feat(physics): wire physx sdk into build
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96
engine/third_party/physx/source/physxextensions/src/ExtPxStringTable.cpp
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96
engine/third_party/physx/source/physxextensions/src/ExtPxStringTable.cpp
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include "foundation/PxAllocatorCallback.h"
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#include "foundation/PxString.h"
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#include "foundation/PxUserAllocated.h"
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#include "extensions/PxStringTableExt.h"
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#include "PxProfileAllocatorWrapper.h" //tools for using a custom allocator
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using namespace physx;
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using namespace physx::profile;
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namespace
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{
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class PxStringTableImpl : public PxStringTable, public PxUserAllocated
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{
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typedef PxProfileHashMap<const char*, PxU32> THashMapType;
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PxProfileAllocatorWrapper mWrapper;
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THashMapType mHashMap;
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public:
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PxStringTableImpl( PxAllocatorCallback& inAllocator )
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: mWrapper ( inAllocator )
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, mHashMap ( mWrapper )
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{
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}
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virtual ~PxStringTableImpl()
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{
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for ( THashMapType::Iterator iter = mHashMap.getIterator();
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iter.done() == false;
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++iter )
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PX_PROFILE_DELETE( mWrapper, const_cast<char*>( iter->first ) );
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mHashMap.clear();
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}
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virtual const char* allocateStr( const char* inSrc )
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{
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if ( inSrc == NULL )
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inSrc = "";
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const THashMapType::Entry* existing( mHashMap.find( inSrc ) );
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if ( existing == NULL )
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{
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size_t len( strlen( inSrc ) );
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len += 1;
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char* newMem = reinterpret_cast<char*>(mWrapper.getAllocator().allocate( len, "PxStringTableImpl: const char*", PX_FL));
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physx::Pxstrlcpy( newMem, len, inSrc );
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mHashMap.insert( newMem, 1 );
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return newMem;
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}
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else
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{
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++const_cast<THashMapType::Entry*>(existing)->second;
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return existing->first;
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}
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}
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/**
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* Release the string table and all the strings associated with it.
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*/
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virtual void release()
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{
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PX_PROFILE_DELETE( mWrapper.getAllocator(), this );
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}
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};
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}
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PxStringTable& physx::PxStringTableExt::createStringTable( PxAllocatorCallback& inAllocator )
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{
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return *PX_PROFILE_NEW( inAllocator, PxStringTableImpl )( inAllocator );
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}
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