feat(RHI): 实现 RHISwapChain 抽象基类
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@@ -838,6 +838,64 @@ public:
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- 解决:统一 SetRenderTargets 接口
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- 解决:统一 SetRenderTargets 接口
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### 5.13 交换链(RHISwapChain)抽象设计
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#### 5.13.1 设计理念对应
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| 差异点 | 设计理念 | 处理方案 |
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|--------|---------|---------|
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| 初始化参数差异 | 求同存异 | 统一 Desc,后端各自处理 |
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| 窗口管理差异 | 特性降级 | OpenGL 有,D3D12 无 |
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| 呈现方式差异 | 求同存异 | 统一 Present 接口 |
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#### 5.13.2 现有实现对比
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| 功能 | D3D12SwapChain | OpenGLSwapChain | 处理方案 |
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|------|----------------|------------------|----------|
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| 初始化 | factory/queue/hwnd | window | 统一 Initialize(Desc) |
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| 后缓冲 | GetBackBuffer() | 无 | 通过 GetCurrentBackBuffer |
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| 显示 | Present(sync, flags) | Present() | 统一 Present() |
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| 调整大小 | Resize(w, h) | Resize(w, h) | 统一 |
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| 窗口事件 | 无 | ShouldClose/PollEvents | OpenGL 实现 |
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#### 5.13.3 抽象接口定义
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```cpp
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class RHISwapChain {
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public:
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virtual ~RHISwapChain() = default;
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virtual void Shutdown() = 0;
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virtual uint32_t GetCurrentBackBufferIndex() const = 0;
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virtual RHITexture* GetCurrentBackBuffer() = 0;
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virtual void Present(uint32_t syncInterval = 1, uint32_t flags = 0) = 0;
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virtual void Resize(uint32_t width, uint32_t height) = 0;
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virtual bool ShouldClose() const = 0;
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virtual void SetShouldClose(bool shouldClose) = 0;
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virtual void PollEvents() = 0;
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};
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```
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#### 5.13.4 差异处理策略
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1. **初始化参数差异(求同存异)**
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- D3D12:factory + commandQueue + hwnd
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- OpenGL:window
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- 解决:Device 的 CreateSwapChain() 统一接收 SwapChainDesc
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2. **窗口管理差异(特性降级)**
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- OpenGL:ShouldClose/PollEvents
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- D3D12:无
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- 解决:OpenGL 实现具体功能,D3D12 空实现
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3. **呈现方式差异(求同存异)**
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- D3D12:Present(syncInterval, flags)
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- OpenGL:Present() / SwapBuffers()
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- 解决:统一 Present(syncInterval, flags)
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## 6. 后端实现示例
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## 6. 后端实现示例
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### 6.1 D3D12 设备实现(D3D12Device.h)
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### 6.1 D3D12 设备实现(D3D12Device.h)
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```cpp
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```cpp
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@@ -5,6 +5,7 @@
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#include <wrl/client.h>
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#include <wrl/client.h>
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#include <vector>
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#include <vector>
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#include "../RHISwapChain.h"
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#include "D3D12Enum.h"
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#include "D3D12Enum.h"
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#include "D3D12Texture.h"
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#include "D3D12Texture.h"
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@@ -13,22 +14,27 @@ using Microsoft::WRL::ComPtr;
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namespace XCEngine {
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namespace XCEngine {
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namespace RHI {
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namespace RHI {
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class D3D12SwapChain {
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class D3D12SwapChain : public RHISwapChain {
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public:
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public:
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D3D12SwapChain();
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D3D12SwapChain();
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~D3D12SwapChain();
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~D3D12SwapChain() override;
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bool Initialize(IDXGIFactory4* factory, ID3D12CommandQueue* commandQueue, HWND windowHandle, uint32_t width, uint32_t height, uint32_t bufferCount = 2);
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bool Initialize(IDXGIFactory4* factory, ID3D12CommandQueue* commandQueue, HWND windowHandle, uint32_t width, uint32_t height, uint32_t bufferCount = 2);
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bool Initialize(IDXGISwapChain* swapChain, uint32_t width, uint32_t height);
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bool Initialize(IDXGISwapChain* swapChain, uint32_t width, uint32_t height);
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void Shutdown();
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void Shutdown() override;
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uint32_t GetCurrentBackBufferIndex() const;
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uint32_t GetCurrentBackBufferIndex() const override;
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RHITexture* GetCurrentBackBuffer() override;
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D3D12Texture* GetBackBuffer(uint32_t index) const;
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D3D12Texture* GetBackBuffer(uint32_t index) const;
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void Present(uint32_t syncInterval, uint32_t flags);
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void Present(uint32_t syncInterval = 1, uint32_t flags = 0) override;
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void Resize(uint32_t width, uint32_t height);
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void Resize(uint32_t width, uint32_t height) override;
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void SetFullscreen(bool fullscreen);
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void SetFullscreen(bool fullscreen) override;
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bool IsFullscreen() const;
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bool IsFullscreen() const override;
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void* GetNativeHandle() const;
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void* GetNativeHandle() override;
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bool ShouldClose() const override;
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void SetShouldClose(bool shouldClose) override;
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void PollEvents() override;
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IDXGISwapChain3* GetSwapChain() const { return m_swapChain.Get(); }
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IDXGISwapChain3* GetSwapChain() const { return m_swapChain.Get(); }
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@@ -3,6 +3,8 @@
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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#include <cstdint>
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#include <cstdint>
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#include "../RHISwapChain.h"
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namespace XCEngine {
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namespace XCEngine {
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namespace RHI {
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namespace RHI {
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@@ -20,20 +22,22 @@ enum class SurfaceFormat {
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BGRA8
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BGRA8
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};
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};
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class OpenGLSwapChain {
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class OpenGLSwapChain : public RHISwapChain {
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public:
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public:
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OpenGLSwapChain();
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OpenGLSwapChain();
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~OpenGLSwapChain();
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~OpenGLSwapChain() override;
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bool Initialize(GLFWwindow* window, bool vsync = true);
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bool Initialize(GLFWwindow* window, bool vsync = true);
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bool Initialize(GLFWwindow* window, int width, int height, PresentMode mode = PresentMode::VSync);
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bool Initialize(GLFWwindow* window, int width, int height, PresentMode mode = PresentMode::VSync);
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void Shutdown();
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void Shutdown() override;
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void Present();
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void Present(uint32_t syncInterval = 1, uint32_t flags = 0) override;
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void SwapBuffers();
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void SwapBuffers();
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void Resize(int width, int height);
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void Resize(uint32_t width, uint32_t height) override;
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void SetVSync(bool enabled);
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void SetVSync(bool enabled);
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bool IsVSync() const { return m_vsync; }
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bool IsVSync() const { return m_vsync; }
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void SetFullscreen(bool fullscreen) override;
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bool IsFullscreen() const override;
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void SetFramebufferSize(int width, int height);
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void SetFramebufferSize(int width, int height);
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int GetWidth() const { return m_width; }
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int GetWidth() const { return m_width; }
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@@ -43,9 +47,13 @@ public:
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GLFWwindow* GetWindow() const { return m_window; }
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GLFWwindow* GetWindow() const { return m_window; }
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bool ShouldClose() const;
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bool ShouldClose() const override;
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void SetShouldClose(bool shouldClose);
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void SetShouldClose(bool shouldClose) override;
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void PollEvents();
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void PollEvents() override;
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uint32_t GetCurrentBackBufferIndex() const override;
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RHITexture* GetCurrentBackBuffer() override;
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void* GetNativeHandle() override;
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private:
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private:
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GLFWwindow* m_window;
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GLFWwindow* m_window;
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31
engine/include/XCEngine/RHI/RHISwapChain.h
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31
engine/include/XCEngine/RHI/RHISwapChain.h
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@@ -0,0 +1,31 @@
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#pragma once
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#include "RHITypes.h"
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namespace XCEngine {
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namespace RHI {
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class RHITexture;
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class RHISwapChain {
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public:
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virtual ~RHISwapChain() = default;
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virtual void Shutdown() = 0;
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virtual uint32_t GetCurrentBackBufferIndex() const = 0;
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virtual RHITexture* GetCurrentBackBuffer() = 0;
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virtual void Present(uint32_t syncInterval = 1, uint32_t flags = 0) = 0;
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virtual void Resize(uint32_t width, uint32_t height) = 0;
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virtual void SetFullscreen(bool fullscreen) = 0;
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virtual bool IsFullscreen() const = 0;
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virtual bool ShouldClose() const = 0;
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virtual void SetShouldClose(bool shouldClose) = 0;
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virtual void PollEvents() = 0;
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virtual void* GetNativeHandle() = 0;
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};
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} // namespace RHI
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} // namespace XCEngine
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@@ -105,5 +105,19 @@ void* D3D12SwapChain::GetNativeHandle() const {
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return reinterpret_cast<void*>(m_swapChain.Get());
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return reinterpret_cast<void*>(m_swapChain.Get());
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}
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}
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RHITexture* D3D12SwapChain::GetCurrentBackBuffer() {
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return GetBackBuffer(GetCurrentBackBufferIndex());
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}
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bool D3D12SwapChain::ShouldClose() const {
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return false;
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}
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void D3D12SwapChain::SetShouldClose(bool shouldClose) {
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}
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void D3D12SwapChain::PollEvents() {
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}
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} // namespace RHI
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} // namespace RHI
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} // namespace XCEngine
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} // namespace XCEngine
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@@ -116,5 +116,34 @@ void OpenGLSwapChain::PollEvents() {
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glfwPollEvents();
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glfwPollEvents();
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}
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}
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void OpenGLSwapChain::Present(uint32_t syncInterval, uint32_t flags) {
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if (m_window) {
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glfwSwapBuffers(m_window);
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}
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}
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void OpenGLSwapChain::Resize(uint32_t width, uint32_t height) {
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Resize(static_cast<int>(width), static_cast<int>(height));
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}
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void OpenGLSwapChain::SetFullscreen(bool fullscreen) {
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}
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bool OpenGLSwapChain::IsFullscreen() const {
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return false;
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}
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uint32_t OpenGLSwapChain::GetCurrentBackBufferIndex() const {
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return 0;
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}
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RHITexture* OpenGLSwapChain::GetCurrentBackBuffer() {
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return nullptr;
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}
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void* OpenGLSwapChain::GetNativeHandle() {
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return nullptr;
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}
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} // namespace RHI
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} // namespace RHI
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} // namespace XCEngine
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} // namespace XCEngine
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