feat(rendering): select managed SRP through asset instances
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@@ -377,10 +377,12 @@ namespace XCEngine
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out int hitIsTrigger);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void Rendering_SetRenderPipelineAssetType(Type assetType);
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internal static extern void Rendering_SetRenderPipelineAsset(
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ScriptableRenderPipelineAsset asset);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern string Rendering_GetRenderPipelineAssetTypeName();
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internal static extern ScriptableRenderPipelineAsset
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Rendering_GetRenderPipelineAsset();
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int Rendering_ScriptableRenderContext_GetStage(
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