feat(physics): wire physx sdk into build
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81
engine/third_party/physx/source/geomutils/src/cooking/GuCookingTetrahedronMesh.h
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81
engine/third_party/physx/source/geomutils/src/cooking/GuCookingTetrahedronMesh.h
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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#ifndef GU_COOKING_TETRAHEDRON_MESH_H
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#define GU_COOKING_TETRAHEDRON_MESH_H
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#include "cooking/PxCooking.h"
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#include "GuMeshData.h"
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namespace physx
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{
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class TetrahedronMeshBuilder
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{
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PX_NOCOPY(TetrahedronMeshBuilder)
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public:
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static bool loadFromDesc(const PxTetrahedronMeshDesc& simulationMeshDesc, const PxTetrahedronMeshDesc& collisionMeshDesc,
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PxDeformableVolumeSimulationDataDesc deformableVolumeDataDesc, Gu::TetrahedronMeshData& simulationMesh, Gu::DeformableVolumeSimulationData& simulationData,
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Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, Gu::CollisionMeshMappingData& mappingData,
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const PxCookingParams& params, bool validateMesh = false);
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static bool saveTetrahedronMeshData(PxOutputStream& stream, bool platformMismatch, const PxCookingParams& params,
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const Gu::TetrahedronMeshData& mesh);
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static bool saveDeformableVolumeMeshData(PxOutputStream& stream, bool platformMismatch, const PxCookingParams& params,
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const Gu::TetrahedronMeshData& simulationMesh, const Gu::DeformableVolumeSimulationData& simulationData,
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const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData,
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const Gu::CollisionMeshMappingData& mappingData);
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//PxMeshMidPhase::Enum getMidphaseID() const { return PxMeshMidPhase::eBVH34; }
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static bool createMidPhaseStructure(Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, const PxCookingParams& params);
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static void saveMidPhaseStructure(PxOutputStream& stream, bool mismatch, const Gu::DeformableVolumeCollisionData& collisionData);
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static void computeTetData(const PxTetrahedronMeshDesc& desc, Gu::TetrahedronMeshData& mesh);
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static bool createGRBMidPhaseAndData(const PxU32 originalTriangleCount, Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, const PxCookingParams& params);
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static void computeSimData(const PxTetrahedronMeshDesc& desc, Gu::TetrahedronMeshData& simulationMesh, Gu::DeformableVolumeSimulationData& simulationData, const PxCookingParams& params);
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static void computeModelsMapping(Gu::TetrahedronMeshData& simulationMesh, const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData,
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Gu::CollisionMeshMappingData& mappingData, bool buildGPUData, const PxBoundedData* vertexToTet);
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static void createCollisionModelMapping(const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData, Gu::CollisionMeshMappingData& mappingData);
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static void recordTetrahedronIndices(const Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, bool buildGPUData);
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static bool importMesh(const PxTetrahedronMeshDesc& collisionMeshDesc, const PxCookingParams& params,
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Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, bool validate = false);
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static bool computeCollisionData(const PxTetrahedronMeshDesc& collisionMeshDesc, Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData,
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const PxCookingParams& params, bool validateMesh = false);
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};
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class BV32TetrahedronMeshBuilder
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{
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public:
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static bool createMidPhaseStructure(const PxCookingParams& params, Gu::TetrahedronMeshData& meshData, Gu::BV32Tree& bv32Tree, Gu::DeformableVolumeCollisionData& collisionData);
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static void saveMidPhaseStructure(Gu::BV32Tree* tree, PxOutputStream& stream, bool mismatch);
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};
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}
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#endif
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