Split utility window contracts from feature factories
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11
editor/app/Features/EditorUtilityWindowRegistry.h
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11
editor/app/Features/EditorUtilityWindowRegistry.h
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#pragma once
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#include "Core/UtilityWindows/EditorUtilityWindowRuntime.h"
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namespace XCEngine::UI::Editor::App {
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std::unique_ptr<EditorUtilityWindowPanel> CreateEditorUtilityWindowPanel(
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EditorUtilityWindowKind kind);
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} // namespace XCEngine::UI::Editor::App
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