refactor(editor): isolate engine service boundaries

This commit is contained in:
2026-04-29 03:19:46 +08:00
parent ef11651ec2
commit 313a571e43
60 changed files with 3804 additions and 2611 deletions

View File

@@ -119,7 +119,9 @@ void EditorWorkspaceWindowContentController::Initialize(
context.textureHost,
context.resourceService,
context.textMeasurer,
context.engineServices);
context.sceneViewportEngineBridge,
context.gameViewportEngineBridge,
context.shaderProvider);
m_shellRuntime->AttachViewportWindowRenderer(context.viewportRenderer);
}