {
if (m_engineServices == nullptr) {
AppendUIEditorRuntimeTrace("app", "engine services initialization failed");
return false;
}
if (!m_editorContext->Initialize(m_runtimePaths, *m_engineServices)) {
AppendUIEditorRuntimeTrace(
"app",
"shell asset validation failed: " + m_editorContext->GetValidationMessage());
"editor context initialization failed: " +
m_editorContext->GetValidationMessage());
return false;
}
if (!RegisterWindowClass()) {
@@ -189,14 +194,16 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
m_runtimePaths);
m_renderRuntimeFactory =
std::make_unique<Host::D3D12EditorWindowRenderRuntimeFactory>();
App::EditorWorkspaceShellRuntimeFactory workspaceShellRuntimeFactory = []() {
App::EditorWorkspaceShellRuntimeFactory workspaceShellRuntimeFactory =
[engineServices = m_engineServices.get()]() {
return App::CreateEditorWorkspaceShellRuntime(
App::CreateEditorWorkspacePanelRuntimeSet(),
App::CreateEditorIconService(),
App::CreateEditorViewportRuntimeServices());
};
App::CreateEditorViewportRuntimeServices(engineServices));
};
m_windowManager = std::make_unique<App::EditorWindowManager>(
*m_editorContext,
*m_engineServices,
*m_windowSystem,
*m_renderRuntimeFactory,
*m_resourceService,
@@ -288,7 +295,10 @@ void Application::Shutdown() {
}
m_systemInteractionHost.reset();
::XCEngine::Resources::ResourceManager::Get().Shutdown();
if (m_engineServices != nullptr) {
m_engineServices->Shutdown();
m_engineServices.reset();
}
if (m_windowClassAtom != 0 && m_hInstance != nullptr) {
UnregisterClassW(kWindowClassName, m_hInstance);
@@ -357,7 +367,9 @@ int Application::Run(HINSTANCE hInstance, int nCmdShow) {
}
if (m_windowManager != nullptr) {
::XCEngine::Resources::ResourceManager::Get().UpdateAsyncLoads();
if (m_engineServices != nullptr) {
m_engineServices->UpdateAsyncLoads();
}
m_windowManager->DestroyClosedWindows();
if (!m_windowManager->HasWindows()) {
break;