feat(physics): wire physx sdk into build
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190
engine/third_party/physx/source/pvd/src/PxProfileMemoryBuffer.h
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190
engine/third_party/physx/source/pvd/src/PxProfileMemoryBuffer.h
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PROFILE_MEMORY_BUFFER_H
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#define PX_PROFILE_MEMORY_BUFFER_H
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#include "foundation/PxAllocator.h"
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#include "foundation/PxMemory.h"
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namespace physx { namespace profile {
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template<typename TAllocator = typename PxAllocatorTraits<uint8_t>::Type >
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class MemoryBuffer : public TAllocator
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{
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uint8_t* mBegin;
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uint8_t* mEnd;
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uint8_t* mCapacityEnd;
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public:
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MemoryBuffer( const TAllocator& inAlloc = TAllocator() ) : TAllocator( inAlloc ), mBegin( 0 ), mEnd( 0 ), mCapacityEnd( 0 ) {}
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~MemoryBuffer()
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{
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if ( mBegin ) TAllocator::deallocate( mBegin );
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}
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uint32_t size() const { return static_cast<uint32_t>( mEnd - mBegin ); }
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uint32_t capacity() const { return static_cast<uint32_t>( mCapacityEnd - mBegin ); }
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uint8_t* begin() { return mBegin; }
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uint8_t* end() { return mEnd; }
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void setEnd(uint8_t* nEnd) { mEnd = nEnd; }
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const uint8_t* begin() const { return mBegin; }
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const uint8_t* end() const { return mEnd; }
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void clear() { mEnd = mBegin; }
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uint32_t write( uint8_t inValue )
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{
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growBuf( 1 );
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*mEnd = inValue;
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++mEnd;
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return 1;
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}
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template<typename TDataType>
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uint32_t write( const TDataType& inValue )
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{
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uint32_t writtenSize = sizeof(TDataType);
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growBuf(writtenSize);
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const uint8_t* __restrict readPtr = reinterpret_cast< const uint8_t* >( &inValue );
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uint8_t* __restrict writePtr = mEnd;
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for ( uint32_t idx = 0; idx < sizeof(TDataType); ++idx ) writePtr[idx] = readPtr[idx];
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mEnd += writtenSize;
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return writtenSize;
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}
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template<typename TDataType>
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uint32_t write( const TDataType* inValue, uint32_t inLength )
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{
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if ( inValue && inLength )
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{
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uint32_t writeSize = inLength * sizeof( TDataType );
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growBuf( writeSize );
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PxMemCopy( mBegin + size(), inValue, writeSize );
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mEnd += writeSize;
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return writeSize;
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}
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return 0;
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}
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// used by atomic write. Store the data and write the end afterwards
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// we dont check the buffer size, it should not resize on the fly
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template<typename TDataType>
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uint32_t write(const TDataType* inValue, uint32_t inLength, int32_t index)
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{
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if (inValue && inLength)
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{
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uint32_t writeSize = inLength * sizeof(TDataType);
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PX_ASSERT(mBegin + index + writeSize < mCapacityEnd);
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PxMemCopy(mBegin + index, inValue, writeSize);
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return writeSize;
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}
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return 0;
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}
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void growBuf( uint32_t inAmount )
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{
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uint32_t newSize = size() + inAmount;
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reserve( newSize );
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}
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void resize( uint32_t inAmount )
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{
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reserve( inAmount );
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mEnd = mBegin + inAmount;
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}
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void reserve( uint32_t newSize )
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{
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uint32_t currentSize = size();
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if ( newSize >= capacity() )
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{
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const uint32_t allocSize = mBegin ? newSize * 2 : newSize;
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uint8_t* newData = static_cast<uint8_t*>(TAllocator::allocate(allocSize, PX_FL));
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memset(newData, 0xf,allocSize);
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if ( mBegin )
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{
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PxMemCopy( newData, mBegin, currentSize );
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TAllocator::deallocate( mBegin );
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}
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mBegin = newData;
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mEnd = mBegin + currentSize;
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mCapacityEnd = mBegin + allocSize;
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}
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}
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};
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class TempMemoryBuffer
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{
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uint8_t* mBegin;
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uint8_t* mEnd;
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uint8_t* mCapacityEnd;
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public:
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TempMemoryBuffer(uint8_t* data, int32_t size) : mBegin(data), mEnd(data), mCapacityEnd(data + size) {}
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~TempMemoryBuffer()
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{
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}
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uint32_t size() const { return static_cast<uint32_t>(mEnd - mBegin); }
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uint32_t capacity() const { return static_cast<uint32_t>(mCapacityEnd - mBegin); }
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const uint8_t* begin() { return mBegin; }
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uint8_t* end() { return mEnd; }
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const uint8_t* begin() const { return mBegin; }
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const uint8_t* end() const { return mEnd; }
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uint32_t write(uint8_t inValue)
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{
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*mEnd = inValue;
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++mEnd;
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return 1;
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}
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template<typename TDataType>
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uint32_t write(const TDataType& inValue)
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{
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uint32_t writtenSize = sizeof(TDataType);
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const uint8_t* __restrict readPtr = reinterpret_cast<const uint8_t*>(&inValue);
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uint8_t* __restrict writePtr = mEnd;
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for (uint32_t idx = 0; idx < sizeof(TDataType); ++idx) writePtr[idx] = readPtr[idx];
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mEnd += writtenSize;
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return writtenSize;
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}
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template<typename TDataType>
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uint32_t write(const TDataType* inValue, uint32_t inLength)
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{
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if (inValue && inLength)
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{
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uint32_t writeSize = inLength * sizeof(TDataType);
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PxMemCopy(mBegin + size(), inValue, writeSize);
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mEnd += writeSize;
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return writeSize;
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}
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return 0;
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}
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};
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}}
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#endif
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