feat(physics): wire physx sdk into build
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66
engine/third_party/physx/source/foundation/FdAssert.cpp
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66
engine/third_party/physx/source/foundation/FdAssert.cpp
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include "foundation/PxAssert.h"
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#include "foundation/PxString.h"
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#include <stdio.h>
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#include <stdlib.h>
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#if PX_WINDOWS_FAMILY
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#include <crtdbg.h>
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#elif PX_SWITCH
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#include "foundation/switch/PxSwitchAbort.h"
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#endif
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void physx::PxAssert(const char* expr, const char* file, int line, bool& ignore)
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{
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PX_UNUSED(ignore); // is used only in debug windows config
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char buffer[1024];
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#if PX_WINDOWS_FAMILY
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sprintf_s(buffer, "%s(%d) : Assertion failed: %s\n", file, line, expr);
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#else
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sprintf(buffer, "%s(%d) : Assertion failed: %s\n", file, line, expr);
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#endif
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physx::PxPrintString(buffer);
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#if PX_WINDOWS_FAMILY&& PX_DEBUG && PX_DEBUG_CRT
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// _CrtDbgReport returns -1 on error, 1 on 'retry', 0 otherwise including 'ignore'.
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// Hitting 'abort' will terminate the process immediately.
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int result = _CrtDbgReport(_CRT_ASSERT, file, line, NULL, "%s", buffer);
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int mode = _CrtSetReportMode(_CRT_ASSERT, _CRTDBG_REPORT_MODE);
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ignore = _CRTDBG_MODE_WNDW == mode && result == 0;
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if(ignore)
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return;
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__debugbreak();
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#elif PX_WINDOWS_FAMILY&& PX_CHECKED
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__debugbreak();
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#elif PX_SWITCH
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abort(buffer);
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#else
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abort();
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#endif
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}
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