Advance editor runtime and scripting integration
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@@ -613,7 +613,6 @@ std::unique_ptr<EditorWorkspacePanel> CreateWorkspacePanelRuntime(
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EditorWorkspacePanelRuntimeSet CreateEditorWorkspacePanelRuntimeSet(
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const EditorSession& session,
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EditorCommandFocusService& commandFocusService,
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EditorProjectRuntime& projectRuntime,
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EditorSceneRuntime& sceneRuntime,
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EditorColorPickerToolState& colorPickerToolState,
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@@ -621,6 +620,8 @@ EditorWorkspacePanelRuntimeSet CreateEditorWorkspacePanelRuntimeSet(
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RequestOpenUtilityWindowCallback requestOpenUtilityWindow,
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RequestOpenSceneAssetCallback requestOpenSceneAsset) {
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EditorWorkspacePanelRuntimeSet panels = {};
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EditorCommandFocusService& commandFocusService =
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panels.GetCommandFocusService();
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for (const EditorProductPanelDescriptor& panel : GetEditorProductPanels()) {
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if (std::unique_ptr<EditorWorkspacePanel> runtime =
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CreateWorkspacePanelRuntime(
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