test(rendering): add managed default pipeline selection probe

This commit is contained in:
2026-04-18 00:22:15 +08:00
parent a6c78af54c
commit 2fe1076218

View File

@@ -180,4 +180,16 @@ namespace Gameplay
: string.Empty;
}
}
public sealed class ManagedRenderPipelineRuntimeSelectionProbe : MonoBehaviour
{
public void Start()
{
ManagedRenderPipelineProbeAsset.CreatePipelineCallCount = 0;
ManagedRenderPipelineProbe.SupportsStageCallCount = 0;
ManagedRenderPipelineProbe.RecordStageCallCount = 0;
GraphicsSettings.renderPipelineAssetType =
typeof(ManagedRenderPipelineProbeAsset);
}
}
}