feat(physics): wire physx sdk into build
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172
engine/third_party/physx/source/simulationcontroller/src/ScContactReportBuffer.h
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172
engine/third_party/physx/source/simulationcontroller/src/ScContactReportBuffer.h
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef SC_CONTACT_REPORT_BUFFER_H
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#define SC_CONTACT_REPORT_BUFFER_H
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#include "common/PxProfileZone.h"
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namespace physx
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{
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namespace Sc
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{
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class ContactReportBuffer
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{
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public:
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PX_FORCE_INLINE ContactReportBuffer(PxU32 initialSize, bool noResizeAllowed)
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: mBuffer(NULL)
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,mCurrentBufferIndex(0)
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,mCurrentBufferSize(initialSize)
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,mDefaultBufferSize(initialSize)
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,mLastBufferIndex(0)
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,mAllocationLocked(noResizeAllowed)
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{
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mBuffer = allocateBuffer(initialSize);
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PX_ASSERT(mBuffer);
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}
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~ContactReportBuffer()
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{
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PX_FREE(mBuffer);
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}
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PX_FORCE_INLINE void reset();
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PX_FORCE_INLINE void flush();
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PX_FORCE_INLINE PxU8* allocateNotThreadSafe(PxU32 size, PxU32& index, PxU32 alignment = 16);
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PX_FORCE_INLINE PxU8* reallocateNotThreadSafe(PxU32 size, PxU32& index, PxU32 alignment = 16, PxU32 lastIndex = 0xFFFFFFFF);
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PX_FORCE_INLINE PxU8* getData(const PxU32& index) const { return mBuffer+index; }
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PX_FORCE_INLINE PxU32 getDefaultBufferSize() const {return mDefaultBufferSize;}
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private:
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PX_FORCE_INLINE PxU8* allocateBuffer(PxU32 size);
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private:
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PxU8* mBuffer;
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PxU32 mCurrentBufferIndex;
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PxU32 mCurrentBufferSize;
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PxU32 mDefaultBufferSize;
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PxU32 mLastBufferIndex;
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bool mAllocationLocked;
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};
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} // namespace Sc
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//////////////////////////////////////////////////////////////////////////
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PX_FORCE_INLINE void Sc::ContactReportBuffer::reset()
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{
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mCurrentBufferIndex = 0;
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mLastBufferIndex = 0xFFFFFFFF;
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}
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//////////////////////////////////////////////////////////////////////////
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void Sc::ContactReportBuffer::flush()
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{
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mCurrentBufferIndex = 0;
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mLastBufferIndex = 0xFFFFFFFF;
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if(mCurrentBufferSize != mDefaultBufferSize)
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{
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PX_FREE(mBuffer);
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mBuffer = allocateBuffer(mDefaultBufferSize);
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PX_ASSERT(mBuffer);
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mCurrentBufferSize = mDefaultBufferSize;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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PxU8* Sc::ContactReportBuffer::allocateNotThreadSafe(PxU32 size, PxU32& index ,PxU32 alignment/* =16 */)
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{
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PX_ASSERT(PxIsPowerOfTwo(alignment));
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// padding for alignment
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PxU32 pad = ((mCurrentBufferIndex+alignment-1)&~(alignment-1)) - mCurrentBufferIndex;
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index = mCurrentBufferIndex + pad;
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if (index + size > mCurrentBufferSize)
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{
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PX_PROFILE_ZONE("ContactReportBuffer::Resize", 0);
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if(mAllocationLocked)
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return NULL;
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PxU32 oldBufferSize = mCurrentBufferSize;
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while(index + size > mCurrentBufferSize)
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{
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mCurrentBufferSize *= 2;
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}
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PxU8* tempBuffer = allocateBuffer(mCurrentBufferSize);
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PxMemCopy(tempBuffer,mBuffer,oldBufferSize);
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PX_FREE(mBuffer);
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mBuffer = tempBuffer;
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}
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PxU8* ptr = mBuffer + index;
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mLastBufferIndex = index;
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PX_ASSERT((size_t(ptr)&(alignment-1)) == 0);
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mCurrentBufferIndex += size + pad;
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return ptr;
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}
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//////////////////////////////////////////////////////////////////////////
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PxU8* Sc::ContactReportBuffer::reallocateNotThreadSafe(PxU32 size, PxU32& index ,PxU32 alignment/* =16 */, PxU32 lastIndex)
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{
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if(lastIndex != mLastBufferIndex)
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{
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return allocateNotThreadSafe(size,index,alignment);
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}
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else
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{
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mCurrentBufferIndex = mLastBufferIndex;
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return allocateNotThreadSafe(size,index,alignment);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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PX_FORCE_INLINE PxU8* Sc::ContactReportBuffer::allocateBuffer(PxU32 size)
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{
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return (static_cast<PxU8*>(PX_ALLOC(size, "ContactReportBuffer")));
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}
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} // namespace physx
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#endif
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