Refactor editor workspace panel runtime boundary
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@@ -5,12 +5,7 @@
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#include "Composition/EditorShellInteractionEngine.h"
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#include "Composition/EditorShellSessionCoordinator.h"
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#include "Composition/EditorShellVariant.h"
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#include "Features/Console/ConsolePanel.h"
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#include "Features/Hierarchy/HierarchyPanel.h"
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#include "Features/Inspector/InspectorPanel.h"
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#include "Features/Project/ProjectPanel.h"
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#include "Features/Scene/SceneEditCommandRoute.h"
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#include "Features/Scene/SceneViewportFeature.h"
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#include "Features/EditorWorkspacePanelRegistry.h"
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#include "Rendering/Assets/BuiltInIcons.h"
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#include "Rendering/Viewport/ViewportHostService.h"
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#include "Composition/WorkspaceEventSync.h"
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@@ -82,7 +77,7 @@ public:
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const Widgets::UIEditorDockHostDropPreviewState& preview);
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void ClearExternalDockHostDropPreview();
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ProjectPanel::CursorKind GetHostedContentCursorKind() const;
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EditorWorkspacePanelCursorKind GetHostedContentCursorKind() const;
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Widgets::UIEditorDockHostCursorKind GetDockCursorKind() const;
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bool TryResolveDockTabDragHotspot(
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std::string_view nodeId,
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@@ -97,14 +92,9 @@ public:
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private:
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ViewportHostService m_viewportHostService = {};
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SceneViewportFeature m_sceneViewportFeature = {};
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BuiltInIcons m_builtInIcons = {};
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Rendering::Host::UiTextureHost* m_textureHost = nullptr;
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ConsolePanel m_consolePanel = {};
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HierarchyPanel m_hierarchyPanel = {};
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InspectorPanel m_inspectorPanel = {};
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ProjectPanel m_projectPanel = {};
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SceneEditCommandRoute m_sceneEditCommandRoute = {};
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EditorWorkspacePanelRuntimeSet m_workspacePanels = {};
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UIEditorShellInteractionState m_shellInteractionState = {};
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UIEditorShellInteractionFrame m_shellFrame = {};
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std::vector<WorkspaceTraceEntry> m_traceEntries = {};
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