feat(physics): wire physx sdk into build
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engine/third_party/physx/buildtools/presets/public/linux-gcc.xml
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engine/third_party/physx/buildtools/presets/public/linux-gcc.xml
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<?xml version="1.0" encoding="utf-8"?>
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<preset name="linux-gcc" comment="Linux gcc PhysX SDK general settings">
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<platform targetPlatform="linux" compiler="gcc" />
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<CMakeSwitches>
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<cmakeSwitch name="PX_BUILDSNIPPETS" value="True" comment="Generate the snippets" />
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<cmakeSwitch name="PX_BUILDPVDRUNTIME" value="True" comment="Generate the OmniPVD project" />
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<cmakeSwitch name="PX_GENERATE_STATIC_LIBRARIES" value="True" comment="Generate static libs" />
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<cmakeSwitch name="PX_GENERATE_GPU_PROJECTS" value="True" comment="Generate the GPU projects, if possible." />
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<cmakeSwitch name="PX_GENERATE_GPU_PROJECTS_ONLY" value="False" comment="Generate ONLY the GPU projects, if possible." />
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<cmakeSwitch name="PX_SCALAR_MATH" value="False" comment="Disable SIMD math" />
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<cmakeSwitch name="NV_USE_STATIC_WINCRT" value="True" comment="Use the statically linked windows CRT" />
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<cmakeSwitch name="NV_USE_DEBUG_WINCRT" value="True" comment="Use the debug version of the CRT" />
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<cmakeSwitch name="PX_FLOAT_POINT_PRECISE_MATH" value="False" comment="Float point precise math" />
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<cmakeSwitch name="PX_GENERATE_GPU_STATIC_LIBRARIES" value="False" comment="Generate PhysXGPU static libraries" />
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<cmakeSwitch name="PX_GENERATE_GPU_REDUCED_ARCHITECTURES" value="False" comment="Generate only a reduced number of GPU architectures for faster compilation" />
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</CMakeSwitches>
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<CMakeParams>
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<cmakeParam name="CMAKE_INSTALL_PREFIX" value="install/linux-gcc/PhysX" comment="Install path relative to PhysX SDK root" />
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</CMakeParams>
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</preset>
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