feat(xcui): advance core and editor validation flow
This commit is contained in:
@@ -2,8 +2,8 @@ cmake_minimum_required(VERSION 3.15)
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project(XCEngine_CoreUITests)
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add_subdirectory(unit)
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add_subdirectory(integration)
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add_subdirectory(unit)
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add_custom_target(core_ui_unit_tests
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DEPENDS
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@@ -1 +1,13 @@
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add_custom_target(core_ui_integration_tests)
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add_subdirectory(shared)
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add_subdirectory(input)
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add_subdirectory(layout)
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add_subdirectory(style)
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add_subdirectory(text)
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add_custom_target(core_ui_integration_tests
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DEPENDS
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core_ui_input_integration_tests
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core_ui_layout_integration_tests
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core_ui_style_integration_tests
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core_ui_text_integration_tests
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)
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@@ -1,8 +1,24 @@
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# Core UI Integration Notes
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# Core UI Integration Validation
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The core XCUI lane currently validates shared primitives through automated unit tests.
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This directory contains the manual XCUI validation system for shared Core primitives.
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Interactive validation belongs to:
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Structure:
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- `tests/UI/Runtime/integration/` for game/runtime UI
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- `tests/UI/Editor/integration/` for editor UI
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- `shared/`: shared host, native renderer, screenshot helper, scenario registry
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- `input/`: shared input validation category
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- `layout/`: shared layout validation category
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- `style/`: shared theme token and style resolution validation category
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- `text/`: shared UTF-8 text rendering and textInput focus marker validation category
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Rules:
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- One scenario directory maps to one executable.
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- Do not accumulate unrelated checks into one monolithic app.
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- Shared infrastructure belongs in `shared/`, not duplicated per scenario.
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- Screenshots are stored per scenario inside that scenario's `captures/` folder.
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Build:
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```bash
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cmake --build build --config Debug --target core_ui_integration_tests
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```
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12
tests/UI/Core/integration/input/CMakeLists.txt
Normal file
12
tests/UI/Core/integration/input/CMakeLists.txt
Normal file
@@ -0,0 +1,12 @@
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add_subdirectory(keyboard_focus)
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add_subdirectory(pointer_states)
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add_subdirectory(scroll_view)
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add_subdirectory(shortcut_scope)
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add_custom_target(core_ui_input_integration_tests
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DEPENDS
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core_ui_input_keyboard_focus_validation
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core_ui_input_pointer_states_validation
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core_ui_input_scroll_view_validation
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core_ui_input_shortcut_scope_validation
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)
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8
tests/UI/Core/integration/input/README.md
Normal file
8
tests/UI/Core/integration/input/README.md
Normal file
@@ -0,0 +1,8 @@
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# Core Input Integration
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这个分类只放共享 XCUI 输入能力的手工验证场景。
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规则:
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- 一个场景目录对应一个独立 exe
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- 共享宿主层只放在 `integration/shared/`
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- 不允许把多个无关检查点塞进同一个 exe
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@@ -0,0 +1,35 @@
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set(CORE_UI_INPUT_KEYBOARD_FOCUS_RESOURCES
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View.xcui
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
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)
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add_executable(core_ui_input_keyboard_focus_validation WIN32
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main.cpp
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${CORE_UI_INPUT_KEYBOARD_FOCUS_RESOURCES}
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)
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target_include_directories(core_ui_input_keyboard_focus_validation PRIVATE
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(core_ui_input_keyboard_focus_validation PRIVATE
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UNICODE
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_UNICODE
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)
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if(MSVC)
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target_compile_options(core_ui_input_keyboard_focus_validation PRIVATE /utf-8 /FS)
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set_property(TARGET core_ui_input_keyboard_focus_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(core_ui_input_keyboard_focus_validation PRIVATE
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core_ui_integration_host
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)
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set_target_properties(core_ui_input_keyboard_focus_validation PROPERTIES
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OUTPUT_NAME "XCUICoreInputKeyboardFocusValidation"
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)
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source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
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15
tests/UI/Core/integration/input/keyboard_focus/README.md
Normal file
15
tests/UI/Core/integration/input/keyboard_focus/README.md
Normal file
@@ -0,0 +1,15 @@
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# Keyboard Focus Validation
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可执行 target:
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- `core_ui_input_keyboard_focus_validation`
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运行:
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```bash
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build\tests\UI\Core\integration\input\keyboard_focus\Debug\XCUICoreInputKeyboardFocusValidation.exe
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```
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检查点:
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1. 按 `Tab`,焦点依次切换三个按钮。
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2. 按 `Shift+Tab`,焦点反向切换。
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3. 按 `Enter` 或 `Space`,当前 `focus` 按钮进入 `active`。
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4. 松开按键后,`active` 清空。
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@@ -1,15 +1,15 @@
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<View
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name="EditorInputKeyboardFocus"
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theme="../../shared/themes/editor_validation.xctheme">
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name="CoreInputKeyboardFocus"
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theme="../../shared/themes/core_validation.xctheme">
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<Column padding="24" gap="16">
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<Card
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title="Editor Validation | Keyboard Focus"
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title="Core Validation | Keyboard Focus"
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subtitle="当前批次:Tab 焦点遍历 | Enter / Space 激活"
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tone="accent"
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height="90">
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<Column gap="8">
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<Text text="这是 editor 侧验证场景,不承载 runtime 游戏 UI。" />
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<Text text="这一轮只检查键盘焦点和激活,不混入复杂 editor 面板。" />
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<Text text="这是 Core 层验证场景,不承载 runtime 游戏 UI。" />
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<Text text="这一轮只检查键盘焦点和激活,不混入上层业务面板。" />
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</Column>
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</Card>
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@@ -1,8 +1,8 @@
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#include "Application.h"
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
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return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
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return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
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hInstance,
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nCmdShow,
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"editor.input.shortcut_scope");
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"core.input.keyboard_focus");
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}
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@@ -0,0 +1,35 @@
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set(CORE_UI_INPUT_POINTER_STATES_RESOURCES
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View.xcui
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
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)
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add_executable(core_ui_input_pointer_states_validation WIN32
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main.cpp
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${CORE_UI_INPUT_POINTER_STATES_RESOURCES}
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)
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target_include_directories(core_ui_input_pointer_states_validation PRIVATE
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(core_ui_input_pointer_states_validation PRIVATE
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UNICODE
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_UNICODE
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)
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if(MSVC)
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target_compile_options(core_ui_input_pointer_states_validation PRIVATE /utf-8 /FS)
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set_property(TARGET core_ui_input_pointer_states_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(core_ui_input_pointer_states_validation PRIVATE
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core_ui_integration_host
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)
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set_target_properties(core_ui_input_pointer_states_validation PROPERTIES
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OUTPUT_NAME "XCUICoreInputPointerStatesValidation"
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)
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source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
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14
tests/UI/Core/integration/input/pointer_states/README.md
Normal file
14
tests/UI/Core/integration/input/pointer_states/README.md
Normal file
@@ -0,0 +1,14 @@
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# Pointer States Validation
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可执行 target:
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- `core_ui_input_pointer_states_validation`
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运行:
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```bash
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build\tests\UI\Core\integration\input\pointer_states\Debug\XCUICoreInputPointerStatesValidation.exe
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```
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检查点:
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1. hover 左侧按钮,只应变化 `hover`。
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2. 按住中间按钮,应看到 `focus`、`active`、`capture`。
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3. 拖到右侧再松开,应看到 `capture` 清空,route 转到新的目标。
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@@ -1,14 +1,14 @@
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<View
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name="EditorInputPointerStates"
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theme="../../shared/themes/editor_validation.xctheme">
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name="CoreInputPointerStates"
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theme="../../shared/themes/core_validation.xctheme">
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<Column padding="24" gap="16">
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<Card
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title="Editor Validation | Pointer States"
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title="Core Validation | Pointer States"
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subtitle="当前批次:鼠标 hover / focus / active / capture"
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tone="accent"
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height="90">
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<Column gap="8">
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<Text text="这是 editor 侧验证场景,不承载 runtime 游戏 UI。" />
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<Text text="这是 Core 层验证场景,不承载 runtime 游戏 UI。" />
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<Text text="这一轮只检查鼠标输入状态,不混入别的控件实验。" />
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</Column>
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</Card>
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@@ -1,8 +1,8 @@
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#include "Application.h"
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
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return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
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return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
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hInstance,
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nCmdShow,
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"editor.input.keyboard_focus");
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"core.input.pointer_states");
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}
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35
tests/UI/Core/integration/input/scroll_view/CMakeLists.txt
Normal file
35
tests/UI/Core/integration/input/scroll_view/CMakeLists.txt
Normal file
@@ -0,0 +1,35 @@
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set(CORE_UI_INPUT_SCROLL_VIEW_RESOURCES
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View.xcui
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
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)
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add_executable(core_ui_input_scroll_view_validation WIN32
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main.cpp
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${CORE_UI_INPUT_SCROLL_VIEW_RESOURCES}
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)
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target_include_directories(core_ui_input_scroll_view_validation PRIVATE
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(core_ui_input_scroll_view_validation PRIVATE
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UNICODE
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_UNICODE
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)
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if(MSVC)
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target_compile_options(core_ui_input_scroll_view_validation PRIVATE /utf-8 /FS)
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set_property(TARGET core_ui_input_scroll_view_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(core_ui_input_scroll_view_validation PRIVATE
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core_ui_integration_host
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)
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set_target_properties(core_ui_input_scroll_view_validation PROPERTIES
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OUTPUT_NAME "XCUICoreInputScrollViewValidation"
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)
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source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
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@@ -1,6 +1,6 @@
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<View
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name="EditorInputScrollView"
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theme="../../shared/themes/editor_validation.xctheme">
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name="CoreInputScrollView"
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theme="../../shared/themes/core_validation.xctheme">
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<Column padding="20" gap="12">
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<Card
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title="功能:ScrollView 滚动 / clip / overflow"
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@@ -11,7 +11,7 @@
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<Text text="1. 把鼠标放到下方日志区内滚动滚轮:内容应上下移动,右下角 Scroll target 应落到 validation-scroll。" />
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<Text text="2. 连续向下滚到末尾再继续滚:Offset 应被 clamp,Result 应显示 Scroll delta clamped to current offset。" />
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<Text text="3. 把鼠标移到日志区外再滚动:日志位置不应变化,Result 应显示 No hovered ScrollView。" />
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<Text text="4. 这个场景只验证 ScrollView 基础能力,不验证 editor 业务面板。" />
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<Text text="4. 这个场景只验证 ScrollView 基础能力,不验证上层业务面板。" />
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</Column>
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</Card>
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@@ -1,8 +1,8 @@
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#include "Application.h"
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
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return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
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return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
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hInstance,
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nCmdShow,
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"editor.input.pointer_states");
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"core.input.scroll_view");
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}
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@@ -0,0 +1,35 @@
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set(CORE_UI_INPUT_SHORTCUT_SCOPE_RESOURCES
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View.xcui
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
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)
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add_executable(core_ui_input_shortcut_scope_validation WIN32
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main.cpp
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${CORE_UI_INPUT_SHORTCUT_SCOPE_RESOURCES}
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)
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target_include_directories(core_ui_input_shortcut_scope_validation PRIVATE
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(core_ui_input_shortcut_scope_validation PRIVATE
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UNICODE
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_UNICODE
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)
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if(MSVC)
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target_compile_options(core_ui_input_shortcut_scope_validation PRIVATE /utf-8 /FS)
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set_property(TARGET core_ui_input_shortcut_scope_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(core_ui_input_shortcut_scope_validation PRIVATE
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core_ui_integration_host
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)
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set_target_properties(core_ui_input_shortcut_scope_validation PROPERTIES
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OUTPUT_NAME "XCUICoreInputShortcutScopeValidation"
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)
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source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
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@@ -1,13 +1,13 @@
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<View
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name="EditorInputShortcutScope"
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theme="../../shared/themes/editor_validation.xctheme"
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name="CoreInputShortcutScope"
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theme="../../shared/themes/core_validation.xctheme"
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shortcut="Ctrl+P"
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shortcutCommand="global.command"
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shortcutScope="global">
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<Column padding="20" gap="12">
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<Card
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title="Editor Validation | Shortcut Scope"
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subtitle="验证功能:Editor shortcut scope 路由与 text input suppression"
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title="Core Validation | Shortcut Scope"
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subtitle="验证功能:Core shortcut scope 路由与 text input suppression"
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tone="accent"
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height="100">
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<Column gap="6">
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8
tests/UI/Core/integration/input/shortcut_scope/main.cpp
Normal file
8
tests/UI/Core/integration/input/shortcut_scope/main.cpp
Normal file
@@ -0,0 +1,8 @@
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#include "Application.h"
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|
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
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return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
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hInstance,
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nCmdShow,
|
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"core.input.shortcut_scope");
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}
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10
tests/UI/Core/integration/layout/CMakeLists.txt
Normal file
10
tests/UI/Core/integration/layout/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
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add_subdirectory(splitter_resize)
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add_subdirectory(tab_strip_selection)
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add_subdirectory(workspace_compose)
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add_custom_target(core_ui_layout_integration_tests
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DEPENDS
|
||||
core_ui_layout_splitter_resize_validation
|
||||
core_ui_layout_tab_strip_selection_validation
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core_ui_layout_workspace_compose_validation
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)
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@@ -0,0 +1,35 @@
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set(CORE_UI_LAYOUT_SPLITTER_RESIZE_RESOURCES
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View.xcui
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${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
|
||||
)
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||||
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add_executable(core_ui_layout_splitter_resize_validation WIN32
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main.cpp
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||||
${CORE_UI_LAYOUT_SPLITTER_RESIZE_RESOURCES}
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||||
)
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||||
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target_include_directories(core_ui_layout_splitter_resize_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
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||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_layout_splitter_resize_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_layout_splitter_resize_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_layout_splitter_resize_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_layout_splitter_resize_validation PRIVATE
|
||||
core_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(core_ui_layout_splitter_resize_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUICoreLayoutSplitterResizeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,6 +1,6 @@
|
||||
<View
|
||||
name="EditorSplitterResizeValidation"
|
||||
theme="../../shared/themes/editor_validation.xctheme">
|
||||
name="CoreSplitterResizeValidation"
|
||||
theme="../../shared/themes/core_validation.xctheme">
|
||||
<Column width="fill" height="fill" padding="20" gap="12">
|
||||
<Card
|
||||
title="功能:Splitter / pane resize"
|
||||
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"core.layout.splitter_resize");
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
set(CORE_UI_LAYOUT_TAB_STRIP_SELECTION_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(core_ui_layout_tab_strip_selection_validation WIN32
|
||||
main.cpp
|
||||
${CORE_UI_LAYOUT_TAB_STRIP_SELECTION_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_layout_tab_strip_selection_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_layout_tab_strip_selection_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
core_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(core_ui_layout_tab_strip_selection_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUICoreLayoutTabStripSelectionValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,6 +1,6 @@
|
||||
<View
|
||||
name="EditorTabStripSelectionValidation"
|
||||
theme="../../shared/themes/editor_validation.xctheme">
|
||||
name="CoreTabStripSelectionValidation"
|
||||
theme="../../shared/themes/core_validation.xctheme">
|
||||
<Column width="fill" height="fill" padding="20" gap="12">
|
||||
<Card
|
||||
title="功能:TabStrip 选择切换"
|
||||
@@ -11,12 +11,12 @@
|
||||
<Text text="1. 点击 Scene / Console / Inspector 任一 tab:下方内容区应立即切换,旧内容不应继续显示。" />
|
||||
<Text text="2. 先点击一个 tab 让它获得 focus,再按 Left / Right / Home / End:selected tab 应变化。" />
|
||||
<Text text="3. 右下角 Result 正常应显示 Tab selected 或 Tab navigated;Focused 应落在当前 tab。" />
|
||||
<Text text="4. 这个场景只检查 TabStrip 基础能力,不检查 editor 业务面板。" />
|
||||
<Text text="4. 这个场景只检查 TabStrip 基础能力,不检查上层业务面板。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<TabStrip
|
||||
id="editor-workspace-tabs"
|
||||
id="core-workspace-tabs"
|
||||
tabHeaderHeight="34"
|
||||
tabMinWidth="96"
|
||||
height="fill">
|
||||
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"core.layout.tab_strip_selection");
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
set(CORE_UI_LAYOUT_WORKSPACE_COMPOSE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(core_ui_layout_workspace_compose_validation WIN32
|
||||
main.cpp
|
||||
${CORE_UI_LAYOUT_WORKSPACE_COMPOSE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_layout_workspace_compose_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_layout_workspace_compose_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_layout_workspace_compose_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_layout_workspace_compose_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_layout_workspace_compose_validation PRIVATE
|
||||
core_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(core_ui_layout_workspace_compose_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUICoreLayoutWorkspaceComposeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,10 +1,10 @@
|
||||
<View
|
||||
name="EditorWorkspaceComposeValidation"
|
||||
theme="../../shared/themes/editor_validation.xctheme">
|
||||
name="CoreWorkspaceComposeValidation"
|
||||
theme="../../shared/themes/core_validation.xctheme">
|
||||
<Column width="fill" height="fill" padding="20" gap="12">
|
||||
<Card
|
||||
title="功能:Workspace compose"
|
||||
subtitle="只检查 editor 工作区的 split + tab + placeholder 组合,不检查任何业务面板"
|
||||
subtitle="只检查共享工作区组合原语的 split + tab + placeholder,不检查任何业务面板"
|
||||
tone="accent"
|
||||
height="156">
|
||||
<Column gap="6">
|
||||
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"core.layout.workspace_compose");
|
||||
}
|
||||
61
tests/UI/Core/integration/shared/CMakeLists.txt
Normal file
61
tests/UI/Core/integration/shared/CMakeLists.txt
Normal file
@@ -0,0 +1,61 @@
|
||||
file(TO_CMAKE_PATH "${CMAKE_SOURCE_DIR}" XCENGINE_CORE_UI_TESTS_REPO_ROOT_PATH)
|
||||
|
||||
add_library(core_ui_validation_registry STATIC
|
||||
src/CoreValidationScenario.cpp
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_validation_registry
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_validation_registry
|
||||
PUBLIC
|
||||
XCENGINE_CORE_UI_TESTS_REPO_ROOT="${XCENGINE_CORE_UI_TESTS_REPO_ROOT_PATH}"
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_validation_registry PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_validation_registry PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_validation_registry
|
||||
PUBLIC
|
||||
XCEngine
|
||||
)
|
||||
|
||||
add_library(core_ui_integration_host STATIC
|
||||
src/AutoScreenshot.cpp
|
||||
src/Application.cpp
|
||||
src/NativeRenderer.cpp
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_integration_host
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_integration_host
|
||||
PUBLIC
|
||||
UNICODE
|
||||
_UNICODE
|
||||
XCENGINE_CORE_UI_TESTS_REPO_ROOT="${XCENGINE_CORE_UI_TESTS_REPO_ROOT_PATH}"
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_integration_host PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_integration_host PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_integration_host
|
||||
PUBLIC
|
||||
core_ui_validation_registry
|
||||
XCEngine
|
||||
d2d1.lib
|
||||
dwrite.lib
|
||||
windowscodecs.lib
|
||||
)
|
||||
802
tests/UI/Core/integration/shared/src/Application.cpp
Normal file
802
tests/UI/Core/integration/shared/src/Application.cpp
Normal file
@@ -0,0 +1,802 @@
|
||||
#include "Application.h"
|
||||
|
||||
#include <XCEngine/Input/InputTypes.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <system_error>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
#ifndef XCENGINE_CORE_UI_TESTS_REPO_ROOT
|
||||
#define XCENGINE_CORE_UI_TESTS_REPO_ROOT "."
|
||||
#endif
|
||||
|
||||
namespace XCEngine::Tests::CoreUI {
|
||||
|
||||
namespace {
|
||||
|
||||
using ::XCEngine::UI::UIColor;
|
||||
using ::XCEngine::UI::UIDrawData;
|
||||
using ::XCEngine::UI::UIDrawList;
|
||||
using ::XCEngine::UI::UIInputEvent;
|
||||
using ::XCEngine::UI::UIInputEventType;
|
||||
using ::XCEngine::UI::UIPoint;
|
||||
using ::XCEngine::UI::UIPointerButton;
|
||||
using ::XCEngine::UI::UIRect;
|
||||
using ::XCEngine::UI::Runtime::UIScreenFrameInput;
|
||||
using ::XCEngine::Input::KeyCode;
|
||||
|
||||
constexpr const wchar_t* kWindowClassName = L"XCUICoreValidationHost";
|
||||
constexpr const wchar_t* kWindowTitle = L"XCUI Core Validation";
|
||||
constexpr auto kReloadPollInterval = std::chrono::milliseconds(150);
|
||||
|
||||
constexpr UIColor kOverlayBgColor(0.10f, 0.10f, 0.10f, 0.95f);
|
||||
constexpr UIColor kOverlayBorderColor(0.25f, 0.25f, 0.25f, 1.0f);
|
||||
constexpr UIColor kOverlayTextPrimary(0.93f, 0.93f, 0.93f, 1.0f);
|
||||
constexpr UIColor kOverlayTextMuted(0.70f, 0.70f, 0.70f, 1.0f);
|
||||
constexpr UIColor kOverlaySuccess(0.82f, 0.82f, 0.82f, 1.0f);
|
||||
constexpr UIColor kOverlayFallback(0.56f, 0.56f, 0.56f, 1.0f);
|
||||
|
||||
Application* GetApplicationFromWindow(HWND hwnd) {
|
||||
return reinterpret_cast<Application*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
|
||||
}
|
||||
|
||||
std::filesystem::path GetRepoRootPath() {
|
||||
std::string root = XCENGINE_CORE_UI_TESTS_REPO_ROOT;
|
||||
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||
root = root.substr(1u, root.size() - 2u);
|
||||
}
|
||||
return std::filesystem::path(root).lexically_normal();
|
||||
}
|
||||
|
||||
std::string TruncateText(const std::string& text, std::size_t maxLength) {
|
||||
if (text.size() <= maxLength) {
|
||||
return text;
|
||||
}
|
||||
|
||||
if (maxLength <= 3u) {
|
||||
return text.substr(0, maxLength);
|
||||
}
|
||||
|
||||
return text.substr(0, maxLength - 3u) + "...";
|
||||
}
|
||||
|
||||
std::string ExtractStateKeyTail(const std::string& stateKey) {
|
||||
if (stateKey.empty()) {
|
||||
return "-";
|
||||
}
|
||||
|
||||
const std::size_t separator = stateKey.find_last_of('/');
|
||||
if (separator == std::string::npos || separator + 1u >= stateKey.size()) {
|
||||
return stateKey;
|
||||
}
|
||||
|
||||
return stateKey.substr(separator + 1u);
|
||||
}
|
||||
|
||||
std::string FormatFloat(float value) {
|
||||
std::ostringstream stream;
|
||||
stream.setf(std::ios::fixed, std::ios::floatfield);
|
||||
stream.precision(1);
|
||||
stream << value;
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
std::string FormatPoint(const UIPoint& point) {
|
||||
return "(" + FormatFloat(point.x) + ", " + FormatFloat(point.y) + ")";
|
||||
}
|
||||
|
||||
std::string FormatRect(const UIRect& rect) {
|
||||
return "(" + FormatFloat(rect.x) +
|
||||
", " + FormatFloat(rect.y) +
|
||||
", " + FormatFloat(rect.width) +
|
||||
", " + FormatFloat(rect.height) +
|
||||
")";
|
||||
}
|
||||
|
||||
std::int32_t MapVirtualKeyToUIKeyCode(WPARAM wParam) {
|
||||
switch (wParam) {
|
||||
case 'A': return static_cast<std::int32_t>(KeyCode::A);
|
||||
case 'B': return static_cast<std::int32_t>(KeyCode::B);
|
||||
case 'C': return static_cast<std::int32_t>(KeyCode::C);
|
||||
case 'D': return static_cast<std::int32_t>(KeyCode::D);
|
||||
case 'E': return static_cast<std::int32_t>(KeyCode::E);
|
||||
case 'F': return static_cast<std::int32_t>(KeyCode::F);
|
||||
case 'G': return static_cast<std::int32_t>(KeyCode::G);
|
||||
case 'H': return static_cast<std::int32_t>(KeyCode::H);
|
||||
case 'I': return static_cast<std::int32_t>(KeyCode::I);
|
||||
case 'J': return static_cast<std::int32_t>(KeyCode::J);
|
||||
case 'K': return static_cast<std::int32_t>(KeyCode::K);
|
||||
case 'L': return static_cast<std::int32_t>(KeyCode::L);
|
||||
case 'M': return static_cast<std::int32_t>(KeyCode::M);
|
||||
case 'N': return static_cast<std::int32_t>(KeyCode::N);
|
||||
case 'O': return static_cast<std::int32_t>(KeyCode::O);
|
||||
case 'P': return static_cast<std::int32_t>(KeyCode::P);
|
||||
case 'Q': return static_cast<std::int32_t>(KeyCode::Q);
|
||||
case 'R': return static_cast<std::int32_t>(KeyCode::R);
|
||||
case 'S': return static_cast<std::int32_t>(KeyCode::S);
|
||||
case 'T': return static_cast<std::int32_t>(KeyCode::T);
|
||||
case 'U': return static_cast<std::int32_t>(KeyCode::U);
|
||||
case 'V': return static_cast<std::int32_t>(KeyCode::V);
|
||||
case 'W': return static_cast<std::int32_t>(KeyCode::W);
|
||||
case 'X': return static_cast<std::int32_t>(KeyCode::X);
|
||||
case 'Y': return static_cast<std::int32_t>(KeyCode::Y);
|
||||
case 'Z': return static_cast<std::int32_t>(KeyCode::Z);
|
||||
case '0': return static_cast<std::int32_t>(KeyCode::Zero);
|
||||
case '1': return static_cast<std::int32_t>(KeyCode::One);
|
||||
case '2': return static_cast<std::int32_t>(KeyCode::Two);
|
||||
case '3': return static_cast<std::int32_t>(KeyCode::Three);
|
||||
case '4': return static_cast<std::int32_t>(KeyCode::Four);
|
||||
case '5': return static_cast<std::int32_t>(KeyCode::Five);
|
||||
case '6': return static_cast<std::int32_t>(KeyCode::Six);
|
||||
case '7': return static_cast<std::int32_t>(KeyCode::Seven);
|
||||
case '8': return static_cast<std::int32_t>(KeyCode::Eight);
|
||||
case '9': return static_cast<std::int32_t>(KeyCode::Nine);
|
||||
case VK_SPACE: return static_cast<std::int32_t>(KeyCode::Space);
|
||||
case VK_TAB: return static_cast<std::int32_t>(KeyCode::Tab);
|
||||
case VK_RETURN: return static_cast<std::int32_t>(KeyCode::Enter);
|
||||
case VK_ESCAPE: return static_cast<std::int32_t>(KeyCode::Escape);
|
||||
case VK_SHIFT: return static_cast<std::int32_t>(KeyCode::LeftShift);
|
||||
case VK_CONTROL: return static_cast<std::int32_t>(KeyCode::LeftCtrl);
|
||||
case VK_MENU: return static_cast<std::int32_t>(KeyCode::LeftAlt);
|
||||
case VK_UP: return static_cast<std::int32_t>(KeyCode::Up);
|
||||
case VK_DOWN: return static_cast<std::int32_t>(KeyCode::Down);
|
||||
case VK_LEFT: return static_cast<std::int32_t>(KeyCode::Left);
|
||||
case VK_RIGHT: return static_cast<std::int32_t>(KeyCode::Right);
|
||||
case VK_HOME: return static_cast<std::int32_t>(KeyCode::Home);
|
||||
case VK_END: return static_cast<std::int32_t>(KeyCode::End);
|
||||
case VK_PRIOR: return static_cast<std::int32_t>(KeyCode::PageUp);
|
||||
case VK_NEXT: return static_cast<std::int32_t>(KeyCode::PageDown);
|
||||
case VK_DELETE: return static_cast<std::int32_t>(KeyCode::Delete);
|
||||
case VK_BACK: return static_cast<std::int32_t>(KeyCode::Backspace);
|
||||
case VK_F1: return static_cast<std::int32_t>(KeyCode::F1);
|
||||
case VK_F2: return static_cast<std::int32_t>(KeyCode::F2);
|
||||
case VK_F3: return static_cast<std::int32_t>(KeyCode::F3);
|
||||
case VK_F4: return static_cast<std::int32_t>(KeyCode::F4);
|
||||
case VK_F5: return static_cast<std::int32_t>(KeyCode::F5);
|
||||
case VK_F6: return static_cast<std::int32_t>(KeyCode::F6);
|
||||
case VK_F7: return static_cast<std::int32_t>(KeyCode::F7);
|
||||
case VK_F8: return static_cast<std::int32_t>(KeyCode::F8);
|
||||
case VK_F9: return static_cast<std::int32_t>(KeyCode::F9);
|
||||
case VK_F10: return static_cast<std::int32_t>(KeyCode::F10);
|
||||
case VK_F11: return static_cast<std::int32_t>(KeyCode::F11);
|
||||
case VK_F12: return static_cast<std::int32_t>(KeyCode::F12);
|
||||
default: return static_cast<std::int32_t>(KeyCode::None);
|
||||
}
|
||||
}
|
||||
|
||||
bool IsRepeatKeyMessage(LPARAM lParam) {
|
||||
return (static_cast<unsigned long>(lParam) & (1ul << 30)) != 0ul;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Application::Application(std::string requestedScenarioId)
|
||||
: m_screenPlayer(m_documentHost)
|
||||
, m_requestedScenarioId(std::move(requestedScenarioId)) {
|
||||
}
|
||||
|
||||
int Application::Run(HINSTANCE hInstance, int nCmdShow) {
|
||||
if (!Initialize(hInstance, nCmdShow)) {
|
||||
Shutdown();
|
||||
return 1;
|
||||
}
|
||||
|
||||
MSG message = {};
|
||||
while (message.message != WM_QUIT) {
|
||||
if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
|
||||
TranslateMessage(&message);
|
||||
DispatchMessageW(&message);
|
||||
continue;
|
||||
}
|
||||
|
||||
RenderFrame();
|
||||
Sleep(8);
|
||||
}
|
||||
|
||||
Shutdown();
|
||||
return static_cast<int>(message.wParam);
|
||||
}
|
||||
|
||||
bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
|
||||
m_hInstance = hInstance;
|
||||
|
||||
WNDCLASSEXW windowClass = {};
|
||||
windowClass.cbSize = sizeof(windowClass);
|
||||
windowClass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
windowClass.lpfnWndProc = &Application::WndProc;
|
||||
windowClass.hInstance = hInstance;
|
||||
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
|
||||
windowClass.lpszClassName = kWindowClassName;
|
||||
|
||||
m_windowClassAtom = RegisterClassExW(&windowClass);
|
||||
if (m_windowClassAtom == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hwnd = CreateWindowExW(
|
||||
0,
|
||||
kWindowClassName,
|
||||
kWindowTitle,
|
||||
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
1440,
|
||||
900,
|
||||
nullptr,
|
||||
nullptr,
|
||||
hInstance,
|
||||
this);
|
||||
if (m_hwnd == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ShowWindow(m_hwnd, nCmdShow);
|
||||
UpdateWindow(m_hwnd);
|
||||
|
||||
if (!m_renderer.Initialize(m_hwnd)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_startTime = std::chrono::steady_clock::now();
|
||||
m_lastFrameTime = m_startTime;
|
||||
const CoreValidationScenario* initialScenario = m_requestedScenarioId.empty()
|
||||
? &GetDefaultCoreValidationScenario()
|
||||
: FindCoreValidationScenario(m_requestedScenarioId);
|
||||
if (initialScenario == nullptr) {
|
||||
initialScenario = &GetDefaultCoreValidationScenario();
|
||||
}
|
||||
m_autoScreenshot.Initialize(initialScenario->captureRootPath);
|
||||
LoadStructuredScreen("startup");
|
||||
return true;
|
||||
}
|
||||
|
||||
void Application::Shutdown() {
|
||||
m_autoScreenshot.Shutdown();
|
||||
m_screenPlayer.Unload();
|
||||
m_trackedFiles.clear();
|
||||
m_screenAsset = {};
|
||||
m_useStructuredScreen = false;
|
||||
m_runtimeStatus.clear();
|
||||
m_runtimeError.clear();
|
||||
m_frameIndex = 0;
|
||||
|
||||
m_renderer.Shutdown();
|
||||
|
||||
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
|
||||
DestroyWindow(m_hwnd);
|
||||
}
|
||||
m_hwnd = nullptr;
|
||||
|
||||
if (m_windowClassAtom != 0 && m_hInstance != nullptr) {
|
||||
UnregisterClassW(kWindowClassName, m_hInstance);
|
||||
m_windowClassAtom = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::RenderFrame() {
|
||||
if (m_hwnd == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RECT clientRect = {};
|
||||
GetClientRect(m_hwnd, &clientRect);
|
||||
const float width = static_cast<float>((std::max)(clientRect.right - clientRect.left, 1L));
|
||||
const float height = static_cast<float>((std::max)(clientRect.bottom - clientRect.top, 1L));
|
||||
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
double deltaTimeSeconds = std::chrono::duration<double>(now - m_lastFrameTime).count();
|
||||
if (deltaTimeSeconds <= 0.0) {
|
||||
deltaTimeSeconds = 1.0 / 60.0;
|
||||
}
|
||||
m_lastFrameTime = now;
|
||||
|
||||
RefreshStructuredScreen();
|
||||
std::vector<UIInputEvent> frameEvents = std::move(m_pendingInputEvents);
|
||||
m_pendingInputEvents.clear();
|
||||
|
||||
UIDrawData drawData = {};
|
||||
if (m_useStructuredScreen && m_screenPlayer.IsLoaded()) {
|
||||
UIScreenFrameInput input = {};
|
||||
input.viewportRect = UIRect(0.0f, 0.0f, width, height);
|
||||
input.events = std::move(frameEvents);
|
||||
input.deltaTimeSeconds = deltaTimeSeconds;
|
||||
input.frameIndex = ++m_frameIndex;
|
||||
input.focused = GetForegroundWindow() == m_hwnd;
|
||||
|
||||
const auto& frame = m_screenPlayer.Update(input);
|
||||
for (const auto& drawList : frame.drawData.GetDrawLists()) {
|
||||
drawData.AddDrawList(drawList);
|
||||
}
|
||||
|
||||
m_runtimeStatus = m_activeScenario != nullptr
|
||||
? m_activeScenario->displayName
|
||||
: "Core UI Validation";
|
||||
m_runtimeError = frame.errorMessage;
|
||||
}
|
||||
|
||||
if (drawData.Empty()) {
|
||||
m_runtimeStatus = "Core UI Validation | Load Error";
|
||||
if (m_runtimeError.empty() && !m_screenPlayer.IsLoaded()) {
|
||||
m_runtimeError = m_screenPlayer.GetLastError();
|
||||
}
|
||||
}
|
||||
|
||||
AppendRuntimeOverlay(drawData, width, height);
|
||||
|
||||
const bool framePresented = m_renderer.Render(drawData);
|
||||
m_autoScreenshot.CaptureIfRequested(
|
||||
m_renderer,
|
||||
drawData,
|
||||
static_cast<unsigned int>(width),
|
||||
static_cast<unsigned int>(height),
|
||||
framePresented);
|
||||
}
|
||||
|
||||
void Application::OnResize(UINT width, UINT height) {
|
||||
if (width == 0 || height == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_renderer.Resize(width, height);
|
||||
}
|
||||
|
||||
void Application::QueuePointerEvent(UIInputEventType type, UIPointerButton button, WPARAM wParam, LPARAM lParam) {
|
||||
UIInputEvent event = {};
|
||||
event.type = type;
|
||||
event.pointerButton = button;
|
||||
event.position = UIPoint(
|
||||
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<size_t>(wParam));
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
void Application::QueuePointerLeaveEvent() {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerLeave;
|
||||
if (m_hwnd != nullptr) {
|
||||
POINT clientPoint = {};
|
||||
GetCursorPos(&clientPoint);
|
||||
ScreenToClient(m_hwnd, &clientPoint);
|
||||
event.position = UIPoint(static_cast<float>(clientPoint.x), static_cast<float>(clientPoint.y));
|
||||
}
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
void Application::QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam) {
|
||||
if (m_hwnd == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
POINT screenPoint = {
|
||||
GET_X_LPARAM(lParam),
|
||||
GET_Y_LPARAM(lParam)
|
||||
};
|
||||
ScreenToClient(m_hwnd, &screenPoint);
|
||||
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerWheel;
|
||||
event.position = UIPoint(static_cast<float>(screenPoint.x), static_cast<float>(screenPoint.y));
|
||||
event.wheelDelta = static_cast<float>(wheelDelta);
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<size_t>(wParam));
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
void Application::QueueKeyEvent(UIInputEventType type, WPARAM wParam, LPARAM lParam) {
|
||||
UIInputEvent event = {};
|
||||
event.type = type;
|
||||
event.keyCode = MapVirtualKeyToUIKeyCode(wParam);
|
||||
event.modifiers = m_inputModifierTracker.ApplyKeyMessage(type, wParam, lParam);
|
||||
event.repeat = IsRepeatKeyMessage(lParam);
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
void Application::QueueCharacterEvent(WPARAM wParam, LPARAM) {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::Character;
|
||||
event.character = static_cast<std::uint32_t>(wParam);
|
||||
event.modifiers = m_inputModifierTracker.GetCurrentModifiers();
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
void Application::QueueWindowFocusEvent(UIInputEventType type) {
|
||||
UIInputEvent event = {};
|
||||
event.type = type;
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
bool Application::LoadStructuredScreen(const char* triggerReason) {
|
||||
(void)triggerReason;
|
||||
std::string scenarioLoadWarning = {};
|
||||
const CoreValidationScenario* scenario = m_requestedScenarioId.empty()
|
||||
? &GetDefaultCoreValidationScenario()
|
||||
: FindCoreValidationScenario(m_requestedScenarioId);
|
||||
if (scenario == nullptr) {
|
||||
scenario = &GetDefaultCoreValidationScenario();
|
||||
scenarioLoadWarning = "Unknown validation scenario: " + m_requestedScenarioId;
|
||||
}
|
||||
|
||||
m_activeScenario = scenario;
|
||||
m_screenAsset = {};
|
||||
m_screenAsset.screenId = scenario->id;
|
||||
m_screenAsset.documentPath = scenario->documentPath.string();
|
||||
m_screenAsset.themePath = scenario->themePath.string();
|
||||
|
||||
const bool loaded = m_screenPlayer.Load(m_screenAsset);
|
||||
m_useStructuredScreen = loaded;
|
||||
m_runtimeStatus = loaded ? scenario->displayName : "Core UI Validation | Load Error";
|
||||
m_runtimeError = loaded
|
||||
? scenarioLoadWarning
|
||||
: (scenarioLoadWarning.empty()
|
||||
? m_screenPlayer.GetLastError()
|
||||
: scenarioLoadWarning + " | " + m_screenPlayer.GetLastError());
|
||||
RebuildTrackedFileStates();
|
||||
return loaded;
|
||||
}
|
||||
|
||||
void Application::RefreshStructuredScreen() {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (m_lastReloadPollTime.time_since_epoch().count() != 0 &&
|
||||
now - m_lastReloadPollTime < kReloadPollInterval) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_lastReloadPollTime = now;
|
||||
if (DetectTrackedFileChange()) {
|
||||
LoadStructuredScreen("reload");
|
||||
}
|
||||
}
|
||||
|
||||
void Application::RebuildTrackedFileStates() {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
m_trackedFiles.clear();
|
||||
std::unordered_set<std::string> seenPaths = {};
|
||||
std::error_code errorCode = {};
|
||||
|
||||
auto appendTrackedPath = [&](const std::string& rawPath) {
|
||||
if (rawPath.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const fs::path normalizedPath = fs::path(rawPath).lexically_normal();
|
||||
const std::string key = normalizedPath.string();
|
||||
if (!seenPaths.insert(key).second) {
|
||||
return;
|
||||
}
|
||||
|
||||
TrackedFileState state = {};
|
||||
state.path = normalizedPath;
|
||||
state.exists = fs::exists(normalizedPath, errorCode);
|
||||
errorCode.clear();
|
||||
if (state.exists) {
|
||||
state.writeTime = fs::last_write_time(normalizedPath, errorCode);
|
||||
errorCode.clear();
|
||||
}
|
||||
m_trackedFiles.push_back(std::move(state));
|
||||
};
|
||||
|
||||
appendTrackedPath(m_screenAsset.documentPath);
|
||||
appendTrackedPath(m_screenAsset.themePath);
|
||||
|
||||
if (const auto* document = m_screenPlayer.GetDocument(); document != nullptr) {
|
||||
for (const std::string& dependency : document->dependencies) {
|
||||
appendTrackedPath(dependency);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::DetectTrackedFileChange() const {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
std::error_code errorCode = {};
|
||||
for (const TrackedFileState& trackedFile : m_trackedFiles) {
|
||||
const bool existsNow = fs::exists(trackedFile.path, errorCode);
|
||||
errorCode.clear();
|
||||
if (existsNow != trackedFile.exists) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!existsNow) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto writeTimeNow = fs::last_write_time(trackedFile.path, errorCode);
|
||||
errorCode.clear();
|
||||
if (writeTimeNow != trackedFile.writeTime) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float height) const {
|
||||
const bool authoredMode = m_useStructuredScreen && m_screenPlayer.IsLoaded();
|
||||
const float panelWidth = authoredMode ? 460.0f : 360.0f;
|
||||
std::vector<std::string> detailLines = {};
|
||||
detailLines.push_back(
|
||||
authoredMode
|
||||
? "Hot reload watches authored UI resources."
|
||||
: "Authored validation scene failed to load.");
|
||||
if (m_activeScenario != nullptr) {
|
||||
detailLines.push_back("Scenario: " + m_activeScenario->id);
|
||||
}
|
||||
|
||||
if (authoredMode) {
|
||||
const auto& inputDebug = m_documentHost.GetInputDebugSnapshot();
|
||||
const auto& scrollDebug = m_documentHost.GetScrollDebugSnapshot();
|
||||
detailLines.push_back(
|
||||
"Hover | Focus: " +
|
||||
ExtractStateKeyTail(inputDebug.hoveredStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.focusedStateKey));
|
||||
detailLines.push_back(
|
||||
"Active | Capture: " +
|
||||
ExtractStateKeyTail(inputDebug.activeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.captureStateKey));
|
||||
detailLines.push_back(
|
||||
"Scope W/P/Wg: " +
|
||||
ExtractStateKeyTail(inputDebug.windowScopeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.panelScopeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.widgetScopeStateKey));
|
||||
detailLines.push_back(
|
||||
std::string("Text input: ") +
|
||||
(inputDebug.textInputActive ? "active" : "idle"));
|
||||
if (!inputDebug.recentShortcutCommandId.empty()) {
|
||||
detailLines.push_back(
|
||||
"Recent shortcut: " +
|
||||
inputDebug.recentShortcutScope +
|
||||
" -> " +
|
||||
inputDebug.recentShortcutCommandId);
|
||||
detailLines.push_back(
|
||||
std::string("Recent shortcut state: ") +
|
||||
(inputDebug.recentShortcutHandled
|
||||
? "handled"
|
||||
: (inputDebug.recentShortcutSuppressed ? "suppressed" : "observed")) +
|
||||
" @ " +
|
||||
ExtractStateKeyTail(inputDebug.recentShortcutOwnerStateKey));
|
||||
} else {
|
||||
detailLines.push_back("Recent shortcut: none");
|
||||
}
|
||||
if (!inputDebug.lastEventType.empty()) {
|
||||
const std::string eventPosition = inputDebug.lastEventType == "KeyDown" ||
|
||||
inputDebug.lastEventType == "KeyUp" ||
|
||||
inputDebug.lastEventType == "Character" ||
|
||||
inputDebug.lastEventType == "FocusGained" ||
|
||||
inputDebug.lastEventType == "FocusLost"
|
||||
? std::string()
|
||||
: " at " + FormatPoint(inputDebug.pointerPosition);
|
||||
detailLines.push_back(
|
||||
"Last input: " +
|
||||
inputDebug.lastEventType +
|
||||
eventPosition);
|
||||
detailLines.push_back(
|
||||
"Route: " +
|
||||
inputDebug.lastTargetKind +
|
||||
" -> " +
|
||||
ExtractStateKeyTail(inputDebug.lastTargetStateKey));
|
||||
if (!inputDebug.lastShortcutCommandId.empty()) {
|
||||
detailLines.push_back(
|
||||
"Shortcut: " +
|
||||
inputDebug.lastShortcutScope +
|
||||
" -> " +
|
||||
inputDebug.lastShortcutCommandId);
|
||||
detailLines.push_back(
|
||||
std::string("Shortcut state: ") +
|
||||
(inputDebug.lastShortcutHandled
|
||||
? "handled"
|
||||
: (inputDebug.lastShortcutSuppressed ? "suppressed" : "observed")) +
|
||||
" @ " +
|
||||
ExtractStateKeyTail(inputDebug.lastShortcutOwnerStateKey));
|
||||
}
|
||||
detailLines.push_back(
|
||||
"Last event result: " +
|
||||
(inputDebug.lastResult.empty() ? std::string("n/a") : inputDebug.lastResult));
|
||||
}
|
||||
detailLines.push_back(
|
||||
"Scroll target | Primary: " +
|
||||
ExtractStateKeyTail(scrollDebug.lastTargetStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(scrollDebug.primaryTargetStateKey));
|
||||
detailLines.push_back(
|
||||
"Scroll offset B/A: " +
|
||||
FormatFloat(scrollDebug.lastOffsetBefore) +
|
||||
" -> " +
|
||||
FormatFloat(scrollDebug.lastOffsetAfter) +
|
||||
" | overflow " +
|
||||
FormatFloat(scrollDebug.lastOverflow));
|
||||
detailLines.push_back(
|
||||
"Scroll H/T: " +
|
||||
std::to_string(scrollDebug.handledWheelEventCount) +
|
||||
"/" +
|
||||
std::to_string(scrollDebug.totalWheelEventCount) +
|
||||
" | " +
|
||||
(scrollDebug.lastResult.empty() ? std::string("n/a") : scrollDebug.lastResult));
|
||||
}
|
||||
|
||||
if (m_autoScreenshot.HasPendingCapture()) {
|
||||
detailLines.push_back("Shot pending...");
|
||||
} else if (!m_autoScreenshot.GetLastCaptureSummary().empty()) {
|
||||
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureSummary(), 78u));
|
||||
} else {
|
||||
detailLines.push_back("Screenshots: F12 -> current scenario captures/");
|
||||
}
|
||||
|
||||
if (!m_runtimeError.empty()) {
|
||||
detailLines.push_back(TruncateText(m_runtimeError, 78u));
|
||||
} else if (!m_autoScreenshot.GetLastCaptureError().empty()) {
|
||||
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureError(), 78u));
|
||||
} else if (!authoredMode) {
|
||||
detailLines.push_back("No fallback sandbox is rendered in this host.");
|
||||
}
|
||||
|
||||
const float panelHeight = 38.0f + static_cast<float>(detailLines.size()) * 18.0f;
|
||||
const UIRect panelRect(width - panelWidth - 16.0f, height - panelHeight - 42.0f, panelWidth, panelHeight);
|
||||
|
||||
UIDrawList& overlay = drawData.EmplaceDrawList("Core UI Validation Overlay");
|
||||
overlay.AddFilledRect(panelRect, kOverlayBgColor, 10.0f);
|
||||
overlay.AddRectOutline(panelRect, kOverlayBorderColor, 1.0f, 10.0f);
|
||||
overlay.AddFilledRect(
|
||||
UIRect(panelRect.x + 12.0f, panelRect.y + 14.0f, 8.0f, 8.0f),
|
||||
authoredMode ? kOverlaySuccess : kOverlayFallback,
|
||||
4.0f);
|
||||
overlay.AddText(
|
||||
UIPoint(panelRect.x + 28.0f, panelRect.y + 10.0f),
|
||||
m_runtimeStatus.empty() ? "Core UI Validation" : m_runtimeStatus,
|
||||
kOverlayTextPrimary,
|
||||
14.0f);
|
||||
|
||||
float detailY = panelRect.y + 30.0f;
|
||||
for (std::size_t index = 0; index < detailLines.size(); ++index) {
|
||||
const bool lastLine = index + 1u == detailLines.size();
|
||||
overlay.AddText(
|
||||
UIPoint(panelRect.x + 28.0f, detailY),
|
||||
detailLines[index],
|
||||
lastLine && (!m_runtimeError.empty() || !m_autoScreenshot.GetLastCaptureError().empty())
|
||||
? kOverlayFallback
|
||||
: kOverlayTextMuted,
|
||||
12.0f);
|
||||
detailY += 18.0f;
|
||||
}
|
||||
}
|
||||
|
||||
std::filesystem::path Application::ResolveRepoRelativePath(const char* relativePath) {
|
||||
return (GetRepoRootPath() / relativePath).lexically_normal();
|
||||
}
|
||||
|
||||
LRESULT CALLBACK Application::WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
||||
if (message == WM_NCCREATE) {
|
||||
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
|
||||
auto* application = reinterpret_cast<Application*>(createStruct->lpCreateParams);
|
||||
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(application));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
Application* application = GetApplicationFromWindow(hwnd);
|
||||
switch (message) {
|
||||
case WM_SIZE:
|
||||
if (application != nullptr && wParam != SIZE_MINIMIZED) {
|
||||
application->OnResize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
|
||||
}
|
||||
return 0;
|
||||
case WM_PAINT:
|
||||
if (application != nullptr) {
|
||||
PAINTSTRUCT paintStruct = {};
|
||||
BeginPaint(hwnd, &paintStruct);
|
||||
application->RenderFrame();
|
||||
EndPaint(hwnd, &paintStruct);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
if (application != nullptr) {
|
||||
if (!application->m_trackingMouseLeave) {
|
||||
TRACKMOUSEEVENT trackMouseEvent = {};
|
||||
trackMouseEvent.cbSize = sizeof(trackMouseEvent);
|
||||
trackMouseEvent.dwFlags = TME_LEAVE;
|
||||
trackMouseEvent.hwndTrack = hwnd;
|
||||
if (TrackMouseEvent(&trackMouseEvent)) {
|
||||
application->m_trackingMouseLeave = true;
|
||||
}
|
||||
}
|
||||
application->QueuePointerEvent(UIInputEventType::PointerMove, UIPointerButton::None, wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_MOUSELEAVE:
|
||||
if (application != nullptr) {
|
||||
application->m_trackingMouseLeave = false;
|
||||
application->QueuePointerLeaveEvent();
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
if (application != nullptr) {
|
||||
SetFocus(hwnd);
|
||||
SetCapture(hwnd);
|
||||
application->QueuePointerEvent(UIInputEventType::PointerButtonDown, UIPointerButton::Left, wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
if (application != nullptr) {
|
||||
if (GetCapture() == hwnd) {
|
||||
ReleaseCapture();
|
||||
}
|
||||
application->QueuePointerEvent(UIInputEventType::PointerButtonUp, UIPointerButton::Left, wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_MOUSEWHEEL:
|
||||
if (application != nullptr) {
|
||||
application->QueuePointerWheelEvent(GET_WHEEL_DELTA_WPARAM(wParam), wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_SETFOCUS:
|
||||
if (application != nullptr) {
|
||||
application->m_inputModifierTracker.SyncFromSystemState();
|
||||
application->QueueWindowFocusEvent(UIInputEventType::FocusGained);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_KILLFOCUS:
|
||||
if (application != nullptr) {
|
||||
application->m_inputModifierTracker.Reset();
|
||||
application->QueueWindowFocusEvent(UIInputEventType::FocusLost);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_KEYDOWN:
|
||||
case WM_SYSKEYDOWN:
|
||||
if (application != nullptr) {
|
||||
if (wParam == VK_F12) {
|
||||
application->m_autoScreenshot.RequestCapture("manual_f12");
|
||||
}
|
||||
application->QueueKeyEvent(UIInputEventType::KeyDown, wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_KEYUP:
|
||||
case WM_SYSKEYUP:
|
||||
if (application != nullptr) {
|
||||
application->QueueKeyEvent(UIInputEventType::KeyUp, wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_CHAR:
|
||||
if (application != nullptr) {
|
||||
application->QueueCharacterEvent(wParam, lParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_ERASEBKGND:
|
||||
return 1;
|
||||
case WM_DESTROY:
|
||||
if (application != nullptr) {
|
||||
application->m_hwnd = nullptr;
|
||||
}
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProcW(hwnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
int RunCoreUIValidationApp(HINSTANCE hInstance, int nCmdShow, std::string requestedScenarioId) {
|
||||
Application application(std::move(requestedScenarioId));
|
||||
return application.Run(hInstance, nCmdShow);
|
||||
}
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI
|
||||
83
tests/UI/Core/integration/shared/src/Application.h
Normal file
83
tests/UI/Core/integration/shared/src/Application.h
Normal file
@@ -0,0 +1,83 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include "AutoScreenshot.h"
|
||||
#include "CoreValidationScenario.h"
|
||||
#include "InputModifierTracker.h"
|
||||
#include "NativeRenderer.h"
|
||||
|
||||
#include <XCEngine/UI/Runtime/UIScreenDocumentHost.h>
|
||||
#include <XCEngine/UI/Runtime/UIScreenPlayer.h>
|
||||
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI {
|
||||
|
||||
class Application {
|
||||
public:
|
||||
explicit Application(std::string requestedScenarioId = {});
|
||||
|
||||
int Run(HINSTANCE hInstance, int nCmdShow);
|
||||
|
||||
private:
|
||||
struct TrackedFileState {
|
||||
std::filesystem::path path = {};
|
||||
std::filesystem::file_time_type writeTime = {};
|
||||
bool exists = false;
|
||||
};
|
||||
|
||||
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
bool Initialize(HINSTANCE hInstance, int nCmdShow);
|
||||
void Shutdown();
|
||||
void RenderFrame();
|
||||
void OnResize(UINT width, UINT height);
|
||||
void QueuePointerEvent(::XCEngine::UI::UIInputEventType type, ::XCEngine::UI::UIPointerButton button, WPARAM wParam, LPARAM lParam);
|
||||
void QueuePointerLeaveEvent();
|
||||
void QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam);
|
||||
void QueueKeyEvent(::XCEngine::UI::UIInputEventType type, WPARAM wParam, LPARAM lParam);
|
||||
void QueueCharacterEvent(WPARAM wParam, LPARAM lParam);
|
||||
void QueueWindowFocusEvent(::XCEngine::UI::UIInputEventType type);
|
||||
bool LoadStructuredScreen(const char* triggerReason);
|
||||
void RefreshStructuredScreen();
|
||||
void RebuildTrackedFileStates();
|
||||
bool DetectTrackedFileChange() const;
|
||||
void AppendRuntimeOverlay(::XCEngine::UI::UIDrawData& drawData, float width, float height) const;
|
||||
static std::filesystem::path ResolveRepoRelativePath(const char* relativePath);
|
||||
|
||||
HWND m_hwnd = nullptr;
|
||||
HINSTANCE m_hInstance = nullptr;
|
||||
ATOM m_windowClassAtom = 0;
|
||||
Host::NativeRenderer m_renderer;
|
||||
Host::AutoScreenshotController m_autoScreenshot;
|
||||
::XCEngine::UI::Runtime::UIDocumentScreenHost m_documentHost;
|
||||
::XCEngine::UI::Runtime::UIScreenPlayer m_screenPlayer;
|
||||
::XCEngine::UI::Runtime::UIScreenAsset m_screenAsset = {};
|
||||
const CoreValidationScenario* m_activeScenario = nullptr;
|
||||
std::string m_requestedScenarioId = {};
|
||||
std::vector<TrackedFileState> m_trackedFiles = {};
|
||||
std::chrono::steady_clock::time_point m_startTime = {};
|
||||
std::chrono::steady_clock::time_point m_lastFrameTime = {};
|
||||
std::chrono::steady_clock::time_point m_lastReloadPollTime = {};
|
||||
std::uint64_t m_frameIndex = 0;
|
||||
std::vector<::XCEngine::UI::UIInputEvent> m_pendingInputEvents = {};
|
||||
Host::InputModifierTracker m_inputModifierTracker = {};
|
||||
bool m_trackingMouseLeave = false;
|
||||
bool m_useStructuredScreen = false;
|
||||
std::string m_runtimeStatus = {};
|
||||
std::string m_runtimeError = {};
|
||||
};
|
||||
|
||||
int RunCoreUIValidationApp(HINSTANCE hInstance, int nCmdShow, std::string requestedScenarioId = {});
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI
|
||||
165
tests/UI/Core/integration/shared/src/AutoScreenshot.cpp
Normal file
165
tests/UI/Core/integration/shared/src/AutoScreenshot.cpp
Normal file
@@ -0,0 +1,165 @@
|
||||
#include "AutoScreenshot.h"
|
||||
|
||||
#include "NativeRenderer.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cctype>
|
||||
#include <cstdio>
|
||||
#include <sstream>
|
||||
#include <system_error>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI::Host {
|
||||
|
||||
void AutoScreenshotController::Initialize(const std::filesystem::path& captureRoot) {
|
||||
m_captureRoot = captureRoot.lexically_normal();
|
||||
m_historyRoot = (m_captureRoot / "history").lexically_normal();
|
||||
m_latestCapturePath = (m_captureRoot / "latest.png").lexically_normal();
|
||||
m_captureCount = 0;
|
||||
m_capturePending = false;
|
||||
m_pendingReason.clear();
|
||||
m_lastCaptureSummary.clear();
|
||||
m_lastCaptureError.clear();
|
||||
}
|
||||
|
||||
void AutoScreenshotController::Shutdown() {
|
||||
m_capturePending = false;
|
||||
m_pendingReason.clear();
|
||||
}
|
||||
|
||||
void AutoScreenshotController::RequestCapture(std::string reason) {
|
||||
m_pendingReason = reason.empty() ? "capture" : std::move(reason);
|
||||
m_capturePending = true;
|
||||
}
|
||||
|
||||
void AutoScreenshotController::CaptureIfRequested(
|
||||
NativeRenderer& renderer,
|
||||
const ::XCEngine::UI::UIDrawData& drawData,
|
||||
unsigned int width,
|
||||
unsigned int height,
|
||||
bool framePresented) {
|
||||
if (!m_capturePending || !framePresented || drawData.Empty() || width == 0u || height == 0u) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::error_code errorCode = {};
|
||||
std::filesystem::create_directories(m_captureRoot, errorCode);
|
||||
if (errorCode) {
|
||||
m_lastCaptureError = "Failed to create screenshot directory: " + m_captureRoot.string();
|
||||
m_lastCaptureSummary = "AutoShot failed";
|
||||
m_capturePending = false;
|
||||
return;
|
||||
}
|
||||
|
||||
std::filesystem::create_directories(m_historyRoot, errorCode);
|
||||
if (errorCode) {
|
||||
m_lastCaptureError = "Failed to create screenshot directory: " + m_historyRoot.string();
|
||||
m_lastCaptureSummary = "AutoShot failed";
|
||||
m_capturePending = false;
|
||||
return;
|
||||
}
|
||||
|
||||
std::string captureError = {};
|
||||
const std::filesystem::path historyPath = BuildHistoryCapturePath(m_pendingReason);
|
||||
if (!renderer.CaptureToPng(drawData, width, height, historyPath, captureError)) {
|
||||
m_lastCaptureError = std::move(captureError);
|
||||
m_lastCaptureSummary = "AutoShot failed";
|
||||
m_capturePending = false;
|
||||
return;
|
||||
}
|
||||
|
||||
errorCode.clear();
|
||||
std::filesystem::copy_file(
|
||||
historyPath,
|
||||
m_latestCapturePath,
|
||||
std::filesystem::copy_options::overwrite_existing,
|
||||
errorCode);
|
||||
if (errorCode) {
|
||||
m_lastCaptureError = "Failed to update latest screenshot: " + m_latestCapturePath.string();
|
||||
m_lastCaptureSummary = "AutoShot failed";
|
||||
m_capturePending = false;
|
||||
return;
|
||||
}
|
||||
|
||||
++m_captureCount;
|
||||
m_lastCaptureError.clear();
|
||||
m_lastCaptureSummary = "Shot: latest.png | " + historyPath.filename().string();
|
||||
m_capturePending = false;
|
||||
m_pendingReason.clear();
|
||||
}
|
||||
|
||||
bool AutoScreenshotController::HasPendingCapture() const {
|
||||
return m_capturePending;
|
||||
}
|
||||
|
||||
const std::filesystem::path& AutoScreenshotController::GetLatestCapturePath() const {
|
||||
return m_latestCapturePath;
|
||||
}
|
||||
|
||||
const std::string& AutoScreenshotController::GetLastCaptureSummary() const {
|
||||
return m_lastCaptureSummary;
|
||||
}
|
||||
|
||||
const std::string& AutoScreenshotController::GetLastCaptureError() const {
|
||||
return m_lastCaptureError;
|
||||
}
|
||||
|
||||
std::filesystem::path AutoScreenshotController::BuildHistoryCapturePath(std::string_view reason) const {
|
||||
std::ostringstream filename;
|
||||
filename << BuildTimestampString()
|
||||
<< '_'
|
||||
<< (m_captureCount + 1u)
|
||||
<< '_'
|
||||
<< SanitizeReason(reason)
|
||||
<< ".png";
|
||||
return (m_historyRoot / filename.str()).lexically_normal();
|
||||
}
|
||||
|
||||
std::string AutoScreenshotController::BuildTimestampString() {
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
const std::time_t currentTime = std::chrono::system_clock::to_time_t(now);
|
||||
std::tm localTime = {};
|
||||
localtime_s(&localTime, ¤tTime);
|
||||
|
||||
char buffer[32] = {};
|
||||
std::snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"%04d%02d%02d_%02d%02d%02d",
|
||||
localTime.tm_year + 1900,
|
||||
localTime.tm_mon + 1,
|
||||
localTime.tm_mday,
|
||||
localTime.tm_hour,
|
||||
localTime.tm_min,
|
||||
localTime.tm_sec);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::string AutoScreenshotController::SanitizeReason(std::string_view reason) {
|
||||
std::string sanitized = {};
|
||||
sanitized.reserve(reason.size());
|
||||
|
||||
bool lastWasSeparator = false;
|
||||
for (const unsigned char value : reason) {
|
||||
if (std::isalnum(value)) {
|
||||
sanitized.push_back(static_cast<char>(std::tolower(value)));
|
||||
lastWasSeparator = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!lastWasSeparator) {
|
||||
sanitized.push_back('_');
|
||||
lastWasSeparator = true;
|
||||
}
|
||||
}
|
||||
|
||||
while (!sanitized.empty() && sanitized.front() == '_') {
|
||||
sanitized.erase(sanitized.begin());
|
||||
}
|
||||
while (!sanitized.empty() && sanitized.back() == '_') {
|
||||
sanitized.pop_back();
|
||||
}
|
||||
|
||||
return sanitized.empty() ? "capture" : sanitized;
|
||||
}
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI::Host
|
||||
52
tests/UI/Core/integration/shared/src/AutoScreenshot.h
Normal file
52
tests/UI/Core/integration/shared/src/AutoScreenshot.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include <XCEngine/UI/DrawData.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI::Host {
|
||||
|
||||
class NativeRenderer;
|
||||
|
||||
class AutoScreenshotController {
|
||||
public:
|
||||
void Initialize(const std::filesystem::path& captureRoot);
|
||||
void Shutdown();
|
||||
|
||||
void RequestCapture(std::string reason);
|
||||
void CaptureIfRequested(
|
||||
NativeRenderer& renderer,
|
||||
const ::XCEngine::UI::UIDrawData& drawData,
|
||||
unsigned int width,
|
||||
unsigned int height,
|
||||
bool framePresented);
|
||||
|
||||
bool HasPendingCapture() const;
|
||||
const std::filesystem::path& GetLatestCapturePath() const;
|
||||
const std::string& GetLastCaptureSummary() const;
|
||||
const std::string& GetLastCaptureError() const;
|
||||
|
||||
private:
|
||||
std::filesystem::path BuildHistoryCapturePath(std::string_view reason) const;
|
||||
|
||||
static std::string BuildTimestampString();
|
||||
static std::string SanitizeReason(std::string_view reason);
|
||||
|
||||
std::filesystem::path m_captureRoot = {};
|
||||
std::filesystem::path m_historyRoot = {};
|
||||
std::filesystem::path m_latestCapturePath = {};
|
||||
std::string m_pendingReason = {};
|
||||
std::string m_lastCaptureSummary = {};
|
||||
std::string m_lastCaptureError = {};
|
||||
std::uint64_t m_captureCount = 0;
|
||||
bool m_capturePending = false;
|
||||
};
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI::Host
|
||||
130
tests/UI/Core/integration/shared/src/CoreValidationScenario.cpp
Normal file
130
tests/UI/Core/integration/shared/src/CoreValidationScenario.cpp
Normal file
@@ -0,0 +1,130 @@
|
||||
#include "CoreValidationScenario.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
#ifndef XCENGINE_CORE_UI_TESTS_REPO_ROOT
|
||||
#define XCENGINE_CORE_UI_TESTS_REPO_ROOT "."
|
||||
#endif
|
||||
|
||||
namespace XCEngine::Tests::CoreUI {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
fs::path RepoRootPath() {
|
||||
std::string root = XCENGINE_CORE_UI_TESTS_REPO_ROOT;
|
||||
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||
root = root.substr(1u, root.size() - 2u);
|
||||
}
|
||||
return fs::path(root).lexically_normal();
|
||||
}
|
||||
|
||||
fs::path RepoRelative(const char* relativePath) {
|
||||
return (RepoRootPath() / relativePath).lexically_normal();
|
||||
}
|
||||
|
||||
const std::array<CoreValidationScenario, 9>& GetCoreValidationScenarios() {
|
||||
static const std::array<CoreValidationScenario, 9> scenarios = { {
|
||||
{
|
||||
"core.input.keyboard_focus",
|
||||
UIValidationDomain::Core,
|
||||
"input",
|
||||
"Core Input | Keyboard Focus",
|
||||
RepoRelative("tests/UI/Core/integration/input/keyboard_focus/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/input/keyboard_focus/captures")
|
||||
},
|
||||
{
|
||||
"core.input.pointer_states",
|
||||
UIValidationDomain::Core,
|
||||
"input",
|
||||
"Core Input | Pointer States",
|
||||
RepoRelative("tests/UI/Core/integration/input/pointer_states/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/input/pointer_states/captures")
|
||||
},
|
||||
{
|
||||
"core.input.scroll_view",
|
||||
UIValidationDomain::Core,
|
||||
"input",
|
||||
"Core Input | Scroll View",
|
||||
RepoRelative("tests/UI/Core/integration/input/scroll_view/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/input/scroll_view/captures")
|
||||
},
|
||||
{
|
||||
"core.input.shortcut_scope",
|
||||
UIValidationDomain::Core,
|
||||
"input",
|
||||
"Core Input | Shortcut Scope",
|
||||
RepoRelative("tests/UI/Core/integration/input/shortcut_scope/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/input/shortcut_scope/captures")
|
||||
},
|
||||
{
|
||||
"core.layout.splitter_resize",
|
||||
UIValidationDomain::Core,
|
||||
"layout",
|
||||
"Core Layout | Splitter Resize",
|
||||
RepoRelative("tests/UI/Core/integration/layout/splitter_resize/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/layout/splitter_resize/captures")
|
||||
},
|
||||
{
|
||||
"core.layout.tab_strip_selection",
|
||||
UIValidationDomain::Core,
|
||||
"layout",
|
||||
"Core Layout | TabStrip Selection",
|
||||
RepoRelative("tests/UI/Core/integration/layout/tab_strip_selection/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/layout/tab_strip_selection/captures")
|
||||
},
|
||||
{
|
||||
"core.layout.workspace_compose",
|
||||
UIValidationDomain::Core,
|
||||
"layout",
|
||||
"Core Layout | Workspace Compose",
|
||||
RepoRelative("tests/UI/Core/integration/layout/workspace_compose/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/layout/workspace_compose/captures")
|
||||
},
|
||||
{
|
||||
"core.style.theme_tokens",
|
||||
UIValidationDomain::Core,
|
||||
"style",
|
||||
"Core Style | Theme Tokens",
|
||||
RepoRelative("tests/UI/Core/integration/style/theme_tokens/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/style/theme_tokens/captures")
|
||||
},
|
||||
{
|
||||
"core.text.utf8_focus_surface",
|
||||
UIValidationDomain::Core,
|
||||
"text",
|
||||
"Core Text | UTF-8 Focus Surface",
|
||||
RepoRelative("tests/UI/Core/integration/text/utf8_focus_surface/View.xcui"),
|
||||
RepoRelative("tests/UI/Core/integration/shared/themes/core_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Core/integration/text/utf8_focus_surface/captures")
|
||||
}
|
||||
} };
|
||||
return scenarios;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
const CoreValidationScenario& GetDefaultCoreValidationScenario() {
|
||||
return GetCoreValidationScenarios().front();
|
||||
}
|
||||
|
||||
const CoreValidationScenario* FindCoreValidationScenario(std::string_view id) {
|
||||
for (const CoreValidationScenario& scenario : GetCoreValidationScenarios()) {
|
||||
if (scenario.id == id) {
|
||||
return &scenario;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI {
|
||||
|
||||
enum class UIValidationDomain : unsigned char {
|
||||
Core = 0
|
||||
};
|
||||
|
||||
struct CoreValidationScenario {
|
||||
std::string id = {};
|
||||
UIValidationDomain domain = UIValidationDomain::Core;
|
||||
std::string categoryId = {};
|
||||
std::string displayName = {};
|
||||
std::filesystem::path documentPath = {};
|
||||
std::filesystem::path themePath = {};
|
||||
std::filesystem::path captureRootPath = {};
|
||||
};
|
||||
|
||||
const CoreValidationScenario& GetDefaultCoreValidationScenario();
|
||||
const CoreValidationScenario* FindCoreValidationScenario(std::string_view id);
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI
|
||||
173
tests/UI/Core/integration/shared/src/InputModifierTracker.h
Normal file
173
tests/UI/Core/integration/shared/src/InputModifierTracker.h
Normal file
@@ -0,0 +1,173 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include <XCEngine/UI/Types.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI::Host {
|
||||
|
||||
class InputModifierTracker {
|
||||
public:
|
||||
void Reset() {
|
||||
m_leftShift = false;
|
||||
m_rightShift = false;
|
||||
m_leftControl = false;
|
||||
m_rightControl = false;
|
||||
m_leftAlt = false;
|
||||
m_rightAlt = false;
|
||||
m_leftSuper = false;
|
||||
m_rightSuper = false;
|
||||
}
|
||||
|
||||
void SyncFromSystemState() {
|
||||
m_leftShift = (GetKeyState(VK_LSHIFT) & 0x8000) != 0;
|
||||
m_rightShift = (GetKeyState(VK_RSHIFT) & 0x8000) != 0;
|
||||
m_leftControl = (GetKeyState(VK_LCONTROL) & 0x8000) != 0;
|
||||
m_rightControl = (GetKeyState(VK_RCONTROL) & 0x8000) != 0;
|
||||
m_leftAlt = (GetKeyState(VK_LMENU) & 0x8000) != 0;
|
||||
m_rightAlt = (GetKeyState(VK_RMENU) & 0x8000) != 0;
|
||||
m_leftSuper = (GetKeyState(VK_LWIN) & 0x8000) != 0;
|
||||
m_rightSuper = (GetKeyState(VK_RWIN) & 0x8000) != 0;
|
||||
}
|
||||
|
||||
::XCEngine::UI::UIInputModifiers GetCurrentModifiers() const {
|
||||
return BuildModifiers();
|
||||
}
|
||||
|
||||
::XCEngine::UI::UIInputModifiers BuildPointerModifiers(std::size_t wParam) const {
|
||||
::XCEngine::UI::UIInputModifiers modifiers = BuildModifiers();
|
||||
modifiers.shift = modifiers.shift || (wParam & MK_SHIFT) != 0;
|
||||
modifiers.control = modifiers.control || (wParam & MK_CONTROL) != 0;
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
::XCEngine::UI::UIInputModifiers ApplyKeyMessage(
|
||||
::XCEngine::UI::UIInputEventType type,
|
||||
WPARAM wParam,
|
||||
LPARAM lParam) {
|
||||
if (type == ::XCEngine::UI::UIInputEventType::KeyDown) {
|
||||
SetModifierState(ResolveModifierKey(wParam, lParam), true);
|
||||
} else if (type == ::XCEngine::UI::UIInputEventType::KeyUp) {
|
||||
SetModifierState(ResolveModifierKey(wParam, lParam), false);
|
||||
}
|
||||
|
||||
return BuildModifiers();
|
||||
}
|
||||
|
||||
private:
|
||||
enum class ModifierKey : std::uint8_t {
|
||||
None = 0,
|
||||
LeftShift,
|
||||
RightShift,
|
||||
LeftControl,
|
||||
RightControl,
|
||||
LeftAlt,
|
||||
RightAlt,
|
||||
LeftSuper,
|
||||
RightSuper
|
||||
};
|
||||
|
||||
static bool IsExtendedKey(LPARAM lParam) {
|
||||
return (static_cast<std::uint32_t>(lParam) & 0x01000000u) != 0u;
|
||||
}
|
||||
|
||||
static std::uint32_t ExtractScanCode(LPARAM lParam) {
|
||||
return (static_cast<std::uint32_t>(lParam) >> 16u) & 0xffu;
|
||||
}
|
||||
|
||||
static ModifierKey ResolveModifierKey(WPARAM wParam, LPARAM lParam) {
|
||||
switch (static_cast<std::uint32_t>(wParam)) {
|
||||
case VK_SHIFT: {
|
||||
const UINT shiftVirtualKey = MapVirtualKeyW(ExtractScanCode(lParam), MAPVK_VSC_TO_VK_EX);
|
||||
return shiftVirtualKey == VK_RSHIFT
|
||||
? ModifierKey::RightShift
|
||||
: ModifierKey::LeftShift;
|
||||
}
|
||||
case VK_LSHIFT:
|
||||
return ModifierKey::LeftShift;
|
||||
case VK_RSHIFT:
|
||||
return ModifierKey::RightShift;
|
||||
case VK_CONTROL:
|
||||
return IsExtendedKey(lParam)
|
||||
? ModifierKey::RightControl
|
||||
: ModifierKey::LeftControl;
|
||||
case VK_LCONTROL:
|
||||
return ModifierKey::LeftControl;
|
||||
case VK_RCONTROL:
|
||||
return ModifierKey::RightControl;
|
||||
case VK_MENU:
|
||||
return IsExtendedKey(lParam)
|
||||
? ModifierKey::RightAlt
|
||||
: ModifierKey::LeftAlt;
|
||||
case VK_LMENU:
|
||||
return ModifierKey::LeftAlt;
|
||||
case VK_RMENU:
|
||||
return ModifierKey::RightAlt;
|
||||
case VK_LWIN:
|
||||
return ModifierKey::LeftSuper;
|
||||
case VK_RWIN:
|
||||
return ModifierKey::RightSuper;
|
||||
default:
|
||||
return ModifierKey::None;
|
||||
}
|
||||
}
|
||||
|
||||
void SetModifierState(ModifierKey key, bool pressed) {
|
||||
switch (key) {
|
||||
case ModifierKey::LeftShift:
|
||||
m_leftShift = pressed;
|
||||
break;
|
||||
case ModifierKey::RightShift:
|
||||
m_rightShift = pressed;
|
||||
break;
|
||||
case ModifierKey::LeftControl:
|
||||
m_leftControl = pressed;
|
||||
break;
|
||||
case ModifierKey::RightControl:
|
||||
m_rightControl = pressed;
|
||||
break;
|
||||
case ModifierKey::LeftAlt:
|
||||
m_leftAlt = pressed;
|
||||
break;
|
||||
case ModifierKey::RightAlt:
|
||||
m_rightAlt = pressed;
|
||||
break;
|
||||
case ModifierKey::LeftSuper:
|
||||
m_leftSuper = pressed;
|
||||
break;
|
||||
case ModifierKey::RightSuper:
|
||||
m_rightSuper = pressed;
|
||||
break;
|
||||
case ModifierKey::None:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
::XCEngine::UI::UIInputModifiers BuildModifiers() const {
|
||||
::XCEngine::UI::UIInputModifiers modifiers = {};
|
||||
modifiers.shift = m_leftShift || m_rightShift;
|
||||
modifiers.control = m_leftControl || m_rightControl;
|
||||
modifiers.alt = m_leftAlt || m_rightAlt;
|
||||
modifiers.super = m_leftSuper || m_rightSuper;
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
bool m_leftShift = false;
|
||||
bool m_rightShift = false;
|
||||
bool m_leftControl = false;
|
||||
bool m_rightControl = false;
|
||||
bool m_leftAlt = false;
|
||||
bool m_rightAlt = false;
|
||||
bool m_leftSuper = false;
|
||||
bool m_rightSuper = false;
|
||||
};
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI::Host
|
||||
485
tests/UI/Core/integration/shared/src/NativeRenderer.cpp
Normal file
485
tests/UI/Core/integration/shared/src/NativeRenderer.cpp
Normal file
@@ -0,0 +1,485 @@
|
||||
#include "NativeRenderer.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <filesystem>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI::Host {
|
||||
|
||||
namespace {
|
||||
|
||||
D2D1_RECT_F ToD2DRect(const ::XCEngine::UI::UIRect& rect) {
|
||||
return D2D1::RectF(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
|
||||
}
|
||||
|
||||
std::string HrToString(const char* operation, HRESULT hr) {
|
||||
char buffer[128] = {};
|
||||
sprintf_s(buffer, "%s failed with hr=0x%08X.", operation, static_cast<unsigned int>(hr));
|
||||
return buffer;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool NativeRenderer::Initialize(HWND hwnd) {
|
||||
Shutdown();
|
||||
|
||||
if (hwnd == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hwnd = hwnd;
|
||||
if (FAILED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, m_d2dFactory.ReleaseAndGetAddressOf()))) {
|
||||
Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (FAILED(DWriteCreateFactory(
|
||||
DWRITE_FACTORY_TYPE_SHARED,
|
||||
__uuidof(IDWriteFactory),
|
||||
reinterpret_cast<IUnknown**>(m_dwriteFactory.ReleaseAndGetAddressOf())))) {
|
||||
Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
return EnsureRenderTarget();
|
||||
}
|
||||
|
||||
void NativeRenderer::Shutdown() {
|
||||
m_textFormats.clear();
|
||||
m_solidBrush.Reset();
|
||||
m_renderTarget.Reset();
|
||||
m_wicFactory.Reset();
|
||||
m_dwriteFactory.Reset();
|
||||
m_d2dFactory.Reset();
|
||||
if (m_wicComInitialized) {
|
||||
CoUninitialize();
|
||||
m_wicComInitialized = false;
|
||||
}
|
||||
m_hwnd = nullptr;
|
||||
}
|
||||
|
||||
void NativeRenderer::Resize(UINT width, UINT height) {
|
||||
if (!m_renderTarget || width == 0 || height == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const HRESULT hr = m_renderTarget->Resize(D2D1::SizeU(width, height));
|
||||
if (hr == D2DERR_RECREATE_TARGET) {
|
||||
DiscardRenderTarget();
|
||||
}
|
||||
}
|
||||
|
||||
bool NativeRenderer::Render(const ::XCEngine::UI::UIDrawData& drawData) {
|
||||
if (!EnsureRenderTarget()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool rendered = RenderToTarget(*m_renderTarget.Get(), *m_solidBrush.Get(), drawData);
|
||||
const HRESULT hr = m_renderTarget->EndDraw();
|
||||
if (hr == D2DERR_RECREATE_TARGET) {
|
||||
DiscardRenderTarget();
|
||||
return false;
|
||||
}
|
||||
|
||||
return rendered && SUCCEEDED(hr);
|
||||
}
|
||||
|
||||
bool NativeRenderer::CaptureToPng(
|
||||
const ::XCEngine::UI::UIDrawData& drawData,
|
||||
UINT width,
|
||||
UINT height,
|
||||
const std::filesystem::path& outputPath,
|
||||
std::string& outError) {
|
||||
outError.clear();
|
||||
if (width == 0 || height == 0) {
|
||||
outError = "CaptureToPng rejected an empty render size.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_d2dFactory || !m_dwriteFactory) {
|
||||
outError = "CaptureToPng requires an initialized NativeRenderer.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!EnsureWicFactory(outError)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::error_code errorCode = {};
|
||||
std::filesystem::create_directories(outputPath.parent_path(), errorCode);
|
||||
if (errorCode) {
|
||||
outError = "Failed to create screenshot directory: " + outputPath.parent_path().string();
|
||||
return false;
|
||||
}
|
||||
|
||||
Microsoft::WRL::ComPtr<IWICBitmap> bitmap;
|
||||
HRESULT hr = m_wicFactory->CreateBitmap(
|
||||
width,
|
||||
height,
|
||||
GUID_WICPixelFormat32bppPBGRA,
|
||||
WICBitmapCacheOnLoad,
|
||||
bitmap.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICImagingFactory::CreateBitmap", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProperties = D2D1::RenderTargetProperties(
|
||||
D2D1_RENDER_TARGET_TYPE_DEFAULT,
|
||||
D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED));
|
||||
|
||||
Microsoft::WRL::ComPtr<ID2D1RenderTarget> offscreenRenderTarget;
|
||||
hr = m_d2dFactory->CreateWicBitmapRenderTarget(
|
||||
bitmap.Get(),
|
||||
renderTargetProperties,
|
||||
offscreenRenderTarget.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("ID2D1Factory::CreateWicBitmapRenderTarget", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> offscreenBrush;
|
||||
hr = offscreenRenderTarget->CreateSolidColorBrush(
|
||||
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
|
||||
offscreenBrush.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("ID2D1RenderTarget::CreateSolidColorBrush", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool rendered = RenderToTarget(*offscreenRenderTarget.Get(), *offscreenBrush.Get(), drawData);
|
||||
hr = offscreenRenderTarget->EndDraw();
|
||||
if (!rendered || FAILED(hr)) {
|
||||
outError = HrToString("ID2D1RenderTarget::EndDraw", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::wstring wideOutputPath = outputPath.wstring();
|
||||
Microsoft::WRL::ComPtr<IWICStream> stream;
|
||||
hr = m_wicFactory->CreateStream(stream.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICImagingFactory::CreateStream", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = stream->InitializeFromFilename(wideOutputPath.c_str(), GENERIC_WRITE);
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICStream::InitializeFromFilename", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
Microsoft::WRL::ComPtr<IWICBitmapEncoder> encoder;
|
||||
hr = m_wicFactory->CreateEncoder(GUID_ContainerFormatPng, nullptr, encoder.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICImagingFactory::CreateEncoder", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache);
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapEncoder::Initialize", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
Microsoft::WRL::ComPtr<IWICBitmapFrameEncode> frame;
|
||||
Microsoft::WRL::ComPtr<IPropertyBag2> propertyBag;
|
||||
hr = encoder->CreateNewFrame(frame.ReleaseAndGetAddressOf(), propertyBag.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapEncoder::CreateNewFrame", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = frame->Initialize(propertyBag.Get());
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapFrameEncode::Initialize", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = frame->SetSize(width, height);
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapFrameEncode::SetSize", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
WICPixelFormatGUID pixelFormat = GUID_WICPixelFormat32bppPBGRA;
|
||||
hr = frame->SetPixelFormat(&pixelFormat);
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapFrameEncode::SetPixelFormat", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = frame->WriteSource(bitmap.Get(), nullptr);
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapFrameEncode::WriteSource", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = frame->Commit();
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapFrameEncode::Commit", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = encoder->Commit();
|
||||
if (FAILED(hr)) {
|
||||
outError = HrToString("IWICBitmapEncoder::Commit", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NativeRenderer::EnsureRenderTarget() {
|
||||
if (!m_hwnd || !m_d2dFactory || !m_dwriteFactory) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return CreateDeviceResources();
|
||||
}
|
||||
|
||||
bool NativeRenderer::EnsureWicFactory(std::string& outError) {
|
||||
outError.clear();
|
||||
if (m_wicFactory) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const HRESULT initHr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
if (FAILED(initHr) && initHr != RPC_E_CHANGED_MODE) {
|
||||
outError = HrToString("CoInitializeEx", initHr);
|
||||
return false;
|
||||
}
|
||||
if (SUCCEEDED(initHr)) {
|
||||
m_wicComInitialized = true;
|
||||
}
|
||||
|
||||
const HRESULT factoryHr = CoCreateInstance(
|
||||
CLSID_WICImagingFactory,
|
||||
nullptr,
|
||||
CLSCTX_INPROC_SERVER,
|
||||
IID_PPV_ARGS(m_wicFactory.ReleaseAndGetAddressOf()));
|
||||
if (FAILED(factoryHr)) {
|
||||
outError = HrToString("CoCreateInstance(CLSID_WICImagingFactory)", factoryHr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NativeRenderer::DiscardRenderTarget() {
|
||||
m_solidBrush.Reset();
|
||||
m_renderTarget.Reset();
|
||||
}
|
||||
|
||||
bool NativeRenderer::CreateDeviceResources() {
|
||||
if (m_renderTarget) {
|
||||
return true;
|
||||
}
|
||||
|
||||
RECT clientRect = {};
|
||||
GetClientRect(m_hwnd, &clientRect);
|
||||
const UINT width = static_cast<UINT>((std::max)(clientRect.right - clientRect.left, 1L));
|
||||
const UINT height = static_cast<UINT>((std::max)(clientRect.bottom - clientRect.top, 1L));
|
||||
|
||||
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProps = D2D1::RenderTargetProperties();
|
||||
const D2D1_HWND_RENDER_TARGET_PROPERTIES hwndProps = D2D1::HwndRenderTargetProperties(
|
||||
m_hwnd,
|
||||
D2D1::SizeU(width, height));
|
||||
|
||||
if (FAILED(m_d2dFactory->CreateHwndRenderTarget(
|
||||
renderTargetProps,
|
||||
hwndProps,
|
||||
m_renderTarget.ReleaseAndGetAddressOf()))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (FAILED(m_renderTarget->CreateSolidColorBrush(
|
||||
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
|
||||
m_solidBrush.ReleaseAndGetAddressOf()))) {
|
||||
DiscardRenderTarget();
|
||||
return false;
|
||||
}
|
||||
|
||||
m_renderTarget->SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NativeRenderer::RenderToTarget(
|
||||
ID2D1RenderTarget& renderTarget,
|
||||
ID2D1SolidColorBrush& solidBrush,
|
||||
const ::XCEngine::UI::UIDrawData& drawData) {
|
||||
renderTarget.SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
|
||||
renderTarget.BeginDraw();
|
||||
renderTarget.Clear(D2D1::ColorF(0.04f, 0.05f, 0.06f, 1.0f));
|
||||
|
||||
std::vector<D2D1_RECT_F> clipStack = {};
|
||||
for (const ::XCEngine::UI::UIDrawList& drawList : drawData.GetDrawLists()) {
|
||||
for (const ::XCEngine::UI::UIDrawCommand& command : drawList.GetCommands()) {
|
||||
RenderCommand(renderTarget, solidBrush, command, clipStack);
|
||||
}
|
||||
}
|
||||
|
||||
while (!clipStack.empty()) {
|
||||
renderTarget.PopAxisAlignedClip();
|
||||
clipStack.pop_back();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NativeRenderer::RenderCommand(
|
||||
ID2D1RenderTarget& renderTarget,
|
||||
ID2D1SolidColorBrush& solidBrush,
|
||||
const ::XCEngine::UI::UIDrawCommand& command,
|
||||
std::vector<D2D1_RECT_F>& clipStack) {
|
||||
solidBrush.SetColor(ToD2DColor(command.color));
|
||||
|
||||
switch (command.type) {
|
||||
case ::XCEngine::UI::UIDrawCommandType::FilledRect: {
|
||||
const D2D1_RECT_F rect = ToD2DRect(command.rect);
|
||||
if (command.rounding > 0.0f) {
|
||||
renderTarget.FillRoundedRectangle(
|
||||
D2D1::RoundedRect(rect, command.rounding, command.rounding),
|
||||
&solidBrush);
|
||||
} else {
|
||||
renderTarget.FillRectangle(rect, &solidBrush);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ::XCEngine::UI::UIDrawCommandType::RectOutline: {
|
||||
const D2D1_RECT_F rect = ToD2DRect(command.rect);
|
||||
const float thickness = command.thickness > 0.0f ? command.thickness : 1.0f;
|
||||
if (command.rounding > 0.0f) {
|
||||
renderTarget.DrawRoundedRectangle(
|
||||
D2D1::RoundedRect(rect, command.rounding, command.rounding),
|
||||
&solidBrush,
|
||||
thickness);
|
||||
} else {
|
||||
renderTarget.DrawRectangle(rect, &solidBrush, thickness);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ::XCEngine::UI::UIDrawCommandType::Text: {
|
||||
if (command.text.empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
const float fontSize = command.fontSize > 0.0f ? command.fontSize : 16.0f;
|
||||
IDWriteTextFormat* textFormat = GetTextFormat(fontSize);
|
||||
if (textFormat == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
const std::wstring text = Utf8ToWide(command.text);
|
||||
if (text.empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
const D2D1_SIZE_F targetSize = renderTarget.GetSize();
|
||||
const D2D1_RECT_F layoutRect = D2D1::RectF(
|
||||
command.position.x,
|
||||
command.position.y,
|
||||
targetSize.width,
|
||||
command.position.y + fontSize * 1.8f);
|
||||
renderTarget.DrawTextW(
|
||||
text.c_str(),
|
||||
static_cast<UINT32>(text.size()),
|
||||
textFormat,
|
||||
layoutRect,
|
||||
&solidBrush,
|
||||
D2D1_DRAW_TEXT_OPTIONS_CLIP,
|
||||
DWRITE_MEASURING_MODE_NATURAL);
|
||||
break;
|
||||
}
|
||||
case ::XCEngine::UI::UIDrawCommandType::Image: {
|
||||
if (!command.texture.IsValid()) {
|
||||
break;
|
||||
}
|
||||
|
||||
const D2D1_RECT_F rect = ToD2DRect(command.rect);
|
||||
renderTarget.DrawRectangle(rect, &solidBrush, 1.0f);
|
||||
break;
|
||||
}
|
||||
case ::XCEngine::UI::UIDrawCommandType::PushClipRect: {
|
||||
const D2D1_RECT_F rect = ToD2DRect(command.rect);
|
||||
renderTarget.PushAxisAlignedClip(rect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
|
||||
clipStack.push_back(rect);
|
||||
break;
|
||||
}
|
||||
case ::XCEngine::UI::UIDrawCommandType::PopClipRect: {
|
||||
if (!clipStack.empty()) {
|
||||
renderTarget.PopAxisAlignedClip();
|
||||
clipStack.pop_back();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
IDWriteTextFormat* NativeRenderer::GetTextFormat(float fontSize) {
|
||||
if (!m_dwriteFactory) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const int key = static_cast<int>(std::lround(fontSize * 10.0f));
|
||||
const auto found = m_textFormats.find(key);
|
||||
if (found != m_textFormats.end()) {
|
||||
return found->second.Get();
|
||||
}
|
||||
|
||||
Microsoft::WRL::ComPtr<IDWriteTextFormat> textFormat;
|
||||
const HRESULT hr = m_dwriteFactory->CreateTextFormat(
|
||||
L"Segoe UI",
|
||||
nullptr,
|
||||
DWRITE_FONT_WEIGHT_REGULAR,
|
||||
DWRITE_FONT_STYLE_NORMAL,
|
||||
DWRITE_FONT_STRETCH_NORMAL,
|
||||
fontSize,
|
||||
L"",
|
||||
textFormat.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
|
||||
textFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_NEAR);
|
||||
textFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
|
||||
|
||||
IDWriteTextFormat* result = textFormat.Get();
|
||||
m_textFormats.emplace(key, std::move(textFormat));
|
||||
return result;
|
||||
}
|
||||
|
||||
D2D1_COLOR_F NativeRenderer::ToD2DColor(const ::XCEngine::UI::UIColor& color) {
|
||||
return D2D1::ColorF(color.r, color.g, color.b, color.a);
|
||||
}
|
||||
|
||||
std::wstring NativeRenderer::Utf8ToWide(std::string_view text) {
|
||||
if (text.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const int sizeNeeded = MultiByteToWideChar(
|
||||
CP_UTF8,
|
||||
0,
|
||||
text.data(),
|
||||
static_cast<int>(text.size()),
|
||||
nullptr,
|
||||
0);
|
||||
if (sizeNeeded <= 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::wstring wideText(static_cast<size_t>(sizeNeeded), L'\0');
|
||||
MultiByteToWideChar(
|
||||
CP_UTF8,
|
||||
0,
|
||||
text.data(),
|
||||
static_cast<int>(text.size()),
|
||||
wideText.data(),
|
||||
sizeNeeded);
|
||||
return wideText;
|
||||
}
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI::Host
|
||||
65
tests/UI/Core/integration/shared/src/NativeRenderer.h
Normal file
65
tests/UI/Core/integration/shared/src/NativeRenderer.h
Normal file
@@ -0,0 +1,65 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include <XCEngine/UI/DrawData.h>
|
||||
|
||||
#include <d2d1.h>
|
||||
#include <dwrite.h>
|
||||
#include <wincodec.h>
|
||||
#include <windows.h>
|
||||
#include <wrl/client.h>
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace XCEngine::Tests::CoreUI::Host {
|
||||
|
||||
class NativeRenderer {
|
||||
public:
|
||||
bool Initialize(HWND hwnd);
|
||||
void Shutdown();
|
||||
void Resize(UINT width, UINT height);
|
||||
bool Render(const ::XCEngine::UI::UIDrawData& drawData);
|
||||
bool CaptureToPng(
|
||||
const ::XCEngine::UI::UIDrawData& drawData,
|
||||
UINT width,
|
||||
UINT height,
|
||||
const std::filesystem::path& outputPath,
|
||||
std::string& outError);
|
||||
|
||||
private:
|
||||
bool EnsureRenderTarget();
|
||||
bool EnsureWicFactory(std::string& outError);
|
||||
void DiscardRenderTarget();
|
||||
bool CreateDeviceResources();
|
||||
bool RenderToTarget(
|
||||
ID2D1RenderTarget& renderTarget,
|
||||
ID2D1SolidColorBrush& solidBrush,
|
||||
const ::XCEngine::UI::UIDrawData& drawData);
|
||||
void RenderCommand(
|
||||
ID2D1RenderTarget& renderTarget,
|
||||
ID2D1SolidColorBrush& solidBrush,
|
||||
const ::XCEngine::UI::UIDrawCommand& command,
|
||||
std::vector<D2D1_RECT_F>& clipStack);
|
||||
|
||||
IDWriteTextFormat* GetTextFormat(float fontSize);
|
||||
static D2D1_COLOR_F ToD2DColor(const ::XCEngine::UI::UIColor& color);
|
||||
static std::wstring Utf8ToWide(std::string_view text);
|
||||
|
||||
HWND m_hwnd = nullptr;
|
||||
Microsoft::WRL::ComPtr<ID2D1Factory> m_d2dFactory;
|
||||
Microsoft::WRL::ComPtr<IDWriteFactory> m_dwriteFactory;
|
||||
Microsoft::WRL::ComPtr<IWICImagingFactory> m_wicFactory;
|
||||
Microsoft::WRL::ComPtr<ID2D1HwndRenderTarget> m_renderTarget;
|
||||
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> m_solidBrush;
|
||||
std::unordered_map<int, Microsoft::WRL::ComPtr<IDWriteTextFormat>> m_textFormats;
|
||||
bool m_wicComInitialized = false;
|
||||
};
|
||||
|
||||
} // namespace XCEngine::Tests::CoreUI::Host
|
||||
@@ -0,0 +1,65 @@
|
||||
<Theme name="CoreValidationTheme">
|
||||
<Tokens>
|
||||
<Color name="color.bg.workspace" value="#1C1C1C" />
|
||||
<Color name="color.bg.panel" value="#292929" />
|
||||
<Color name="color.bg.accent" value="#3A3A3A" />
|
||||
<Color name="color.bg.selection" value="#4A4A4A" />
|
||||
<Color name="color.style.warm" value="#4A3426" />
|
||||
<Color name="color.style.cool" value="#243C4C" />
|
||||
<Color name="color.style.borderWarm" value="#D0925B" />
|
||||
<Color name="color.style.borderCool" value="#6BA3C7" />
|
||||
<Color name="color.style.buttonAccent" value="#4B5E7B" />
|
||||
<Color name="color.text.primary" value="#EEEEEE" />
|
||||
<Color name="color.text.muted" value="#B0B0B0" />
|
||||
<Spacing name="space.panel" value="12" />
|
||||
<Spacing name="space.shell" value="18" />
|
||||
<Spacing name="space.loose" value="18" />
|
||||
<Radius name="radius.panel" value="10" />
|
||||
<Radius name="radius.control" value="8" />
|
||||
<Radius name="radius.loose" value="16" />
|
||||
</Tokens>
|
||||
|
||||
<Widgets>
|
||||
<Widget type="View" style="CoreWorkspace">
|
||||
<Property name="background" value="color.bg.workspace" />
|
||||
<Property name="padding" value="space.shell" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Card" style="CorePanel">
|
||||
<Property name="background" value="color.bg.panel" />
|
||||
<Property name="radius" value="radius.panel" />
|
||||
<Property name="padding" value="space.panel" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Card" style="CoreStyleWarmCard">
|
||||
<Property name="background" value="color.style.warm" />
|
||||
<Property name="borderColor" value="color.style.borderWarm" />
|
||||
<Property name="borderWidth" value="1" />
|
||||
<Property name="padding" value="space.loose" />
|
||||
<Property name="radius" value="radius.loose" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Card" style="CoreStyleCoolCard">
|
||||
<Property name="background" value="color.style.cool" />
|
||||
<Property name="borderColor" value="color.style.borderCool" />
|
||||
<Property name="borderWidth" value="1" />
|
||||
<Property name="padding" value="space.loose" />
|
||||
<Property name="radius" value="radius.loose" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Button" style="CoreChip">
|
||||
<Property name="background" value="color.bg.selection" />
|
||||
<Property name="radius" value="radius.control" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Button" style="CoreStyleAccentButton">
|
||||
<Property name="background" value="color.style.buttonAccent" />
|
||||
<Property name="radius" value="radius.control" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Text" style="CoreTextMuted">
|
||||
<Property name="foreground" value="color.text.muted" />
|
||||
<Property name="fontSize" value="14" />
|
||||
</Widget>
|
||||
</Widgets>
|
||||
</Theme>
|
||||
6
tests/UI/Core/integration/style/CMakeLists.txt
Normal file
6
tests/UI/Core/integration/style/CMakeLists.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
add_subdirectory(theme_tokens)
|
||||
|
||||
add_custom_target(core_ui_style_integration_tests
|
||||
DEPENDS
|
||||
core_ui_style_theme_tokens_validation
|
||||
)
|
||||
35
tests/UI/Core/integration/style/theme_tokens/CMakeLists.txt
Normal file
35
tests/UI/Core/integration/style/theme_tokens/CMakeLists.txt
Normal file
@@ -0,0 +1,35 @@
|
||||
set(CORE_UI_STYLE_THEME_TOKENS_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(core_ui_style_theme_tokens_validation WIN32
|
||||
main.cpp
|
||||
${CORE_UI_STYLE_THEME_TOKENS_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_style_theme_tokens_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_style_theme_tokens_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_style_theme_tokens_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_style_theme_tokens_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_style_theme_tokens_validation PRIVATE
|
||||
core_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(core_ui_style_theme_tokens_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUICoreStyleThemeTokensValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
50
tests/UI/Core/integration/style/theme_tokens/View.xcui
Normal file
50
tests/UI/Core/integration/style/theme_tokens/View.xcui
Normal file
@@ -0,0 +1,50 @@
|
||||
<View
|
||||
name="CoreStyleThemeTokens"
|
||||
theme="../../shared/themes/core_validation.xctheme"
|
||||
style="CoreWorkspace">
|
||||
<Column padding="24" gap="16">
|
||||
<Card
|
||||
title="测试内容:Core Style 主题 Token 与样式优先级"
|
||||
subtitle="只验证 shared theme / named style / inline override;不验证上层业务面板"
|
||||
tone="accent"
|
||||
height="108">
|
||||
<Column gap="8">
|
||||
<Text text="1. 检查下面三张卡片的背景、边框、圆角是否明显不同。" />
|
||||
<Text text="2. Named Style Warm / Cool 应直接体现主题 Token;Inline Override 应覆盖同名样式的背景色。" />
|
||||
<Text text="3. 下方 Accent Button 应明显区别于默认按钮,用来确认 widget named style 已生效。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Column gap="12">
|
||||
<Card id="style-warm-card" style="CoreStyleWarmCard" title="Named Style Warm" subtitle="theme named style" height="112">
|
||||
<Column gap="6">
|
||||
<Text text="预期:暖色背景 + 暖色边框 + 较大的 padding。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Card id="style-cool-card" style="CoreStyleCoolCard" title="Named Style Cool" subtitle="theme named style" height="112">
|
||||
<Column gap="6">
|
||||
<Text text="预期:冷色背景 + 冷色边框;应与 Warm 卡片明显区分。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Card
|
||||
id="style-inline-card"
|
||||
style="CoreStyleWarmCard"
|
||||
background="#6B4A2D"
|
||||
borderColor="#D8A56B"
|
||||
title="Inline Override"
|
||||
subtitle="inline background overrides named style"
|
||||
height="112">
|
||||
<Column gap="6">
|
||||
<Text text="预期:仍保留 Warm 卡片结构,但背景和边框应以 inline 值为准。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Column>
|
||||
|
||||
<Row gap="12">
|
||||
<Button id="style-default-button" text="Default Button" />
|
||||
<Button id="style-accent-button" style="CoreStyleAccentButton" text="Accent Button" />
|
||||
</Row>
|
||||
</Column>
|
||||
</View>
|
||||
@@ -0,0 +1 @@
|
||||
|
||||
8
tests/UI/Core/integration/style/theme_tokens/main.cpp
Normal file
8
tests/UI/Core/integration/style/theme_tokens/main.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"core.style.theme_tokens");
|
||||
}
|
||||
6
tests/UI/Core/integration/text/CMakeLists.txt
Normal file
6
tests/UI/Core/integration/text/CMakeLists.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
add_subdirectory(utf8_focus_surface)
|
||||
|
||||
add_custom_target(core_ui_text_integration_tests
|
||||
DEPENDS
|
||||
core_ui_text_utf8_focus_surface_validation
|
||||
)
|
||||
@@ -0,0 +1,35 @@
|
||||
set(CORE_UI_TEXT_UTF8_FOCUS_SURFACE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/themes/core_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(core_ui_text_utf8_focus_surface_validation WIN32
|
||||
main.cpp
|
||||
${CORE_UI_TEXT_UTF8_FOCUS_SURFACE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(core_ui_text_utf8_focus_surface_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(core_ui_text_utf8_focus_surface_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(core_ui_text_utf8_focus_surface_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET core_ui_text_utf8_focus_surface_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(core_ui_text_utf8_focus_surface_validation PRIVATE
|
||||
core_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(core_ui_text_utf8_focus_surface_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUICoreTextUtf8FocusSurfaceValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
43
tests/UI/Core/integration/text/utf8_focus_surface/View.xcui
Normal file
43
tests/UI/Core/integration/text/utf8_focus_surface/View.xcui
Normal file
@@ -0,0 +1,43 @@
|
||||
<View
|
||||
name="CoreTextUtf8FocusSurface"
|
||||
theme="../../shared/themes/core_validation.xctheme"
|
||||
style="CoreWorkspace">
|
||||
<Column padding="24" gap="16">
|
||||
<Card
|
||||
title="测试内容:Core Text UTF-8 渲染与 textInput 焦点面"
|
||||
subtitle="只验证共享文本渲染、字号差异和 textInput focus 标记;不伪造完整输入框"
|
||||
tone="accent"
|
||||
height="108">
|
||||
<Column gap="8">
|
||||
<Text text="1. 检查下面的 UTF-8 文本是否正常显示,不应出现乱码或错位。" />
|
||||
<Text text="2. 按 Tab 把 focus 切到中间的 Text Input Surface,右下角 Text input 应变为 active。" />
|
||||
<Text text="3. 再按 Tab / Shift+Tab 离开时,Text input 应恢复为 idle。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Card title="UTF-8 Rendering" subtitle="shared text drawing only" height="144">
|
||||
<Column gap="8">
|
||||
<Text text="English / 中文 / UTF-8 / Delete / Backspace" />
|
||||
<Text fontSize="20" text="大字号文本:删除键 Delete 与 Backspace 现在应分离。" />
|
||||
<Text style="CoreTextMuted" text="多语言混排检查:层级、布局、主题、文本。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Button id="text-focus-before" text="Focus Before" />
|
||||
|
||||
<Card
|
||||
id="text-input-surface"
|
||||
title="Text Input Surface"
|
||||
subtitle="focusable + textInput marker"
|
||||
focusable="true"
|
||||
textInput="true"
|
||||
height="132">
|
||||
<Column gap="8">
|
||||
<Text text="这个面板本身不是完整输入框,只用于验证 textInput focus 标记链路。" />
|
||||
<Text text="当 focus 停在这里时,右下角 Text input 应显示 active。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Button id="text-focus-after" text="Focus After" />
|
||||
</Column>
|
||||
</View>
|
||||
@@ -0,0 +1 @@
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::CoreUI::RunCoreUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"core.text.utf8_focus_surface");
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
set(CORE_UI_TEST_SOURCES
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_core_validation_registry.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_input_modifier_tracker.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_layout_engine.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_core.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_expansion_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_flat_hierarchy_helpers.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_input_dispatcher.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_keyboard_navigation_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_property_edit_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_selection_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_style_system.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_shortcut_scope.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_splitter_layout.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_splitter_interaction.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_tab_strip_layout.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_tab_strip_model.cpp
|
||||
# Migration bridge: legacy XCUI unit coverage still lives under tests/Core/UI
|
||||
# until it is moved into tests/UI/Core/unit without changing behavior.
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_core.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_expansion_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_flat_hierarchy_helpers.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_input_dispatcher.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_keyboard_navigation_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_property_edit_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_layout_engine.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_selection_model.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_text_editing.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_text_input_controller.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_text_editing.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/unit/test_ui_text_input_controller.cpp
|
||||
)
|
||||
|
||||
add_executable(core_ui_tests ${CORE_UI_TEST_SOURCES})
|
||||
@@ -28,6 +29,7 @@ endif()
|
||||
|
||||
target_link_libraries(core_ui_tests
|
||||
PRIVATE
|
||||
core_ui_validation_registry
|
||||
XCEngine
|
||||
GTest::gtest
|
||||
GTest::gtest_main
|
||||
@@ -35,6 +37,7 @@ target_link_libraries(core_ui_tests
|
||||
|
||||
target_include_directories(core_ui_tests PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Core/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/tests/Fixtures
|
||||
)
|
||||
|
||||
|
||||
78
tests/UI/Core/unit/test_core_validation_registry.cpp
Normal file
78
tests/UI/Core/unit/test_core_validation_registry.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "CoreValidationScenario.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::Tests::CoreUI::FindCoreValidationScenario;
|
||||
using XCEngine::Tests::CoreUI::GetDefaultCoreValidationScenario;
|
||||
using XCEngine::Tests::CoreUI::UIValidationDomain;
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST(CoreValidationRegistryTest, KnownCoreValidationScenariosResolveToExistingResources) {
|
||||
const auto* pointerScenario = FindCoreValidationScenario("core.input.pointer_states");
|
||||
const auto* keyboardScenario = FindCoreValidationScenario("core.input.keyboard_focus");
|
||||
const auto* scrollScenario = FindCoreValidationScenario("core.input.scroll_view");
|
||||
const auto* shortcutScenario = FindCoreValidationScenario("core.input.shortcut_scope");
|
||||
const auto* splitterScenario = FindCoreValidationScenario("core.layout.splitter_resize");
|
||||
const auto* tabStripScenario = FindCoreValidationScenario("core.layout.tab_strip_selection");
|
||||
const auto* workspaceScenario = FindCoreValidationScenario("core.layout.workspace_compose");
|
||||
const auto* styleScenario = FindCoreValidationScenario("core.style.theme_tokens");
|
||||
const auto* textScenario = FindCoreValidationScenario("core.text.utf8_focus_surface");
|
||||
|
||||
ASSERT_NE(pointerScenario, nullptr);
|
||||
ASSERT_NE(keyboardScenario, nullptr);
|
||||
ASSERT_NE(scrollScenario, nullptr);
|
||||
ASSERT_NE(shortcutScenario, nullptr);
|
||||
ASSERT_NE(splitterScenario, nullptr);
|
||||
ASSERT_NE(tabStripScenario, nullptr);
|
||||
ASSERT_NE(workspaceScenario, nullptr);
|
||||
ASSERT_NE(styleScenario, nullptr);
|
||||
ASSERT_NE(textScenario, nullptr);
|
||||
EXPECT_EQ(pointerScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(keyboardScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(scrollScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(shortcutScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(splitterScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(tabStripScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(workspaceScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(styleScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(textScenario->domain, UIValidationDomain::Core);
|
||||
EXPECT_EQ(pointerScenario->categoryId, "input");
|
||||
EXPECT_EQ(keyboardScenario->categoryId, "input");
|
||||
EXPECT_EQ(scrollScenario->categoryId, "input");
|
||||
EXPECT_EQ(shortcutScenario->categoryId, "input");
|
||||
EXPECT_EQ(splitterScenario->categoryId, "layout");
|
||||
EXPECT_EQ(tabStripScenario->categoryId, "layout");
|
||||
EXPECT_EQ(workspaceScenario->categoryId, "layout");
|
||||
EXPECT_EQ(styleScenario->categoryId, "style");
|
||||
EXPECT_EQ(textScenario->categoryId, "text");
|
||||
EXPECT_TRUE(std::filesystem::exists(pointerScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(pointerScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(keyboardScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(keyboardScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(scrollScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(scrollScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(shortcutScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(shortcutScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(splitterScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(splitterScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(tabStripScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(tabStripScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(workspaceScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(workspaceScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(styleScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(styleScenario->themePath));
|
||||
EXPECT_TRUE(std::filesystem::exists(textScenario->documentPath));
|
||||
EXPECT_TRUE(std::filesystem::exists(textScenario->themePath));
|
||||
}
|
||||
|
||||
TEST(CoreValidationRegistryTest, DefaultScenarioPointsToKeyboardFocusBatch) {
|
||||
const auto& scenario = GetDefaultCoreValidationScenario();
|
||||
EXPECT_EQ(scenario.id, "core.input.keyboard_focus");
|
||||
EXPECT_EQ(scenario.domain, UIValidationDomain::Core);
|
||||
EXPECT_TRUE(std::filesystem::exists(scenario.documentPath));
|
||||
}
|
||||
90
tests/UI/Core/unit/test_input_modifier_tracker.cpp
Normal file
90
tests/UI/Core/unit/test_input_modifier_tracker.cpp
Normal file
@@ -0,0 +1,90 @@
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "InputModifierTracker.h"
|
||||
|
||||
#include <XCEngine/UI/Types.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::Tests::CoreUI::Host::InputModifierTracker;
|
||||
using XCEngine::UI::UIInputEventType;
|
||||
|
||||
TEST(CoreInputModifierTrackerTest, ControlStatePersistsAcrossChordKeyDownAndClearsOnKeyUp) {
|
||||
InputModifierTracker tracker = {};
|
||||
|
||||
const auto ctrlDown = tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
VK_CONTROL,
|
||||
0x001D0001);
|
||||
EXPECT_TRUE(ctrlDown.control);
|
||||
EXPECT_FALSE(ctrlDown.shift);
|
||||
EXPECT_FALSE(ctrlDown.alt);
|
||||
|
||||
const auto chordKeyDown = tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
'P',
|
||||
0x00190001);
|
||||
EXPECT_TRUE(chordKeyDown.control);
|
||||
|
||||
const auto ctrlUp = tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyUp,
|
||||
VK_CONTROL,
|
||||
static_cast<LPARAM>(0xC01D0001u));
|
||||
EXPECT_FALSE(ctrlUp.control);
|
||||
|
||||
const auto nextKeyDown = tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
'P',
|
||||
0x00190001);
|
||||
EXPECT_FALSE(nextKeyDown.control);
|
||||
}
|
||||
|
||||
TEST(CoreInputModifierTrackerTest, PointerModifiersMergeMouseFlagsWithTrackedKeyboardState) {
|
||||
InputModifierTracker tracker = {};
|
||||
tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
VK_MENU,
|
||||
0x00380001);
|
||||
|
||||
const auto modifiers = tracker.BuildPointerModifiers(MK_SHIFT);
|
||||
EXPECT_TRUE(modifiers.shift);
|
||||
EXPECT_TRUE(modifiers.alt);
|
||||
EXPECT_FALSE(modifiers.control);
|
||||
EXPECT_FALSE(modifiers.super);
|
||||
}
|
||||
|
||||
TEST(CoreInputModifierTrackerTest, RightControlIsTrackedIndependentlyFromLeftControl) {
|
||||
InputModifierTracker tracker = {};
|
||||
|
||||
tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
VK_CONTROL,
|
||||
static_cast<LPARAM>(0x011D0001u));
|
||||
EXPECT_TRUE(tracker.GetCurrentModifiers().control);
|
||||
|
||||
tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyDown,
|
||||
VK_CONTROL,
|
||||
0x001D0001);
|
||||
EXPECT_TRUE(tracker.GetCurrentModifiers().control);
|
||||
|
||||
tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyUp,
|
||||
VK_CONTROL,
|
||||
static_cast<LPARAM>(0xC11D0001u));
|
||||
EXPECT_TRUE(tracker.GetCurrentModifiers().control);
|
||||
|
||||
tracker.ApplyKeyMessage(
|
||||
UIInputEventType::KeyUp,
|
||||
VK_CONTROL,
|
||||
static_cast<LPARAM>(0xC01D0001u));
|
||||
EXPECT_FALSE(tracker.GetCurrentModifiers().control);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
130
tests/UI/Core/unit/test_layout_engine.cpp
Normal file
130
tests/UI/Core/unit/test_layout_engine.cpp
Normal file
@@ -0,0 +1,130 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Layout/LayoutEngine.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::UIRect;
|
||||
using XCEngine::UI::UISize;
|
||||
using XCEngine::UI::Layout::ArrangeOverlayLayout;
|
||||
using XCEngine::UI::Layout::ArrangeStackLayout;
|
||||
using XCEngine::UI::Layout::MeasureOverlayLayout;
|
||||
using XCEngine::UI::Layout::MeasureStackLayout;
|
||||
using XCEngine::UI::Layout::UILayoutAlignment;
|
||||
using XCEngine::UI::Layout::UILayoutAxis;
|
||||
using XCEngine::UI::Layout::UILayoutConstraints;
|
||||
using XCEngine::UI::Layout::UILayoutItem;
|
||||
using XCEngine::UI::Layout::UILayoutLength;
|
||||
using XCEngine::UI::Layout::UILayoutThickness;
|
||||
using XCEngine::UI::Layout::UIOverlayLayoutOptions;
|
||||
using XCEngine::UI::Layout::UIStackLayoutOptions;
|
||||
|
||||
void ExpectRect(
|
||||
const UIRect& rect,
|
||||
float x,
|
||||
float y,
|
||||
float width,
|
||||
float height) {
|
||||
EXPECT_FLOAT_EQ(rect.x, x);
|
||||
EXPECT_FLOAT_EQ(rect.y, y);
|
||||
EXPECT_FLOAT_EQ(rect.width, width);
|
||||
EXPECT_FLOAT_EQ(rect.height, height);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST(UI_Layout, MeasureHorizontalStackAccumulatesSpacingPaddingAndCrossExtent) {
|
||||
UIStackLayoutOptions options = {};
|
||||
options.axis = UILayoutAxis::Horizontal;
|
||||
options.spacing = 5.0f;
|
||||
options.padding = UILayoutThickness::Symmetric(10.0f, 6.0f);
|
||||
|
||||
std::vector<UILayoutItem> items(2);
|
||||
items[0].desiredContentSize = UISize(40.0f, 20.0f);
|
||||
items[1].desiredContentSize = UISize(60.0f, 30.0f);
|
||||
|
||||
const auto result = MeasureStackLayout(options, items);
|
||||
|
||||
EXPECT_FLOAT_EQ(result.desiredSize.width, 125.0f);
|
||||
EXPECT_FLOAT_EQ(result.desiredSize.height, 42.0f);
|
||||
}
|
||||
|
||||
TEST(UI_Layout, ArrangeHorizontalStackDistributesRemainingSpaceToStretchChildren) {
|
||||
UIStackLayoutOptions options = {};
|
||||
options.axis = UILayoutAxis::Horizontal;
|
||||
options.spacing = 5.0f;
|
||||
options.padding = UILayoutThickness::Uniform(10.0f);
|
||||
|
||||
std::vector<UILayoutItem> items(3);
|
||||
items[0].width = UILayoutLength::Pixels(100.0f);
|
||||
items[0].desiredContentSize = UISize(10.0f, 20.0f);
|
||||
|
||||
items[1].width = UILayoutLength::Stretch(1.0f);
|
||||
items[1].desiredContentSize = UISize(30.0f, 20.0f);
|
||||
|
||||
items[2].width = UILayoutLength::Pixels(50.0f);
|
||||
items[2].desiredContentSize = UISize(10.0f, 20.0f);
|
||||
|
||||
const auto result = ArrangeStackLayout(options, items, UIRect(0.0f, 0.0f, 300.0f, 80.0f));
|
||||
|
||||
ExpectRect(result.children[0].arrangedRect, 10.0f, 10.0f, 100.0f, 20.0f);
|
||||
ExpectRect(result.children[1].arrangedRect, 115.0f, 10.0f, 120.0f, 20.0f);
|
||||
ExpectRect(result.children[2].arrangedRect, 240.0f, 10.0f, 50.0f, 20.0f);
|
||||
}
|
||||
|
||||
TEST(UI_Layout, ArrangeVerticalStackSupportsCrossAxisStretch) {
|
||||
UIStackLayoutOptions options = {};
|
||||
options.axis = UILayoutAxis::Vertical;
|
||||
options.spacing = 4.0f;
|
||||
options.padding = UILayoutThickness::Symmetric(8.0f, 6.0f);
|
||||
|
||||
std::vector<UILayoutItem> items(2);
|
||||
items[0].desiredContentSize = UISize(40.0f, 10.0f);
|
||||
items[0].horizontalAlignment = UILayoutAlignment::Stretch;
|
||||
items[1].desiredContentSize = UISize(60.0f, 20.0f);
|
||||
|
||||
const auto result = ArrangeStackLayout(options, items, UIRect(0.0f, 0.0f, 200.0f, 100.0f));
|
||||
|
||||
ExpectRect(result.children[0].arrangedRect, 8.0f, 6.0f, 184.0f, 10.0f);
|
||||
ExpectRect(result.children[1].arrangedRect, 8.0f, 20.0f, 60.0f, 20.0f);
|
||||
}
|
||||
|
||||
TEST(UI_Layout, ArrangeOverlaySupportsCenterAndStretch) {
|
||||
UIOverlayLayoutOptions options = {};
|
||||
options.padding = UILayoutThickness::Uniform(10.0f);
|
||||
|
||||
std::vector<UILayoutItem> items(2);
|
||||
items[0].desiredContentSize = UISize(40.0f, 20.0f);
|
||||
items[0].horizontalAlignment = UILayoutAlignment::Center;
|
||||
items[0].verticalAlignment = UILayoutAlignment::Center;
|
||||
|
||||
items[1].desiredContentSize = UISize(10.0f, 10.0f);
|
||||
items[1].width = UILayoutLength::Stretch();
|
||||
items[1].height = UILayoutLength::Stretch();
|
||||
items[1].margin = UILayoutThickness::Uniform(5.0f);
|
||||
|
||||
const auto result = ArrangeOverlayLayout(options, items, UIRect(0.0f, 0.0f, 100.0f, 60.0f));
|
||||
|
||||
ExpectRect(result.children[0].arrangedRect, 30.0f, 20.0f, 40.0f, 20.0f);
|
||||
ExpectRect(result.children[1].arrangedRect, 15.0f, 15.0f, 70.0f, 30.0f);
|
||||
}
|
||||
|
||||
TEST(UI_Layout, MeasureOverlayRespectsItemMinMaxAndAvailableConstraints) {
|
||||
UIOverlayLayoutOptions options = {};
|
||||
|
||||
std::vector<UILayoutItem> items(1);
|
||||
items[0].width = UILayoutLength::Pixels(500.0f);
|
||||
items[0].desiredContentSize = UISize(10.0f, 10.0f);
|
||||
items[0].minSize = UISize(0.0f, 50.0f);
|
||||
items[0].maxSize = UISize(200.0f, 120.0f);
|
||||
|
||||
const auto result = MeasureOverlayLayout(
|
||||
options,
|
||||
items,
|
||||
UILayoutConstraints::Bounded(150.0f, 100.0f));
|
||||
|
||||
EXPECT_FLOAT_EQ(result.children[0].measuredSize.width, 150.0f);
|
||||
EXPECT_FLOAT_EQ(result.children[0].measuredSize.height, 50.0f);
|
||||
EXPECT_FLOAT_EQ(result.desiredSize.width, 150.0f);
|
||||
EXPECT_FLOAT_EQ(result.desiredSize.height, 50.0f);
|
||||
}
|
||||
240
tests/UI/Core/unit/test_ui_core.cpp
Normal file
240
tests/UI/Core/unit/test_ui_core.cpp
Normal file
@@ -0,0 +1,240 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/Core/Asset/IResource.h>
|
||||
#include <XCEngine/Resources/UI/UIDocuments.h>
|
||||
#include <XCEngine/UI/Core/UIContext.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::HasAnyDirtyFlags;
|
||||
using XCEngine::UI::IUIViewModel;
|
||||
using XCEngine::UI::RevisionedViewModelBase;
|
||||
using XCEngine::UI::UIBuildContext;
|
||||
using XCEngine::UI::UIBuildElementDesc;
|
||||
using XCEngine::UI::UIContext;
|
||||
using XCEngine::UI::UIDirtyFlags;
|
||||
using XCEngine::UI::UIElementChangeKind;
|
||||
using XCEngine::UI::UIElementId;
|
||||
using XCEngine::UI::UIElementNode;
|
||||
using XCEngine::UI::UIElementTree;
|
||||
using XCEngine::Resources::UIDocumentKind;
|
||||
using XCEngine::Resources::UIDocumentModel;
|
||||
using XCEngine::Resources::UISchema;
|
||||
using XCEngine::Resources::UIView;
|
||||
|
||||
class TestViewModel : public RevisionedViewModelBase {
|
||||
public:
|
||||
void Touch() {
|
||||
MarkViewModelChanged();
|
||||
}
|
||||
};
|
||||
|
||||
UIBuildElementDesc MakeElement(
|
||||
UIElementId id,
|
||||
const char* typeName,
|
||||
std::uint64_t localStateRevision = 0,
|
||||
const IUIViewModel* viewModel = nullptr,
|
||||
std::uint64_t structuralRevision = 0) {
|
||||
UIBuildElementDesc desc = {};
|
||||
desc.id = id;
|
||||
desc.typeName = typeName;
|
||||
desc.localStateRevision = localStateRevision;
|
||||
desc.viewModel = viewModel;
|
||||
desc.structuralRevision = structuralRevision;
|
||||
return desc;
|
||||
}
|
||||
|
||||
void BuildBasicTree(UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(2, "Label")));
|
||||
auto panel = buildContext.PushElement(MakeElement(3, "Panel"));
|
||||
EXPECT_TRUE(static_cast<bool>(panel));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(4, "Button")));
|
||||
}
|
||||
|
||||
const UIElementNode& RequireNode(const UIElementTree& tree, UIElementId id) {
|
||||
const UIElementNode* node = tree.FindNode(id);
|
||||
EXPECT_NE(node, nullptr);
|
||||
return *node;
|
||||
}
|
||||
|
||||
TEST(UICoreTest, RebuildCreatesStableParentChildTree) {
|
||||
UIContext context = {};
|
||||
const auto result = context.Rebuild(BuildBasicTree);
|
||||
|
||||
EXPECT_TRUE(result.succeeded);
|
||||
EXPECT_TRUE(result.treeChanged);
|
||||
EXPECT_EQ(result.generation, 1u);
|
||||
EXPECT_EQ(context.GetElementTree().GetRootId(), 1u);
|
||||
EXPECT_EQ(context.GetElementTree().GetNodeCount(), 4u);
|
||||
EXPECT_TRUE(result.HasChange(1));
|
||||
EXPECT_TRUE(result.HasChange(4));
|
||||
|
||||
const UIElementNode& root = RequireNode(context.GetElementTree(), 1);
|
||||
ASSERT_EQ(root.childIds.size(), 2u);
|
||||
EXPECT_EQ(root.childIds[0], 2u);
|
||||
EXPECT_EQ(root.childIds[1], 3u);
|
||||
EXPECT_EQ(root.depth, 0u);
|
||||
|
||||
const UIElementNode& panel = RequireNode(context.GetElementTree(), 3);
|
||||
ASSERT_EQ(panel.childIds.size(), 1u);
|
||||
EXPECT_EQ(panel.childIds[0], 4u);
|
||||
EXPECT_EQ(panel.depth, 1u);
|
||||
|
||||
ASSERT_EQ(result.dirtyRootIds.size(), 1u);
|
||||
EXPECT_EQ(result.dirtyRootIds[0], 1u);
|
||||
}
|
||||
|
||||
TEST(UICoreTest, RebuildSkipsUnchangedTreeAfterDirtyFlagsAreCleared) {
|
||||
UIContext context = {};
|
||||
const auto initial = context.Rebuild(BuildBasicTree);
|
||||
ASSERT_TRUE(initial.succeeded);
|
||||
context.GetElementTree().ClearAllDirtyFlags();
|
||||
|
||||
const auto result = context.Rebuild(BuildBasicTree);
|
||||
|
||||
EXPECT_TRUE(result.succeeded);
|
||||
EXPECT_FALSE(result.treeChanged);
|
||||
EXPECT_TRUE(result.changes.empty());
|
||||
EXPECT_TRUE(result.dirtyRootIds.empty());
|
||||
}
|
||||
|
||||
TEST(UICoreTest, LocalStateChangeOnlyInvalidatesTheChangedLeaf) {
|
||||
UIContext context = {};
|
||||
ASSERT_TRUE(context.Rebuild(BuildBasicTree).succeeded);
|
||||
context.GetElementTree().ClearAllDirtyFlags();
|
||||
|
||||
const auto result = context.Rebuild([](UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(2, "Label", 1)));
|
||||
auto panel = buildContext.PushElement(MakeElement(3, "Panel"));
|
||||
EXPECT_TRUE(static_cast<bool>(panel));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(4, "Button")));
|
||||
});
|
||||
|
||||
EXPECT_TRUE(result.succeeded);
|
||||
EXPECT_TRUE(result.treeChanged);
|
||||
ASSERT_EQ(result.changes.size(), 1u);
|
||||
ASSERT_NE(result.FindChange(2), nullptr);
|
||||
EXPECT_EQ(result.FindChange(2)->kind, UIElementChangeKind::Updated);
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(result.FindChange(2)->dirtyFlags, UIDirtyFlags::LocalState));
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(result.FindChange(2)->dirtyFlags, UIDirtyFlags::Paint));
|
||||
|
||||
ASSERT_EQ(result.dirtyRootIds.size(), 1u);
|
||||
EXPECT_EQ(result.dirtyRootIds[0], 2u);
|
||||
|
||||
const UIElementNode& leaf = RequireNode(context.GetElementTree(), 2);
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(leaf.dirtyFlags, UIDirtyFlags::LocalState));
|
||||
EXPECT_FALSE(RequireNode(context.GetElementTree(), 1).IsDirty());
|
||||
}
|
||||
|
||||
TEST(UICoreTest, ViewModelRevisionChangeInvalidatesBoundElement) {
|
||||
TestViewModel viewModel = {};
|
||||
UIContext context = {};
|
||||
ASSERT_TRUE(context.Rebuild([&](UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(2, "Inspector", 0, &viewModel)));
|
||||
}).succeeded);
|
||||
context.GetElementTree().ClearAllDirtyFlags();
|
||||
|
||||
viewModel.Touch();
|
||||
const auto result = context.Rebuild([&](UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(2, "Inspector", 0, &viewModel)));
|
||||
});
|
||||
|
||||
EXPECT_TRUE(result.succeeded);
|
||||
ASSERT_NE(result.FindChange(2), nullptr);
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(result.FindChange(2)->dirtyFlags, UIDirtyFlags::ViewModel));
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(result.FindChange(2)->dirtyFlags, UIDirtyFlags::Paint));
|
||||
ASSERT_EQ(result.dirtyRootIds.size(), 1u);
|
||||
EXPECT_EQ(result.dirtyRootIds[0], 2u);
|
||||
}
|
||||
|
||||
TEST(UICoreTest, StructuralChangesBubbleLayoutInvalidationToAncestors) {
|
||||
UIContext context = {};
|
||||
ASSERT_TRUE(context.Rebuild([](UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
auto panel = buildContext.PushElement(MakeElement(2, "Panel"));
|
||||
EXPECT_TRUE(static_cast<bool>(panel));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(3, "Text")));
|
||||
}).succeeded);
|
||||
context.GetElementTree().ClearAllDirtyFlags();
|
||||
|
||||
const auto result = context.Rebuild([](UIBuildContext& buildContext) {
|
||||
auto root = buildContext.PushElement(MakeElement(1, "Root"));
|
||||
EXPECT_TRUE(static_cast<bool>(root));
|
||||
auto panel = buildContext.PushElement(MakeElement(2, "Panel"));
|
||||
EXPECT_TRUE(static_cast<bool>(panel));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(3, "Text")));
|
||||
EXPECT_TRUE(buildContext.AddLeaf(MakeElement(4, "Icon")));
|
||||
});
|
||||
|
||||
EXPECT_TRUE(result.succeeded);
|
||||
EXPECT_TRUE(result.HasChange(4));
|
||||
ASSERT_NE(result.FindChange(2), nullptr);
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(result.FindChange(2)->dirtyFlags, UIDirtyFlags::Structure));
|
||||
|
||||
const UIElementNode& root = RequireNode(context.GetElementTree(), 1);
|
||||
const UIElementNode& panel = RequireNode(context.GetElementTree(), 2);
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(root.dirtyFlags, UIDirtyFlags::Layout));
|
||||
EXPECT_TRUE(HasAnyDirtyFlags(panel.dirtyFlags, UIDirtyFlags::Structure));
|
||||
|
||||
ASSERT_EQ(result.dirtyRootIds.size(), 1u);
|
||||
EXPECT_EQ(result.dirtyRootIds[0], 1u);
|
||||
}
|
||||
|
||||
TEST(UICoreTest, RebuildFailsWhenElementScopesRemainOpen) {
|
||||
UIContext context = {};
|
||||
const auto result = context.Rebuild([](UIBuildContext& buildContext) {
|
||||
EXPECT_TRUE(buildContext.BeginElement(MakeElement(1, "Root")));
|
||||
});
|
||||
|
||||
EXPECT_FALSE(result.succeeded);
|
||||
EXPECT_FALSE(result.errorMessage.empty());
|
||||
EXPECT_EQ(context.GetElementTree().GetNodeCount(), 0u);
|
||||
}
|
||||
|
||||
TEST(UICoreTest, UIDocumentResourcesAcceptMovedDocumentModels) {
|
||||
UIDocumentModel viewDocument = {};
|
||||
viewDocument.kind = UIDocumentKind::View;
|
||||
viewDocument.sourcePath = "Assets/UI/Test.xcui";
|
||||
viewDocument.displayName = "TestView";
|
||||
viewDocument.rootNode.tagName = "View";
|
||||
viewDocument.valid = true;
|
||||
|
||||
UIView view = {};
|
||||
XCEngine::Resources::IResource::ConstructParams params = {};
|
||||
params.name = "TestView";
|
||||
params.path = viewDocument.sourcePath;
|
||||
params.guid = XCEngine::Resources::ResourceGUID::Generate(params.path);
|
||||
view.Initialize(params);
|
||||
view.SetDocumentModel(std::move(viewDocument));
|
||||
EXPECT_EQ(view.GetRootNode().tagName, "View");
|
||||
EXPECT_EQ(view.GetSourcePath(), "Assets/UI/Test.xcui");
|
||||
|
||||
UIDocumentModel schemaDocument = {};
|
||||
schemaDocument.kind = UIDocumentKind::Schema;
|
||||
schemaDocument.sourcePath = "Assets/UI/Test.xcschema";
|
||||
schemaDocument.displayName = "TestSchema";
|
||||
schemaDocument.rootNode.tagName = "Schema";
|
||||
schemaDocument.schemaDefinition.name = "TestSchema";
|
||||
schemaDocument.schemaDefinition.valid = true;
|
||||
schemaDocument.valid = true;
|
||||
|
||||
UISchema schema = {};
|
||||
params.name = "TestSchema";
|
||||
params.path = schemaDocument.sourcePath;
|
||||
params.guid = XCEngine::Resources::ResourceGUID::Generate(params.path);
|
||||
schema.Initialize(params);
|
||||
schema.SetDocumentModel(std::move(schemaDocument));
|
||||
EXPECT_TRUE(schema.GetSchemaDefinition().valid);
|
||||
EXPECT_EQ(schema.GetSchemaDefinition().name, "TestSchema");
|
||||
}
|
||||
|
||||
} // namespace
|
||||
45
tests/UI/Core/unit/test_ui_expansion_model.cpp
Normal file
45
tests/UI/Core/unit/test_ui_expansion_model.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::Widgets::UIExpansionModel;
|
||||
|
||||
TEST(UIExpansionModelTest, ExpandCollapseAndClearTrackExpandedItems) {
|
||||
UIExpansionModel expansion = {};
|
||||
|
||||
EXPECT_FALSE(expansion.HasExpandedItems());
|
||||
EXPECT_EQ(expansion.GetExpandedCount(), 0u);
|
||||
|
||||
EXPECT_TRUE(expansion.Expand("treeAssetsRoot"));
|
||||
EXPECT_TRUE(expansion.IsExpanded("treeAssetsRoot"));
|
||||
EXPECT_TRUE(expansion.HasExpandedItems());
|
||||
EXPECT_EQ(expansion.GetExpandedCount(), 1u);
|
||||
|
||||
EXPECT_FALSE(expansion.Expand("treeAssetsRoot"));
|
||||
EXPECT_TRUE(expansion.Collapse("treeAssetsRoot"));
|
||||
EXPECT_FALSE(expansion.IsExpanded("treeAssetsRoot"));
|
||||
EXPECT_EQ(expansion.GetExpandedCount(), 0u);
|
||||
EXPECT_FALSE(expansion.Collapse("treeAssetsRoot"));
|
||||
EXPECT_FALSE(expansion.Clear());
|
||||
}
|
||||
|
||||
TEST(UIExpansionModelTest, SetAndToggleExpandedReplaceStateForMatchingItem) {
|
||||
UIExpansionModel expansion = {};
|
||||
|
||||
EXPECT_TRUE(expansion.SetExpanded("inspectorTransform", true));
|
||||
EXPECT_TRUE(expansion.IsExpanded("inspectorTransform"));
|
||||
EXPECT_EQ(expansion.GetExpandedCount(), 1u);
|
||||
|
||||
EXPECT_FALSE(expansion.SetExpanded("inspectorTransform", true));
|
||||
EXPECT_TRUE(expansion.ToggleExpanded("inspectorTransform"));
|
||||
EXPECT_FALSE(expansion.IsExpanded("inspectorTransform"));
|
||||
|
||||
EXPECT_TRUE(expansion.ToggleExpanded("inspectorMesh"));
|
||||
EXPECT_TRUE(expansion.IsExpanded("inspectorMesh"));
|
||||
EXPECT_TRUE(expansion.SetExpanded("inspectorMesh", false));
|
||||
EXPECT_FALSE(expansion.IsExpanded("inspectorMesh"));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
145
tests/UI/Core/unit/test_ui_flat_hierarchy_helpers.cpp
Normal file
145
tests/UI/Core/unit/test_ui_flat_hierarchy_helpers.cpp
Normal file
@@ -0,0 +1,145 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Widgets/UIFlatHierarchyHelpers.h>
|
||||
|
||||
#include <array>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::Widgets::kInvalidUIFlatHierarchyItemOffset;
|
||||
using XCEngine::UI::Widgets::UIFlatHierarchyFindFirstVisibleChildOffset;
|
||||
using XCEngine::UI::Widgets::UIFlatHierarchyFindParentOffset;
|
||||
using XCEngine::UI::Widgets::UIFlatHierarchyHasChildren;
|
||||
using XCEngine::UI::Widgets::UIFlatHierarchyIsVisible;
|
||||
|
||||
struct FlatHierarchyItem {
|
||||
float depth = 0.0f;
|
||||
};
|
||||
|
||||
TEST(UIFlatHierarchyHelpersTest, HasChildrenAndParentResolutionTrackIndentedBranches) {
|
||||
const std::array<FlatHierarchyItem, 5> items = {{
|
||||
{ 0.0f },
|
||||
{ 1.0f },
|
||||
{ 2.0f },
|
||||
{ 1.0f },
|
||||
{ 0.0f },
|
||||
}};
|
||||
const std::vector<std::size_t> itemIndices = { 0u, 1u, 2u, 3u, 4u };
|
||||
|
||||
const auto resolveDepth = [&items](std::size_t itemIndex) {
|
||||
return items[itemIndex].depth;
|
||||
};
|
||||
|
||||
EXPECT_TRUE(UIFlatHierarchyHasChildren(itemIndices, 0u, resolveDepth));
|
||||
EXPECT_TRUE(UIFlatHierarchyHasChildren(itemIndices, 1u, resolveDepth));
|
||||
EXPECT_FALSE(UIFlatHierarchyHasChildren(itemIndices, 2u, resolveDepth));
|
||||
EXPECT_FALSE(UIFlatHierarchyHasChildren(itemIndices, 3u, resolveDepth));
|
||||
EXPECT_FALSE(UIFlatHierarchyHasChildren(itemIndices, 4u, resolveDepth));
|
||||
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindParentOffset(itemIndices, 0u, resolveDepth),
|
||||
kInvalidUIFlatHierarchyItemOffset);
|
||||
EXPECT_EQ(UIFlatHierarchyFindParentOffset(itemIndices, 1u, resolveDepth), 0u);
|
||||
EXPECT_EQ(UIFlatHierarchyFindParentOffset(itemIndices, 2u, resolveDepth), 1u);
|
||||
EXPECT_EQ(UIFlatHierarchyFindParentOffset(itemIndices, 3u, resolveDepth), 0u);
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindParentOffset(itemIndices, 99u, resolveDepth),
|
||||
kInvalidUIFlatHierarchyItemOffset);
|
||||
}
|
||||
|
||||
TEST(UIFlatHierarchyHelpersTest, VisibilityFollowsCollapsedAncestorStateAcrossDepthTransitions) {
|
||||
const std::array<FlatHierarchyItem, 4> items = {{
|
||||
{ 0.0f },
|
||||
{ 1.0f },
|
||||
{ 2.0f },
|
||||
{ 1.0f },
|
||||
}};
|
||||
const std::vector<std::size_t> itemIndices = { 0u, 1u, 2u, 3u };
|
||||
|
||||
const auto resolveDepth = [&items](std::size_t itemIndex) {
|
||||
return items[itemIndex].depth;
|
||||
};
|
||||
|
||||
std::unordered_set<std::size_t> expandedItems = { 0u };
|
||||
const auto isExpanded = [&expandedItems](std::size_t itemIndex) {
|
||||
return expandedItems.contains(itemIndex);
|
||||
};
|
||||
|
||||
EXPECT_TRUE(UIFlatHierarchyIsVisible(itemIndices, 0u, resolveDepth, isExpanded));
|
||||
EXPECT_TRUE(UIFlatHierarchyIsVisible(itemIndices, 1u, resolveDepth, isExpanded));
|
||||
EXPECT_FALSE(UIFlatHierarchyIsVisible(itemIndices, 2u, resolveDepth, isExpanded));
|
||||
EXPECT_TRUE(UIFlatHierarchyIsVisible(itemIndices, 3u, resolveDepth, isExpanded));
|
||||
|
||||
expandedItems.insert(1u);
|
||||
EXPECT_TRUE(UIFlatHierarchyIsVisible(itemIndices, 2u, resolveDepth, isExpanded));
|
||||
|
||||
expandedItems.clear();
|
||||
EXPECT_FALSE(UIFlatHierarchyIsVisible(itemIndices, 1u, resolveDepth, isExpanded));
|
||||
EXPECT_FALSE(UIFlatHierarchyIsVisible(itemIndices, 2u, resolveDepth, isExpanded));
|
||||
}
|
||||
|
||||
TEST(UIFlatHierarchyHelpersTest, FirstVisibleChildSkipsCollapsedDescendantsUntilExpanded) {
|
||||
const std::array<FlatHierarchyItem, 4> items = {{
|
||||
{ 0.0f },
|
||||
{ 1.0f },
|
||||
{ 2.0f },
|
||||
{ 1.0f },
|
||||
}};
|
||||
const std::vector<std::size_t> itemIndices = { 0u, 1u, 2u, 3u };
|
||||
|
||||
const auto resolveDepth = [&items](std::size_t itemIndex) {
|
||||
return items[itemIndex].depth;
|
||||
};
|
||||
|
||||
std::unordered_set<std::size_t> expandedItems = { 0u };
|
||||
const auto isExpanded = [&expandedItems](std::size_t itemIndex) {
|
||||
return expandedItems.contains(itemIndex);
|
||||
};
|
||||
const auto isVisible = [&itemIndices, &resolveDepth, &isExpanded](std::size_t itemIndex) {
|
||||
for (std::size_t itemOffset = 0; itemOffset < itemIndices.size(); ++itemOffset) {
|
||||
if (itemIndices[itemOffset] == itemIndex) {
|
||||
return UIFlatHierarchyIsVisible(itemIndices, itemOffset, resolveDepth, isExpanded);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindFirstVisibleChildOffset(itemIndices, 0u, resolveDepth, isVisible),
|
||||
1u);
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindFirstVisibleChildOffset(itemIndices, 1u, resolveDepth, isVisible),
|
||||
kInvalidUIFlatHierarchyItemOffset);
|
||||
|
||||
expandedItems.insert(1u);
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindFirstVisibleChildOffset(itemIndices, 1u, resolveDepth, isVisible),
|
||||
2u);
|
||||
}
|
||||
|
||||
TEST(UIFlatHierarchyHelpersTest, NegativeDepthsClampToRootsForHierarchyQueries) {
|
||||
const std::array<FlatHierarchyItem, 3> items = {{
|
||||
{ -3.0f },
|
||||
{ 1.0f },
|
||||
{ -1.0f },
|
||||
}};
|
||||
const std::vector<std::size_t> itemIndices = { 0u, 1u, 2u };
|
||||
|
||||
const auto resolveDepth = [&items](std::size_t itemIndex) {
|
||||
return items[itemIndex].depth;
|
||||
};
|
||||
const auto isExpanded = [](std::size_t itemIndex) {
|
||||
return itemIndex == 0u;
|
||||
};
|
||||
|
||||
EXPECT_TRUE(UIFlatHierarchyHasChildren(itemIndices, 0u, resolveDepth));
|
||||
EXPECT_EQ(UIFlatHierarchyFindParentOffset(itemIndices, 1u, resolveDepth), 0u);
|
||||
EXPECT_EQ(
|
||||
UIFlatHierarchyFindParentOffset(itemIndices, 2u, resolveDepth),
|
||||
kInvalidUIFlatHierarchyItemOffset);
|
||||
EXPECT_TRUE(UIFlatHierarchyIsVisible(itemIndices, 2u, resolveDepth, isExpanded));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
146
tests/UI/Core/unit/test_ui_input_dispatcher.cpp
Normal file
146
tests/UI/Core/unit/test_ui_input_dispatcher.cpp
Normal file
@@ -0,0 +1,146 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/Input/InputTypes.h>
|
||||
#include <XCEngine/UI/Input/UIInputDispatcher.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::UIInputDispatchRequest;
|
||||
using XCEngine::UI::UIInputDispatcher;
|
||||
using XCEngine::UI::UIInputEvent;
|
||||
using XCEngine::UI::UIInputEventType;
|
||||
using XCEngine::UI::UIInputPath;
|
||||
using XCEngine::UI::UIPointerButton;
|
||||
using XCEngine::Input::KeyCode;
|
||||
|
||||
UIInputEvent MakePointerEvent(
|
||||
UIInputEventType type,
|
||||
UIPointerButton button = UIPointerButton::None) {
|
||||
UIInputEvent event = {};
|
||||
event.type = type;
|
||||
event.pointerButton = button;
|
||||
return event;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST(UIInputDispatcherTest, PointerDownTransfersFocusAndStartsActivePath) {
|
||||
UIInputDispatcher dispatcher{};
|
||||
const UIInputPath hoveredPath = { 10u, 20u, 30u };
|
||||
std::vector<UIInputDispatchRequest> routedRequests = {};
|
||||
|
||||
const auto summary = dispatcher.Dispatch(
|
||||
MakePointerEvent(UIInputEventType::PointerButtonDown, UIPointerButton::Left),
|
||||
hoveredPath,
|
||||
[&](const UIInputDispatchRequest& request) {
|
||||
routedRequests.push_back(request);
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_TRUE(summary.focusChange.Changed());
|
||||
EXPECT_EQ(summary.focusChange.previousPath, UIInputPath());
|
||||
EXPECT_EQ(summary.focusChange.currentPath, hoveredPath);
|
||||
EXPECT_EQ(dispatcher.GetFocusController().GetFocusedPath(), hoveredPath);
|
||||
EXPECT_EQ(dispatcher.GetFocusController().GetActivePath(), hoveredPath);
|
||||
ASSERT_FALSE(routedRequests.empty());
|
||||
EXPECT_EQ(summary.routing.plan.targetPath, hoveredPath);
|
||||
EXPECT_EQ(summary.routing.plan.targetKind, XCEngine::UI::UIInputTargetKind::Hovered);
|
||||
const auto targetIt = std::find_if(
|
||||
routedRequests.begin(),
|
||||
routedRequests.end(),
|
||||
[](const UIInputDispatchRequest& request) {
|
||||
return request.isTargetElement;
|
||||
});
|
||||
ASSERT_NE(targetIt, routedRequests.end());
|
||||
EXPECT_EQ(targetIt->elementId, hoveredPath.Target());
|
||||
}
|
||||
|
||||
TEST(UIInputDispatcherTest, PointerCaptureOverridesHoveredRouteForPointerEvents) {
|
||||
UIInputDispatcher dispatcher{};
|
||||
const UIInputPath hoveredPath = { 41u, 42u };
|
||||
const UIInputPath capturePath = { 7u, 8u, 9u };
|
||||
dispatcher.GetFocusController().SetPointerCapturePath(capturePath);
|
||||
|
||||
const auto summary = dispatcher.Dispatch(
|
||||
MakePointerEvent(UIInputEventType::PointerMove),
|
||||
hoveredPath,
|
||||
[](const UIInputDispatchRequest&) {
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_EQ(summary.routing.plan.targetKind, XCEngine::UI::UIInputTargetKind::Captured);
|
||||
EXPECT_EQ(summary.routing.plan.targetPath, capturePath);
|
||||
}
|
||||
|
||||
TEST(UIInputDispatcherTest, PointerButtonUpClearsActivePathAfterDispatch) {
|
||||
UIInputDispatcher dispatcher{};
|
||||
const UIInputPath activePath = { 2u, 4u, 6u };
|
||||
dispatcher.GetFocusController().SetActivePath(activePath);
|
||||
|
||||
const auto summary = dispatcher.Dispatch(
|
||||
MakePointerEvent(UIInputEventType::PointerButtonUp, UIPointerButton::Left),
|
||||
{},
|
||||
[](const UIInputDispatchRequest&) {
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_FALSE(summary.routing.handled);
|
||||
EXPECT_FALSE(dispatcher.GetFocusController().HasActivePath());
|
||||
}
|
||||
|
||||
TEST(UIInputDispatcherTest, KeyboardEventsRouteToFocusedPath) {
|
||||
UIInputDispatcher dispatcher{};
|
||||
const UIInputPath focusedPath = { 101u, 202u };
|
||||
dispatcher.GetFocusController().SetFocusedPath(focusedPath);
|
||||
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::KeyDown;
|
||||
event.keyCode = 'F';
|
||||
|
||||
const auto summary = dispatcher.Dispatch(
|
||||
event,
|
||||
{},
|
||||
[](const UIInputDispatchRequest&) {
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_EQ(summary.routing.plan.targetKind, XCEngine::UI::UIInputTargetKind::Focused);
|
||||
EXPECT_EQ(summary.routing.plan.targetPath, focusedPath);
|
||||
}
|
||||
|
||||
TEST(UIInputDispatcherTest, KeyboardActivationStartsAndClearsActivePathOnFocusedTarget) {
|
||||
UIInputDispatcher dispatcher{};
|
||||
const UIInputPath focusedPath = { 301u, 302u, 303u };
|
||||
dispatcher.GetFocusController().SetFocusedPath(focusedPath);
|
||||
|
||||
UIInputEvent keyDown = {};
|
||||
keyDown.type = UIInputEventType::KeyDown;
|
||||
keyDown.keyCode = static_cast<std::int32_t>(KeyCode::Enter);
|
||||
|
||||
const auto downSummary = dispatcher.Dispatch(
|
||||
keyDown,
|
||||
{},
|
||||
[](const UIInputDispatchRequest&) {
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_EQ(downSummary.routing.plan.targetKind, XCEngine::UI::UIInputTargetKind::Focused);
|
||||
EXPECT_EQ(downSummary.routing.plan.targetPath, focusedPath);
|
||||
EXPECT_EQ(dispatcher.GetFocusController().GetActivePath(), focusedPath);
|
||||
|
||||
UIInputEvent keyUp = {};
|
||||
keyUp.type = UIInputEventType::KeyUp;
|
||||
keyUp.keyCode = static_cast<std::int32_t>(KeyCode::Enter);
|
||||
|
||||
dispatcher.Dispatch(
|
||||
keyUp,
|
||||
{},
|
||||
[](const UIInputDispatchRequest&) {
|
||||
return XCEngine::UI::UIInputDispatchDecision{};
|
||||
});
|
||||
|
||||
EXPECT_FALSE(dispatcher.GetFocusController().HasActivePath());
|
||||
}
|
||||
101
tests/UI/Core/unit/test_ui_keyboard_navigation_model.cpp
Normal file
101
tests/UI/Core/unit/test_ui_keyboard_navigation_model.cpp
Normal file
@@ -0,0 +1,101 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Widgets/UIKeyboardNavigationModel.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::Widgets::UIKeyboardNavigationModel;
|
||||
|
||||
TEST(UIKeyboardNavigationModelTest, EmptyModelStartsWithoutCurrentIndexOrAnchor) {
|
||||
UIKeyboardNavigationModel navigation = {};
|
||||
|
||||
EXPECT_EQ(navigation.GetItemCount(), 0u);
|
||||
EXPECT_FALSE(navigation.HasCurrentIndex());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), UIKeyboardNavigationModel::InvalidIndex);
|
||||
EXPECT_FALSE(navigation.HasSelectionAnchor());
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), UIKeyboardNavigationModel::InvalidIndex);
|
||||
EXPECT_FALSE(navigation.MoveNext());
|
||||
EXPECT_FALSE(navigation.MovePrevious());
|
||||
EXPECT_FALSE(navigation.MoveHome());
|
||||
EXPECT_FALSE(navigation.MoveEnd());
|
||||
}
|
||||
|
||||
TEST(UIKeyboardNavigationModelTest, SetCurrentIndexAndDirectionalMovesTrackCurrentIndexAndAnchor) {
|
||||
UIKeyboardNavigationModel navigation = {};
|
||||
ASSERT_TRUE(navigation.SetItemCount(4u));
|
||||
|
||||
EXPECT_TRUE(navigation.SetCurrentIndex(1u));
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 1u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 1u);
|
||||
|
||||
EXPECT_TRUE(navigation.MoveNext());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 2u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 2u);
|
||||
|
||||
EXPECT_TRUE(navigation.MoveEnd());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 3u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 3u);
|
||||
EXPECT_FALSE(navigation.MoveNext());
|
||||
|
||||
EXPECT_TRUE(navigation.MoveHome());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 0u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 0u);
|
||||
EXPECT_FALSE(navigation.MovePrevious());
|
||||
}
|
||||
|
||||
TEST(UIKeyboardNavigationModelTest, MovePreviousAndEndSeedNavigationWhenCurrentIndexIsUnset) {
|
||||
UIKeyboardNavigationModel navigation = {};
|
||||
ASSERT_TRUE(navigation.SetItemCount(5u));
|
||||
|
||||
EXPECT_TRUE(navigation.MovePrevious());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 4u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 4u);
|
||||
|
||||
EXPECT_TRUE(navigation.ClearCurrentIndex());
|
||||
EXPECT_TRUE(navigation.ClearSelectionAnchor());
|
||||
EXPECT_FALSE(navigation.HasCurrentIndex());
|
||||
EXPECT_FALSE(navigation.HasSelectionAnchor());
|
||||
|
||||
EXPECT_TRUE(navigation.MoveEnd());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 4u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 4u);
|
||||
}
|
||||
|
||||
TEST(UIKeyboardNavigationModelTest, ExplicitAnchorCanBePreservedUntilNavigationCollapsesIt) {
|
||||
UIKeyboardNavigationModel navigation = {};
|
||||
ASSERT_TRUE(navigation.SetItemCount(6u));
|
||||
|
||||
EXPECT_TRUE(navigation.SetSelectionAnchorIndex(1u));
|
||||
EXPECT_TRUE(navigation.SetCurrentIndex(4u, false));
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 4u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 1u);
|
||||
|
||||
EXPECT_TRUE(navigation.MovePrevious());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 3u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 3u);
|
||||
}
|
||||
|
||||
TEST(UIKeyboardNavigationModelTest, ItemCountChangesClampCurrentIndexAndSelectionAnchor) {
|
||||
UIKeyboardNavigationModel navigation = {};
|
||||
ASSERT_TRUE(navigation.SetItemCount(5u));
|
||||
ASSERT_TRUE(navigation.SetSelectionAnchorIndex(3u));
|
||||
ASSERT_TRUE(navigation.SetCurrentIndex(4u, false));
|
||||
|
||||
EXPECT_TRUE(navigation.SetItemCount(4u));
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 3u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 3u);
|
||||
|
||||
EXPECT_FALSE(navigation.SetCurrentIndex(3u, false));
|
||||
EXPECT_TRUE(navigation.SetSelectionAnchorIndex(2u));
|
||||
EXPECT_TRUE(navigation.SetItemCount(2u));
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), 1u);
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), 1u);
|
||||
|
||||
EXPECT_TRUE(navigation.SetItemCount(0u));
|
||||
EXPECT_FALSE(navigation.HasCurrentIndex());
|
||||
EXPECT_EQ(navigation.GetCurrentIndex(), UIKeyboardNavigationModel::InvalidIndex);
|
||||
EXPECT_FALSE(navigation.HasSelectionAnchor());
|
||||
EXPECT_EQ(navigation.GetSelectionAnchorIndex(), UIKeyboardNavigationModel::InvalidIndex);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
80
tests/UI/Core/unit/test_ui_property_edit_model.cpp
Normal file
80
tests/UI/Core/unit/test_ui_property_edit_model.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Widgets/UIPropertyEditModel.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::Widgets::UIPropertyEditModel;
|
||||
|
||||
TEST(UIPropertyEditModelTest, BeginEditTracksActiveFieldAndInitialValue) {
|
||||
UIPropertyEditModel model = {};
|
||||
|
||||
EXPECT_FALSE(model.HasActiveEdit());
|
||||
EXPECT_TRUE(model.GetActiveFieldId().empty());
|
||||
EXPECT_TRUE(model.GetStagedValue().empty());
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
|
||||
EXPECT_FALSE(model.BeginEdit("", "12.0"));
|
||||
EXPECT_TRUE(model.BeginEdit("transform.position.x", "12.0"));
|
||||
EXPECT_TRUE(model.HasActiveEdit());
|
||||
EXPECT_EQ(model.GetActiveFieldId(), "transform.position.x");
|
||||
EXPECT_EQ(model.GetStagedValue(), "12.0");
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
|
||||
EXPECT_FALSE(model.BeginEdit("transform.position.x", "12.0"));
|
||||
}
|
||||
|
||||
TEST(UIPropertyEditModelTest, UpdateStagedValueTracksDirtyAgainstBaseline) {
|
||||
UIPropertyEditModel model = {};
|
||||
|
||||
EXPECT_FALSE(model.UpdateStagedValue("3.5"));
|
||||
ASSERT_TRUE(model.BeginEdit("light.intensity", "1.0"));
|
||||
|
||||
EXPECT_TRUE(model.UpdateStagedValue("3.5"));
|
||||
EXPECT_EQ(model.GetStagedValue(), "3.5");
|
||||
EXPECT_TRUE(model.IsDirty());
|
||||
|
||||
EXPECT_FALSE(model.UpdateStagedValue("3.5"));
|
||||
EXPECT_TRUE(model.UpdateStagedValue("1.0"));
|
||||
EXPECT_EQ(model.GetStagedValue(), "1.0");
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
}
|
||||
|
||||
TEST(UIPropertyEditModelTest, CommitEditReturnsPayloadAndClearsState) {
|
||||
UIPropertyEditModel model = {};
|
||||
ASSERT_TRUE(model.BeginEdit("material.albedo", "#ffffff"));
|
||||
ASSERT_TRUE(model.UpdateStagedValue("#ffcc00"));
|
||||
|
||||
std::string committedFieldId = {};
|
||||
std::string committedValue = {};
|
||||
EXPECT_TRUE(model.CommitEdit(&committedFieldId, &committedValue));
|
||||
EXPECT_EQ(committedFieldId, "material.albedo");
|
||||
EXPECT_EQ(committedValue, "#ffcc00");
|
||||
|
||||
EXPECT_FALSE(model.HasActiveEdit());
|
||||
EXPECT_TRUE(model.GetActiveFieldId().empty());
|
||||
EXPECT_TRUE(model.GetStagedValue().empty());
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
EXPECT_FALSE(model.CommitEdit(&committedFieldId, &committedValue));
|
||||
}
|
||||
|
||||
TEST(UIPropertyEditModelTest, CancelEditDropsStagedChangesAndResetsSession) {
|
||||
UIPropertyEditModel model = {};
|
||||
ASSERT_TRUE(model.BeginEdit("camera.fov", "60"));
|
||||
ASSERT_TRUE(model.UpdateStagedValue("75"));
|
||||
ASSERT_TRUE(model.IsDirty());
|
||||
|
||||
EXPECT_TRUE(model.CancelEdit());
|
||||
EXPECT_FALSE(model.HasActiveEdit());
|
||||
EXPECT_TRUE(model.GetActiveFieldId().empty());
|
||||
EXPECT_TRUE(model.GetStagedValue().empty());
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
EXPECT_FALSE(model.CancelEdit());
|
||||
|
||||
EXPECT_TRUE(model.BeginEdit("camera.nearClip", "0.3"));
|
||||
EXPECT_EQ(model.GetActiveFieldId(), "camera.nearClip");
|
||||
EXPECT_EQ(model.GetStagedValue(), "0.3");
|
||||
EXPECT_FALSE(model.IsDirty());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
42
tests/UI/Core/unit/test_ui_selection_model.cpp
Normal file
42
tests/UI/Core/unit/test_ui_selection_model.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Widgets/UISelectionModel.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::Widgets::UISelectionModel;
|
||||
|
||||
TEST(UISelectionModelTest, SetAndClearSelectionTrackCurrentId) {
|
||||
UISelectionModel selection = {};
|
||||
|
||||
EXPECT_FALSE(selection.HasSelection());
|
||||
EXPECT_TRUE(selection.GetSelectedId().empty());
|
||||
|
||||
EXPECT_TRUE(selection.SetSelection("assetLighting"));
|
||||
EXPECT_TRUE(selection.HasSelection());
|
||||
EXPECT_TRUE(selection.IsSelected("assetLighting"));
|
||||
EXPECT_EQ(selection.GetSelectedId(), "assetLighting");
|
||||
|
||||
EXPECT_FALSE(selection.SetSelection("assetLighting"));
|
||||
EXPECT_TRUE(selection.ClearSelection());
|
||||
EXPECT_FALSE(selection.HasSelection());
|
||||
EXPECT_TRUE(selection.GetSelectedId().empty());
|
||||
EXPECT_FALSE(selection.ClearSelection());
|
||||
}
|
||||
|
||||
TEST(UISelectionModelTest, ToggleSelectionSelectsAndDeselectsMatchingId) {
|
||||
UISelectionModel selection = {};
|
||||
|
||||
EXPECT_TRUE(selection.ToggleSelection("treeScenes"));
|
||||
EXPECT_EQ(selection.GetSelectedId(), "treeScenes");
|
||||
|
||||
EXPECT_TRUE(selection.ToggleSelection("treeScenes"));
|
||||
EXPECT_TRUE(selection.GetSelectedId().empty());
|
||||
|
||||
EXPECT_TRUE(selection.ToggleSelection("treeMaterials"));
|
||||
EXPECT_EQ(selection.GetSelectedId(), "treeMaterials");
|
||||
EXPECT_TRUE(selection.ToggleSelection("treeUi"));
|
||||
EXPECT_EQ(selection.GetSelectedId(), "treeUi");
|
||||
}
|
||||
|
||||
} // namespace
|
||||
341
tests/UI/Core/unit/test_ui_style_system.cpp
Normal file
341
tests/UI/Core/unit/test_ui_style_system.cpp
Normal file
@@ -0,0 +1,341 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/Resources/UI/UIDocumentTypes.h>
|
||||
#include <XCEngine/UI/Style/DocumentStyleCompiler.h>
|
||||
#include <XCEngine/UI/Style/StyleResolver.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::Math::Color;
|
||||
using XCEngine::Resources::UIDocumentAttribute;
|
||||
using XCEngine::Resources::UIDocumentKind;
|
||||
using XCEngine::Resources::UIDocumentModel;
|
||||
using XCEngine::Resources::UIDocumentNode;
|
||||
using XCEngine::UI::Style::BuildBuiltinTheme;
|
||||
using XCEngine::UI::Style::BuildInlineStyle;
|
||||
using XCEngine::UI::Style::BuildTheme;
|
||||
using XCEngine::UI::Style::CompileDocumentStyle;
|
||||
using XCEngine::UI::Style::UICornerRadius;
|
||||
using XCEngine::UI::Style::UIBuiltinThemeKind;
|
||||
using XCEngine::UI::Style::UIResolvedStyle;
|
||||
using XCEngine::UI::Style::UIStyleLayer;
|
||||
using XCEngine::UI::Style::UIStylePropertyId;
|
||||
using XCEngine::UI::Style::UIStyleResolveContext;
|
||||
using XCEngine::UI::Style::UIStyleSet;
|
||||
using XCEngine::UI::Style::UIStyleSheet;
|
||||
using XCEngine::UI::Style::UIStyleValue;
|
||||
using XCEngine::UI::Style::UIStyleValueType;
|
||||
using XCEngine::UI::Style::UITheme;
|
||||
using XCEngine::UI::Style::UIThemeDefinition;
|
||||
using XCEngine::UI::Style::UITokenResolveStatus;
|
||||
|
||||
void ExpectColorEq(const Color& actual, const Color& expected) {
|
||||
EXPECT_FLOAT_EQ(actual.r, expected.r);
|
||||
EXPECT_FLOAT_EQ(actual.g, expected.g);
|
||||
EXPECT_FLOAT_EQ(actual.b, expected.b);
|
||||
EXPECT_FLOAT_EQ(actual.a, expected.a);
|
||||
}
|
||||
|
||||
UIDocumentAttribute MakeAttribute(const char* name, const char* value) {
|
||||
UIDocumentAttribute attribute = {};
|
||||
attribute.name = name;
|
||||
attribute.value = value;
|
||||
return attribute;
|
||||
}
|
||||
|
||||
UIDocumentNode MakeNode(
|
||||
const char* tagName,
|
||||
std::initializer_list<std::pair<const char*, const char*>> attributes = {},
|
||||
std::initializer_list<UIDocumentNode> children = {}) {
|
||||
UIDocumentNode node = {};
|
||||
node.tagName = tagName;
|
||||
for (const auto& [name, value] : attributes) {
|
||||
node.attributes.PushBack(MakeAttribute(name, value));
|
||||
}
|
||||
for (const UIDocumentNode& child : children) {
|
||||
node.children.PushBack(child);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
UIDocumentModel MakeThemeDocument() {
|
||||
UIDocumentModel document = {};
|
||||
document.kind = UIDocumentKind::Theme;
|
||||
document.valid = true;
|
||||
document.rootNode = MakeNode(
|
||||
"Theme",
|
||||
{ { "name", "ValidationTheme" } },
|
||||
{
|
||||
MakeNode(
|
||||
"Tokens",
|
||||
{},
|
||||
{
|
||||
MakeNode("Color", { { "name", "color.surface" }, { "value", "#202224" } }),
|
||||
MakeNode("Color", { { "name", "color.border" }, { "value", "#45484C" } }),
|
||||
MakeNode("Spacing", { { "name", "space.panel" }, { "value", "12" } }),
|
||||
MakeNode("Radius", { { "name", "radius.card" }, { "value", "10" } })
|
||||
}),
|
||||
MakeNode(
|
||||
"Widgets",
|
||||
{},
|
||||
{
|
||||
MakeNode(
|
||||
"Widget",
|
||||
{ { "type", "Card" } },
|
||||
{
|
||||
MakeNode("Property", { { "name", "borderColor" }, { "value", "color.border" } }),
|
||||
MakeNode("Property", { { "name", "borderWidth" }, { "value", "1" } })
|
||||
}),
|
||||
MakeNode(
|
||||
"Widget",
|
||||
{ { "type", "Card" }, { "style", "ValidationPanel" } },
|
||||
{
|
||||
MakeNode("Property", { { "name", "background" }, { "value", "color.surface" } }),
|
||||
MakeNode("Property", { { "name", "padding" }, { "value", "space.panel" } }),
|
||||
MakeNode("Property", { { "name", "radius" }, { "value", "radius.card" } })
|
||||
}),
|
||||
MakeNode(
|
||||
"Widget",
|
||||
{ { "type", "Text" } },
|
||||
{
|
||||
MakeNode("Property", { { "name", "foreground" }, { "value", "#E8E8E8" } }),
|
||||
MakeNode("Property", { { "name", "fontSize" }, { "value", "15" } })
|
||||
})
|
||||
})
|
||||
});
|
||||
return document;
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, ThemeDefinitionBuildsThemeAndResolvesAliases) {
|
||||
UIThemeDefinition definition = {};
|
||||
definition.name = "CustomTheme";
|
||||
definition.SetToken("space.base", UIStyleValue(8.0f));
|
||||
definition.SetToken("gap.control", UIStyleValue::Token("space.base"));
|
||||
definition.SetToken("radius.card", UIStyleValue(UICornerRadius::Uniform(12.0f)));
|
||||
|
||||
const UITheme theme = BuildTheme(definition);
|
||||
|
||||
EXPECT_EQ(theme.GetName(), "CustomTheme");
|
||||
|
||||
const auto gapToken = theme.ResolveToken("gap.control", UIStyleValueType::Float);
|
||||
ASSERT_EQ(gapToken.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_NE(gapToken.value.TryGetFloat(), nullptr);
|
||||
EXPECT_FLOAT_EQ(*gapToken.value.TryGetFloat(), 8.0f);
|
||||
|
||||
const auto radiusToken = theme.ResolveToken("radius.card", UIStyleValueType::CornerRadius);
|
||||
ASSERT_EQ(radiusToken.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_NE(radiusToken.value.TryGetCornerRadius(), nullptr);
|
||||
EXPECT_TRUE(radiusToken.value.TryGetCornerRadius()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(radiusToken.value.TryGetCornerRadius()->topLeft, 12.0f);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, ThemeResolvesParentTokensAndBuiltinVariantsDiffer) {
|
||||
UIThemeDefinition baseDefinition = {};
|
||||
baseDefinition.name = "Base";
|
||||
baseDefinition.SetToken("color.surface", UIStyleValue(Color(0.20f, 0.21f, 0.22f, 1.0f)));
|
||||
const UITheme baseTheme = BuildTheme(baseDefinition);
|
||||
|
||||
UIThemeDefinition childDefinition = {};
|
||||
childDefinition.name = "Child";
|
||||
childDefinition.SetToken("font.body", UIStyleValue(15.0f));
|
||||
const UITheme childTheme = BuildTheme(childDefinition, &baseTheme);
|
||||
|
||||
const auto parentToken = childTheme.ResolveToken("color.surface", UIStyleValueType::Color);
|
||||
ASSERT_EQ(parentToken.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_NE(parentToken.value.TryGetColor(), nullptr);
|
||||
ExpectColorEq(*parentToken.value.TryGetColor(), Color(0.20f, 0.21f, 0.22f, 1.0f));
|
||||
|
||||
const UITheme darkTheme = BuildBuiltinTheme(UIBuiltinThemeKind::NeutralDark);
|
||||
const UITheme lightTheme = BuildBuiltinTheme(UIBuiltinThemeKind::NeutralLight);
|
||||
const auto darkSurface = darkTheme.ResolveToken("color.surface", UIStyleValueType::Color);
|
||||
const auto lightSurface = lightTheme.ResolveToken("color.surface", UIStyleValueType::Color);
|
||||
ASSERT_EQ(darkSurface.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_EQ(lightSurface.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_NE(darkSurface.value.TryGetColor(), nullptr);
|
||||
ASSERT_NE(lightSurface.value.TryGetColor(), nullptr);
|
||||
EXPECT_NE(darkSurface.value.TryGetColor()->r, lightSurface.value.TryGetColor()->r);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, ThemeReportsMissingCyclesAndTypeMismatches) {
|
||||
UIThemeDefinition definition = {};
|
||||
definition.SetToken("cycle.a", UIStyleValue::Token("cycle.b"));
|
||||
definition.SetToken("cycle.b", UIStyleValue::Token("cycle.a"));
|
||||
definition.SetToken("color.surface", UIStyleValue(Color(0.1f, 0.2f, 0.3f, 1.0f)));
|
||||
const UITheme theme = BuildTheme(definition);
|
||||
|
||||
EXPECT_EQ(
|
||||
theme.ResolveToken("missing.token", UIStyleValueType::Float).status,
|
||||
UITokenResolveStatus::MissingToken);
|
||||
EXPECT_EQ(
|
||||
theme.ResolveToken("cycle.a", UIStyleValueType::Float).status,
|
||||
UITokenResolveStatus::CycleDetected);
|
||||
EXPECT_EQ(
|
||||
theme.ResolveToken("color.surface", UIStyleValueType::Float).status,
|
||||
UITokenResolveStatus::TypeMismatch);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, StyleResolutionPrefersLocalThenNamedThenTypeThenDefault) {
|
||||
UIStyleSheet styleSheet = {};
|
||||
styleSheet.DefaultStyle().SetProperty(UIStylePropertyId::FontSize, UIStyleValue(12.0f));
|
||||
styleSheet.GetOrCreateTypeStyle("Button").SetProperty(UIStylePropertyId::FontSize, UIStyleValue(14.0f));
|
||||
styleSheet.GetOrCreateNamedStyle("Primary").SetProperty(UIStylePropertyId::FontSize, UIStyleValue(16.0f));
|
||||
|
||||
UIStyleSet localStyle = {};
|
||||
localStyle.SetProperty(UIStylePropertyId::FontSize, UIStyleValue(18.0f));
|
||||
|
||||
UIStyleResolveContext context = {};
|
||||
context.styleSheet = &styleSheet;
|
||||
context.selector.typeName = "Button";
|
||||
context.selector.styleName = "Primary";
|
||||
context.localStyle = &localStyle;
|
||||
|
||||
auto resolution = XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::FontSize, context);
|
||||
ASSERT_TRUE(resolution.resolved);
|
||||
EXPECT_EQ(resolution.layer, UIStyleLayer::Local);
|
||||
ASSERT_NE(resolution.value.TryGetFloat(), nullptr);
|
||||
EXPECT_FLOAT_EQ(*resolution.value.TryGetFloat(), 18.0f);
|
||||
|
||||
localStyle.RemoveProperty(UIStylePropertyId::FontSize);
|
||||
resolution = XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::FontSize, context);
|
||||
ASSERT_TRUE(resolution.resolved);
|
||||
EXPECT_EQ(resolution.layer, UIStyleLayer::Named);
|
||||
EXPECT_FLOAT_EQ(*resolution.value.TryGetFloat(), 16.0f);
|
||||
|
||||
styleSheet.GetOrCreateNamedStyle("Primary").RemoveProperty(UIStylePropertyId::FontSize);
|
||||
resolution = XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::FontSize, context);
|
||||
ASSERT_TRUE(resolution.resolved);
|
||||
EXPECT_EQ(resolution.layer, UIStyleLayer::Type);
|
||||
EXPECT_FLOAT_EQ(*resolution.value.TryGetFloat(), 14.0f);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, StyleResolutionFallsBackWhenHigherPriorityTokenCannotResolve) {
|
||||
UIThemeDefinition themeDefinition = {};
|
||||
themeDefinition.SetToken("color.accent", UIStyleValue(Color(0.90f, 0.20f, 0.10f, 1.0f)));
|
||||
const UITheme theme = BuildTheme(themeDefinition);
|
||||
|
||||
UIStyleSheet styleSheet = {};
|
||||
styleSheet.DefaultStyle().SetProperty(UIStylePropertyId::BorderWidth, UIStyleValue(1.0f));
|
||||
styleSheet.GetOrCreateTypeStyle("Button")
|
||||
.SetProperty(UIStylePropertyId::BackgroundColor, UIStyleValue::Token("color.accent"));
|
||||
styleSheet.GetOrCreateNamedStyle("Danger")
|
||||
.SetProperty(UIStylePropertyId::BackgroundColor, UIStyleValue::Token("missing.token"));
|
||||
|
||||
UIStyleResolveContext context = {};
|
||||
context.theme = &theme;
|
||||
context.styleSheet = &styleSheet;
|
||||
context.selector.typeName = "Button";
|
||||
context.selector.styleName = "Danger";
|
||||
|
||||
const auto backgroundResolution =
|
||||
XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::BackgroundColor, context);
|
||||
ASSERT_TRUE(backgroundResolution.resolved);
|
||||
EXPECT_EQ(backgroundResolution.layer, UIStyleLayer::Type);
|
||||
ASSERT_NE(backgroundResolution.value.TryGetColor(), nullptr);
|
||||
ExpectColorEq(*backgroundResolution.value.TryGetColor(), Color(0.90f, 0.20f, 0.10f, 1.0f));
|
||||
|
||||
const UIResolvedStyle resolvedStyle = XCEngine::UI::Style::ResolveStyle(context);
|
||||
const auto* borderWidthResolution = resolvedStyle.FindProperty(UIStylePropertyId::BorderWidth);
|
||||
ASSERT_NE(borderWidthResolution, nullptr);
|
||||
EXPECT_EQ(borderWidthResolution->layer, UIStyleLayer::Default);
|
||||
ASSERT_NE(borderWidthResolution->value.TryGetFloat(), nullptr);
|
||||
EXPECT_FLOAT_EQ(*borderWidthResolution->value.TryGetFloat(), 1.0f);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, StyleResolutionCoercesUniformFloatValuesForPaddingAndRadius) {
|
||||
UIThemeDefinition themeDefinition = {};
|
||||
themeDefinition.SetToken("space.compact", UIStyleValue(10.0f));
|
||||
themeDefinition.SetToken("radius.control", UIStyleValue(6.0f));
|
||||
const UITheme theme = BuildTheme(themeDefinition);
|
||||
|
||||
UIStyleSheet styleSheet = {};
|
||||
styleSheet.GetOrCreateNamedStyle("Chip")
|
||||
.SetProperty(UIStylePropertyId::Padding, UIStyleValue::Token("space.compact"));
|
||||
styleSheet.GetOrCreateNamedStyle("Chip")
|
||||
.SetProperty(UIStylePropertyId::CornerRadius, UIStyleValue::Token("radius.control"));
|
||||
|
||||
UIStyleResolveContext context = {};
|
||||
context.theme = &theme;
|
||||
context.styleSheet = &styleSheet;
|
||||
context.selector.typeName = "Button";
|
||||
context.selector.styleName = "Chip";
|
||||
|
||||
const auto paddingResolution =
|
||||
XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::Padding, context);
|
||||
ASSERT_TRUE(paddingResolution.resolved);
|
||||
ASSERT_NE(paddingResolution.value.TryGetThickness(), nullptr);
|
||||
EXPECT_TRUE(paddingResolution.value.TryGetThickness()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(paddingResolution.value.TryGetThickness()->left, 10.0f);
|
||||
|
||||
const auto radiusResolution =
|
||||
XCEngine::UI::Style::ResolveStyleProperty(UIStylePropertyId::CornerRadius, context);
|
||||
ASSERT_TRUE(radiusResolution.resolved);
|
||||
ASSERT_NE(radiusResolution.value.TryGetCornerRadius(), nullptr);
|
||||
EXPECT_TRUE(radiusResolution.value.TryGetCornerRadius()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(radiusResolution.value.TryGetCornerRadius()->topLeft, 6.0f);
|
||||
}
|
||||
|
||||
TEST(UI_StyleSystem, DocumentThemeCompilerBuildsThemeSheetAndInlineStyles) {
|
||||
const UIDocumentModel document = MakeThemeDocument();
|
||||
const auto compiled = CompileDocumentStyle(document);
|
||||
ASSERT_TRUE(compiled.succeeded);
|
||||
EXPECT_EQ(compiled.theme.GetName(), "ValidationTheme");
|
||||
|
||||
const auto surfaceToken = compiled.theme.ResolveToken("color.surface", UIStyleValueType::Color);
|
||||
ASSERT_EQ(surfaceToken.status, UITokenResolveStatus::Resolved);
|
||||
ASSERT_NE(surfaceToken.value.TryGetColor(), nullptr);
|
||||
ExpectColorEq(*surfaceToken.value.TryGetColor(), Color(0x20 / 255.0f, 0x22 / 255.0f, 0x24 / 255.0f, 1.0f));
|
||||
|
||||
UIStyleResolveContext context = {};
|
||||
context.theme = &compiled.theme;
|
||||
context.styleSheet = &compiled.styleSheet;
|
||||
context.selector.typeName = "Card";
|
||||
context.selector.styleName = "ValidationPanel";
|
||||
|
||||
const UIResolvedStyle resolvedStyle = XCEngine::UI::Style::ResolveStyle(context);
|
||||
const auto* background = resolvedStyle.FindProperty(UIStylePropertyId::BackgroundColor);
|
||||
ASSERT_NE(background, nullptr);
|
||||
EXPECT_EQ(background->layer, UIStyleLayer::Named);
|
||||
ASSERT_NE(background->value.TryGetColor(), nullptr);
|
||||
ExpectColorEq(*background->value.TryGetColor(), Color(0x20 / 255.0f, 0x22 / 255.0f, 0x24 / 255.0f, 1.0f));
|
||||
|
||||
const auto* padding = resolvedStyle.FindProperty(UIStylePropertyId::Padding);
|
||||
ASSERT_NE(padding, nullptr);
|
||||
EXPECT_EQ(padding->layer, UIStyleLayer::Named);
|
||||
ASSERT_NE(padding->value.TryGetThickness(), nullptr);
|
||||
EXPECT_TRUE(padding->value.TryGetThickness()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(padding->value.TryGetThickness()->left, 12.0f);
|
||||
|
||||
const auto* borderColor = resolvedStyle.FindProperty(UIStylePropertyId::BorderColor);
|
||||
ASSERT_NE(borderColor, nullptr);
|
||||
EXPECT_EQ(borderColor->layer, UIStyleLayer::Type);
|
||||
ASSERT_NE(borderColor->value.TryGetColor(), nullptr);
|
||||
ExpectColorEq(*borderColor->value.TryGetColor(), Color(0x45 / 255.0f, 0x48 / 255.0f, 0x4C / 255.0f, 1.0f));
|
||||
|
||||
const UIDocumentNode buttonNode = MakeNode(
|
||||
"Button",
|
||||
{
|
||||
{ "background", "#2E3135" },
|
||||
{ "padding", "18" },
|
||||
{ "radius", "8" },
|
||||
{ "fontSize", "16" }
|
||||
});
|
||||
const UIStyleSet inlineStyle = BuildInlineStyle(buttonNode);
|
||||
|
||||
UIStyleResolveContext inlineContext = {};
|
||||
inlineContext.localStyle = &inlineStyle;
|
||||
const UIResolvedStyle inlineResolved = XCEngine::UI::Style::ResolveStyle(inlineContext);
|
||||
|
||||
const auto* inlinePadding = inlineResolved.FindProperty(UIStylePropertyId::Padding);
|
||||
ASSERT_NE(inlinePadding, nullptr);
|
||||
ASSERT_NE(inlinePadding->value.TryGetThickness(), nullptr);
|
||||
EXPECT_TRUE(inlinePadding->value.TryGetThickness()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(inlinePadding->value.TryGetThickness()->left, 18.0f);
|
||||
|
||||
const auto* inlineRadius = inlineResolved.FindProperty(UIStylePropertyId::CornerRadius);
|
||||
ASSERT_NE(inlineRadius, nullptr);
|
||||
ASSERT_NE(inlineRadius->value.TryGetCornerRadius(), nullptr);
|
||||
EXPECT_TRUE(inlineRadius->value.TryGetCornerRadius()->IsUniform());
|
||||
EXPECT_FLOAT_EQ(inlineRadius->value.TryGetCornerRadius()->topLeft, 8.0f);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
59
tests/UI/Core/unit/test_ui_text_editing.cpp
Normal file
59
tests/UI/Core/unit/test_ui_text_editing.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/Text/UITextEditing.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace {
|
||||
|
||||
namespace UIText = XCEngine::UI::Text;
|
||||
|
||||
TEST(UITextEditingTest, Utf8CountingAndCaretOffsetsRespectCodepointBoundaries) {
|
||||
const std::string text = std::string("A") + "\xE4\xBD\xA0" + "B";
|
||||
|
||||
EXPECT_EQ(UIText::CountUtf8Codepoints(text), 3u);
|
||||
EXPECT_EQ(UIText::AdvanceUtf8Offset(text, 0u), 1u);
|
||||
EXPECT_EQ(UIText::AdvanceUtf8Offset(text, 1u), 4u);
|
||||
EXPECT_EQ(UIText::AdvanceUtf8Offset(text, 4u), 5u);
|
||||
EXPECT_EQ(UIText::RetreatUtf8Offset(text, text.size()), 4u);
|
||||
EXPECT_EQ(UIText::RetreatUtf8Offset(text, 4u), 1u);
|
||||
EXPECT_EQ(UIText::RetreatUtf8Offset(text, 1u), 0u);
|
||||
}
|
||||
|
||||
TEST(UITextEditingTest, AppendUtf8CodepointEncodesCharactersAndSkipsInvalidSurrogates) {
|
||||
std::string text = {};
|
||||
UIText::AppendUtf8Codepoint(text, 'A');
|
||||
UIText::AppendUtf8Codepoint(text, 0x4F60u);
|
||||
UIText::AppendUtf8Codepoint(text, 0x1F642u);
|
||||
UIText::AppendUtf8Codepoint(text, 0xD800u);
|
||||
|
||||
EXPECT_EQ(text, std::string("A") + "\xE4\xBD\xA0" + "\xF0\x9F\x99\x82");
|
||||
EXPECT_EQ(UIText::CountUtf8Codepoints(text), 3u);
|
||||
}
|
||||
|
||||
TEST(UITextEditingTest, SplitLinesAndLineHelpersTrackMultilineRanges) {
|
||||
const std::string text = "alpha\nbeta\n";
|
||||
|
||||
const auto lines = UIText::SplitLines(text);
|
||||
ASSERT_EQ(lines.size(), 3u);
|
||||
EXPECT_EQ(lines[0], "alpha");
|
||||
EXPECT_EQ(lines[1], "beta");
|
||||
EXPECT_EQ(lines[2], "");
|
||||
EXPECT_EQ(UIText::CountTextLines(text), 3u);
|
||||
EXPECT_EQ(UIText::CountUtf8CodepointsInRange(text, 6u, 10u), 4u);
|
||||
EXPECT_EQ(UIText::FindLineStartOffset(text, 7u), 6u);
|
||||
EXPECT_EQ(UIText::FindLineEndOffset(text, 7u), 10u);
|
||||
}
|
||||
|
||||
TEST(UITextEditingTest, MoveCaretVerticallyPreservesUtf8ColumnWhenPossible) {
|
||||
const std::string text = std::string("A") + "\xE4\xBD\xA0" + "Z\nBC\n";
|
||||
const std::size_t secondColumnCaret = UIText::AdvanceUtf8Offset(text, 1u);
|
||||
|
||||
const std::size_t movedDown = UIText::MoveCaretVertically(text, secondColumnCaret, 1);
|
||||
const std::size_t movedBackUp = UIText::MoveCaretVertically(text, movedDown, -1);
|
||||
|
||||
EXPECT_EQ(movedDown, 8u);
|
||||
EXPECT_EQ(movedBackUp, secondColumnCaret);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
287
tests/UI/Core/unit/test_ui_text_input_controller.cpp
Normal file
287
tests/UI/Core/unit/test_ui_text_input_controller.cpp
Normal file
@@ -0,0 +1,287 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/Input/InputTypes.h>
|
||||
#include <XCEngine/UI/Text/UITextInputController.h>
|
||||
|
||||
namespace {
|
||||
|
||||
namespace UIText = XCEngine::UI::Text;
|
||||
using XCEngine::Input::KeyCode;
|
||||
|
||||
TEST(UITextInputControllerTest, InsertCharacterTracksUtf8CaretMovement) {
|
||||
UIText::UITextInputState state = {};
|
||||
|
||||
EXPECT_TRUE(UIText::InsertCharacter(state, 'A'));
|
||||
EXPECT_TRUE(UIText::InsertCharacter(state, 0x4F60u));
|
||||
EXPECT_EQ(state.value, std::string("A") + "\xE4\xBD\xA0");
|
||||
EXPECT_EQ(state.caret, state.value.size());
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, BackspaceAndArrowKeysUseUtf8Boundaries) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = std::string("A") + "\xE4\xBD\xA0" + "B";
|
||||
state.caret = state.value.size();
|
||||
|
||||
const auto moveLeft = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Left),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(moveLeft.handled);
|
||||
EXPECT_EQ(state.caret, 4u);
|
||||
|
||||
const auto backspace = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Backspace),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(backspace.handled);
|
||||
EXPECT_TRUE(backspace.valueChanged);
|
||||
EXPECT_EQ(state.value, "AB");
|
||||
EXPECT_EQ(state.caret, 1u);
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, DeleteUsesUtf8BoundariesAndLeavesCaretAtDeletePoint) {
|
||||
if (static_cast<std::int32_t>(KeyCode::Delete) ==
|
||||
static_cast<std::int32_t>(KeyCode::Backspace)) {
|
||||
GTEST_SKIP() << "KeyCode::Delete currently aliases Backspace.";
|
||||
}
|
||||
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = std::string("A") + "\xE4\xBD\xA0" + "B";
|
||||
state.caret = 1u;
|
||||
|
||||
const auto result = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Delete),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(result.handled);
|
||||
EXPECT_TRUE(result.valueChanged);
|
||||
EXPECT_FALSE(result.submitRequested);
|
||||
EXPECT_EQ(state.value, "AB");
|
||||
EXPECT_EQ(state.caret, 1u);
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, DeleteClampsOversizedCaretAndDoesNotMutateAtDocumentEnd) {
|
||||
if (static_cast<std::int32_t>(KeyCode::Delete) ==
|
||||
static_cast<std::int32_t>(KeyCode::Backspace)) {
|
||||
GTEST_SKIP() << "KeyCode::Delete currently aliases Backspace.";
|
||||
}
|
||||
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "AB";
|
||||
state.caret = 99u;
|
||||
|
||||
const auto result = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Delete),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(result.handled);
|
||||
EXPECT_FALSE(result.valueChanged);
|
||||
EXPECT_FALSE(result.submitRequested);
|
||||
EXPECT_EQ(state.value, "AB");
|
||||
EXPECT_EQ(state.caret, state.value.size());
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, SingleLineEnterRequestsSubmitWithoutMutatingValue) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "prompt";
|
||||
state.caret = state.value.size();
|
||||
|
||||
const auto result = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Enter),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(result.handled);
|
||||
EXPECT_FALSE(result.valueChanged);
|
||||
EXPECT_TRUE(result.submitRequested);
|
||||
EXPECT_EQ(state.value, "prompt");
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, MultilineEnterAndVerticalMovementStayInController) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = std::string("A") + "\xE4\xBD\xA0" + "Z\nBC";
|
||||
state.caret = 4u;
|
||||
|
||||
const UIText::UITextInputOptions options = { true, 4u };
|
||||
|
||||
const auto moveDown = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Down),
|
||||
{},
|
||||
options);
|
||||
EXPECT_TRUE(moveDown.handled);
|
||||
EXPECT_EQ(state.caret, 8u);
|
||||
|
||||
const auto enter = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Enter),
|
||||
{},
|
||||
options);
|
||||
EXPECT_TRUE(enter.handled);
|
||||
EXPECT_TRUE(enter.valueChanged);
|
||||
EXPECT_EQ(state.value, std::string("A") + "\xE4\xBD\xA0" + "Z\nBC\n");
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, HomeAndEndRespectSingleLineAndMultilineBounds) {
|
||||
UIText::UITextInputState singleLine = {};
|
||||
singleLine.value = "prompt";
|
||||
singleLine.caret = 2u;
|
||||
|
||||
const auto singleHome = UIText::HandleKeyDown(
|
||||
singleLine,
|
||||
static_cast<std::int32_t>(KeyCode::Home),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(singleHome.handled);
|
||||
EXPECT_EQ(singleLine.caret, 0u);
|
||||
|
||||
const auto singleEnd = UIText::HandleKeyDown(
|
||||
singleLine,
|
||||
static_cast<std::int32_t>(KeyCode::End),
|
||||
{},
|
||||
{});
|
||||
EXPECT_TRUE(singleEnd.handled);
|
||||
EXPECT_EQ(singleLine.caret, singleLine.value.size());
|
||||
|
||||
UIText::UITextInputState multiline = {};
|
||||
multiline.value = "root\nleaf\nend";
|
||||
multiline.caret = 7u;
|
||||
const UIText::UITextInputOptions options = { true, 4u };
|
||||
|
||||
const auto multilineHome = UIText::HandleKeyDown(
|
||||
multiline,
|
||||
static_cast<std::int32_t>(KeyCode::Home),
|
||||
{},
|
||||
options);
|
||||
EXPECT_TRUE(multilineHome.handled);
|
||||
EXPECT_EQ(multiline.caret, 5u);
|
||||
|
||||
multiline.caret = 7u;
|
||||
const auto multilineEnd = UIText::HandleKeyDown(
|
||||
multiline,
|
||||
static_cast<std::int32_t>(KeyCode::End),
|
||||
{},
|
||||
options);
|
||||
EXPECT_TRUE(multilineEnd.handled);
|
||||
EXPECT_EQ(multiline.caret, 9u);
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, ClampCaretAndInsertCharacterRecoverFromOversizedCaret) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "go";
|
||||
state.caret = 42u;
|
||||
|
||||
UIText::ClampCaret(state);
|
||||
EXPECT_EQ(state.caret, state.value.size());
|
||||
|
||||
state.caret = 42u;
|
||||
EXPECT_TRUE(UIText::InsertCharacter(state, '!'));
|
||||
EXPECT_EQ(state.value, "go!");
|
||||
EXPECT_EQ(state.caret, state.value.size());
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, MultilineTabAndShiftTabIndentAndOutdentCurrentLine) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "root\nnode";
|
||||
state.caret = 5u;
|
||||
|
||||
const UIText::UITextInputOptions options = { true, 4u };
|
||||
|
||||
const auto indent = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
{},
|
||||
options);
|
||||
EXPECT_TRUE(indent.handled);
|
||||
EXPECT_TRUE(indent.valueChanged);
|
||||
EXPECT_EQ(state.value, "root\n node");
|
||||
EXPECT_EQ(state.caret, 9u);
|
||||
|
||||
XCEngine::UI::UIInputModifiers modifiers = {};
|
||||
modifiers.shift = true;
|
||||
const auto outdent = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
modifiers,
|
||||
options);
|
||||
EXPECT_TRUE(outdent.handled);
|
||||
EXPECT_TRUE(outdent.valueChanged);
|
||||
EXPECT_EQ(state.value, "root\nnode");
|
||||
EXPECT_EQ(state.caret, 5u);
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, ShiftTabWithoutLeadingSpacesIsHandledWithoutMutatingText) {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "root\nnode";
|
||||
state.caret = 5u;
|
||||
|
||||
XCEngine::UI::UIInputModifiers modifiers = {};
|
||||
modifiers.shift = true;
|
||||
|
||||
const auto result = UIText::HandleKeyDown(
|
||||
state,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
modifiers,
|
||||
{ true, 4u });
|
||||
EXPECT_TRUE(result.handled);
|
||||
EXPECT_FALSE(result.valueChanged);
|
||||
EXPECT_FALSE(result.submitRequested);
|
||||
EXPECT_EQ(state.value, "root\nnode");
|
||||
EXPECT_EQ(state.caret, 5u);
|
||||
}
|
||||
|
||||
TEST(UITextInputControllerTest, MultilineTabIgnoresSystemModifiers) {
|
||||
const auto buildState = []() {
|
||||
UIText::UITextInputState state = {};
|
||||
state.value = "root\nnode";
|
||||
state.caret = 5u;
|
||||
return state;
|
||||
};
|
||||
|
||||
const UIText::UITextInputOptions options = { true, 4u };
|
||||
|
||||
XCEngine::UI::UIInputModifiers control = {};
|
||||
control.control = true;
|
||||
auto controlState = buildState();
|
||||
const auto controlResult = UIText::HandleKeyDown(
|
||||
controlState,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
control,
|
||||
options);
|
||||
EXPECT_FALSE(controlResult.handled);
|
||||
EXPECT_FALSE(controlResult.valueChanged);
|
||||
EXPECT_EQ(controlState.value, "root\nnode");
|
||||
EXPECT_EQ(controlState.caret, 5u);
|
||||
|
||||
XCEngine::UI::UIInputModifiers alt = {};
|
||||
alt.alt = true;
|
||||
auto altState = buildState();
|
||||
const auto altResult = UIText::HandleKeyDown(
|
||||
altState,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
alt,
|
||||
options);
|
||||
EXPECT_FALSE(altResult.handled);
|
||||
EXPECT_FALSE(altResult.valueChanged);
|
||||
EXPECT_EQ(altState.value, "root\nnode");
|
||||
EXPECT_EQ(altState.caret, 5u);
|
||||
|
||||
XCEngine::UI::UIInputModifiers superModifier = {};
|
||||
superModifier.super = true;
|
||||
auto superState = buildState();
|
||||
const auto superResult = UIText::HandleKeyDown(
|
||||
superState,
|
||||
static_cast<std::int32_t>(KeyCode::Tab),
|
||||
superModifier,
|
||||
options);
|
||||
EXPECT_FALSE(superResult.handled);
|
||||
EXPECT_FALSE(superResult.valueChanged);
|
||||
EXPECT_EQ(superState.value, "root\nnode");
|
||||
EXPECT_EQ(superState.caret, 5u);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
@@ -2,7 +2,6 @@ cmake_minimum_required(VERSION 3.15)
|
||||
|
||||
project(XCEngine_EditorUITests)
|
||||
|
||||
add_subdirectory(integration/shared)
|
||||
add_subdirectory(unit)
|
||||
add_subdirectory(integration)
|
||||
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(layout)
|
||||
file(TO_CMAKE_PATH "${CMAKE_SOURCE_DIR}" XCENGINE_EDITOR_UI_TESTS_REPO_ROOT_PATH)
|
||||
|
||||
add_subdirectory(shared)
|
||||
add_subdirectory(workspace_shell_compose)
|
||||
add_subdirectory(state)
|
||||
|
||||
add_custom_target(editor_ui_integration_tests
|
||||
DEPENDS
|
||||
editor_ui_input_integration_tests
|
||||
editor_ui_layout_integration_tests
|
||||
editor_ui_workspace_shell_compose_validation
|
||||
editor_ui_panel_session_flow_validation
|
||||
)
|
||||
|
||||
@@ -1,19 +1,56 @@
|
||||
# Editor UI Integration Validation
|
||||
|
||||
This directory contains the manual XCUI validation system for editor-facing scenarios.
|
||||
This directory contains editor-only XCUI manual validation scenarios.
|
||||
|
||||
Structure:
|
||||
Current status:
|
||||
|
||||
- `shared/`: shared host, native renderer, screenshot helper, scenario registry
|
||||
- `input/`: input-related validation category
|
||||
- `layout/`: layout and shell-foundation validation category
|
||||
- Shared Core primitives remain in `tests/UI/Core/integration/`.
|
||||
- Only editor-only host, shell, widget, and domain-integrated validation should live here.
|
||||
- The first authored scenario is `workspace_shell_compose/`, focused on shell compose only:
|
||||
splitters, tab host, panel chrome placeholders, and hot reload.
|
||||
- The second scenario is `state/panel_session_flow/`, focused on editor command dispatch and panel session state only:
|
||||
`command dispatch + workspace controller + open / close / show / hide / activate`.
|
||||
|
||||
Rules:
|
||||
Layout:
|
||||
|
||||
- One scenario directory maps to one executable.
|
||||
- Do not accumulate unrelated checks into one monolithic app.
|
||||
- Shared infrastructure belongs in `shared/`, not duplicated per scenario.
|
||||
- Screenshots are stored per scenario inside that scenario's `captures/` folder.
|
||||
- `shared/`: editor validation scenario registry, Win32 host wrapper, shared theme
|
||||
- `workspace_shell_compose/`: first manual editor shell compose scenario
|
||||
- `state/panel_session_flow/`: custom host scenario for editor panel session state flow
|
||||
|
||||
Current scenario:
|
||||
|
||||
- Scenario id: `editor.shell.workspace_compose`
|
||||
- Build target: `editor_ui_workspace_shell_compose_validation`
|
||||
- Executable name: `XCUIEditorWorkspaceShellComposeValidation`
|
||||
- Validation scope: split/tab/panel shell compose only, no business panels
|
||||
|
||||
Additional scenario:
|
||||
|
||||
- Scenario id: `editor.state.panel_session_flow`
|
||||
- Build target: `editor_ui_panel_session_flow_validation`
|
||||
- Executable name: `XCUIEditorPanelSessionFlowValidation`
|
||||
- Validation scope: editor command dispatch and panel session state only, no business panels
|
||||
|
||||
Run:
|
||||
|
||||
```bash
|
||||
cmake --build build --config Debug --target editor_ui_workspace_shell_compose_validation
|
||||
```
|
||||
|
||||
Then launch `XCUIEditorWorkspaceShellComposeValidation.exe` from the build output, or run it from your IDE by target name.
|
||||
|
||||
Controls:
|
||||
|
||||
- Drag authored splitters to verify live resize and min clamps.
|
||||
- Click `Document A/B/C` to verify only the selected tab placeholder is visible.
|
||||
- Press `F12` to write screenshots into `workspace_shell_compose/captures/`.
|
||||
- Authored `.xcui` and `.xctheme` changes hot reload while the host is running.
|
||||
|
||||
Panel session flow controls:
|
||||
|
||||
- Click `Hide Active / Show Doc A / Close Doc B / Open Doc B / Activate Details / Reset`.
|
||||
- Check `Last command` shows `Changed / NoOp / Rejected` consistently with the current state.
|
||||
- Press `F12` to write screenshots into `state/panel_session_flow/captures/`.
|
||||
|
||||
Build:
|
||||
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
add_subdirectory(keyboard_focus)
|
||||
add_subdirectory(pointer_states)
|
||||
add_subdirectory(scroll_view)
|
||||
add_subdirectory(shortcut_scope)
|
||||
|
||||
add_custom_target(editor_ui_input_integration_tests
|
||||
DEPENDS
|
||||
editor_ui_input_keyboard_focus_validation
|
||||
editor_ui_input_pointer_states_validation
|
||||
editor_ui_input_scroll_view_validation
|
||||
editor_ui_input_shortcut_scope_validation
|
||||
)
|
||||
@@ -1,9 +0,0 @@
|
||||
# Editor Input Integration
|
||||
|
||||
这个分类只放 editor 输入相关的手工验证场景。
|
||||
|
||||
规则:
|
||||
|
||||
- 一个场景目录对应一个独立 exe
|
||||
- 共享宿主层只放在 `integration/shared/`
|
||||
- 不允许把多个无关检查点塞进同一个 exe
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_INPUT_KEYBOARD_FOCUS_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_input_keyboard_focus_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_INPUT_KEYBOARD_FOCUS_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_input_keyboard_focus_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_input_keyboard_focus_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_input_keyboard_focus_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_input_keyboard_focus_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_input_keyboard_focus_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_input_keyboard_focus_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorInputKeyboardFocusValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,18 +0,0 @@
|
||||
# Keyboard Focus Validation
|
||||
|
||||
可执行 target:
|
||||
|
||||
- `editor_ui_input_keyboard_focus_validation`
|
||||
|
||||
运行:
|
||||
|
||||
```bash
|
||||
build\tests\UI\Editor\integration\input\keyboard_focus\Debug\XCUIEditorInputKeyboardFocusValidation.exe
|
||||
```
|
||||
|
||||
检查点:
|
||||
|
||||
1. 按 `Tab`,焦点依次切换三个按钮
|
||||
2. 按 `Shift+Tab`,焦点反向切换
|
||||
3. 按 `Enter` 或 `Space`,当前 `focus` 按钮进入 `active`
|
||||
4. 松开按键后,`active` 清空
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_INPUT_POINTER_STATES_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_input_pointer_states_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_INPUT_POINTER_STATES_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_input_pointer_states_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_input_pointer_states_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_input_pointer_states_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_input_pointer_states_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_input_pointer_states_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_input_pointer_states_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorInputPointerStatesValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,17 +0,0 @@
|
||||
# Pointer States Validation
|
||||
|
||||
可执行 target:
|
||||
|
||||
- `editor_ui_input_pointer_states_validation`
|
||||
|
||||
运行:
|
||||
|
||||
```bash
|
||||
build\tests\UI\Editor\integration\input\pointer_states\Debug\XCUIEditorInputPointerStatesValidation.exe
|
||||
```
|
||||
|
||||
检查点:
|
||||
|
||||
1. hover 左侧按钮,只应变化 `hover`
|
||||
2. 按住中间按钮,应看到 `focus`、`active`、`capture`
|
||||
3. 拖到右侧再松开,应看到 `capture` 清空,route 转到新的目标
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_INPUT_SCROLL_VIEW_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_input_scroll_view_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_INPUT_SCROLL_VIEW_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_input_scroll_view_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_input_scroll_view_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_input_scroll_view_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_input_scroll_view_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_input_scroll_view_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_input_scroll_view_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorInputScrollViewValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_INPUT_SHORTCUT_SCOPE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_input_shortcut_scope_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_INPUT_SHORTCUT_SCOPE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_input_shortcut_scope_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_input_shortcut_scope_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_input_shortcut_scope_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_input_shortcut_scope_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_input_shortcut_scope_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_input_shortcut_scope_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorInputShortcutScopeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,10 +0,0 @@
|
||||
add_subdirectory(splitter_resize)
|
||||
add_subdirectory(tab_strip_selection)
|
||||
add_subdirectory(workspace_compose)
|
||||
|
||||
add_custom_target(editor_ui_layout_integration_tests
|
||||
DEPENDS
|
||||
editor_ui_layout_splitter_resize_validation
|
||||
editor_ui_layout_tab_strip_selection_validation
|
||||
editor_ui_layout_workspace_compose_validation
|
||||
)
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_LAYOUT_SPLITTER_RESIZE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_layout_splitter_resize_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_LAYOUT_SPLITTER_RESIZE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_layout_splitter_resize_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_layout_splitter_resize_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_layout_splitter_resize_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_layout_splitter_resize_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_layout_splitter_resize_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_layout_splitter_resize_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorLayoutSplitterResizeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,8 +0,0 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"editor.layout.splitter_resize");
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_LAYOUT_TAB_STRIP_SELECTION_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_layout_tab_strip_selection_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_LAYOUT_TAB_STRIP_SELECTION_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_layout_tab_strip_selection_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_layout_tab_strip_selection_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_layout_tab_strip_selection_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_layout_tab_strip_selection_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorLayoutTabStripSelectionValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,8 +0,0 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"editor.layout.tab_strip_selection");
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
set(EDITOR_UI_LAYOUT_WORKSPACE_COMPOSE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_layout_workspace_compose_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_LAYOUT_WORKSPACE_COMPOSE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_layout_workspace_compose_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_layout_workspace_compose_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_layout_workspace_compose_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_layout_workspace_compose_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_layout_workspace_compose_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_layout_workspace_compose_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorLayoutWorkspaceComposeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -1,8 +0,0 @@
|
||||
#include "Application.h"
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"editor.layout.workspace_compose");
|
||||
}
|
||||
@@ -7,7 +7,6 @@ add_library(editor_ui_validation_registry STATIC
|
||||
target_include_directories(editor_ui_validation_registry
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_validation_registry
|
||||
@@ -21,11 +20,6 @@ if(MSVC)
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_validation_registry
|
||||
PUBLIC
|
||||
XCEngine
|
||||
)
|
||||
|
||||
add_library(editor_ui_integration_host STATIC
|
||||
src/Application.cpp
|
||||
)
|
||||
@@ -33,8 +27,8 @@ add_library(editor_ui_integration_host STATIC
|
||||
target_include_directories(editor_ui_integration_host
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/new_editor/include
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
${CMAKE_SOURCE_DIR}/new_editor/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_integration_host
|
||||
@@ -54,4 +48,5 @@ target_link_libraries(editor_ui_integration_host
|
||||
PUBLIC
|
||||
editor_ui_validation_registry
|
||||
XCNewEditorHost
|
||||
XCEngine
|
||||
)
|
||||
|
||||
@@ -11,14 +11,11 @@
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
#ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
|
||||
#define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
|
||||
#endif
|
||||
|
||||
namespace XCEngine::Tests::EditorUI {
|
||||
|
||||
namespace {
|
||||
|
||||
using ::XCEngine::Input::KeyCode;
|
||||
using ::XCEngine::UI::UIColor;
|
||||
using ::XCEngine::UI::UIDrawData;
|
||||
using ::XCEngine::UI::UIDrawList;
|
||||
@@ -28,10 +25,9 @@ using ::XCEngine::UI::UIPoint;
|
||||
using ::XCEngine::UI::UIPointerButton;
|
||||
using ::XCEngine::UI::UIRect;
|
||||
using ::XCEngine::UI::Runtime::UIScreenFrameInput;
|
||||
using ::XCEngine::Input::KeyCode;
|
||||
|
||||
constexpr const wchar_t* kWindowClassName = L"XCUIEditorValidationHost";
|
||||
constexpr const wchar_t* kWindowTitle = L"XCUI Editor Validation";
|
||||
constexpr const wchar_t* kWindowTitle = L"XCUI Editor 验证";
|
||||
constexpr auto kReloadPollInterval = std::chrono::milliseconds(150);
|
||||
|
||||
constexpr UIColor kOverlayBgColor(0.10f, 0.10f, 0.10f, 0.95f);
|
||||
@@ -45,14 +41,6 @@ Application* GetApplicationFromWindow(HWND hwnd) {
|
||||
return reinterpret_cast<Application*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
|
||||
}
|
||||
|
||||
std::filesystem::path GetRepoRootPath() {
|
||||
std::string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT;
|
||||
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||
root = root.substr(1u, root.size() - 2u);
|
||||
}
|
||||
return std::filesystem::path(root).lexically_normal();
|
||||
}
|
||||
|
||||
std::string TruncateText(const std::string& text, std::size_t maxLength) {
|
||||
if (text.size() <= maxLength) {
|
||||
return text;
|
||||
@@ -90,14 +78,6 @@ std::string FormatPoint(const UIPoint& point) {
|
||||
return "(" + FormatFloat(point.x) + ", " + FormatFloat(point.y) + ")";
|
||||
}
|
||||
|
||||
std::string FormatRect(const UIRect& rect) {
|
||||
return "(" + FormatFloat(rect.x) +
|
||||
", " + FormatFloat(rect.y) +
|
||||
", " + FormatFloat(rect.width) +
|
||||
", " + FormatFloat(rect.height) +
|
||||
")";
|
||||
}
|
||||
|
||||
std::int32_t MapVirtualKeyToUIKeyCode(WPARAM wParam) {
|
||||
switch (wParam) {
|
||||
case 'A': return static_cast<std::int32_t>(KeyCode::A);
|
||||
@@ -242,14 +222,14 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_startTime = std::chrono::steady_clock::now();
|
||||
m_lastFrameTime = m_startTime;
|
||||
m_lastFrameTime = std::chrono::steady_clock::now();
|
||||
const EditorValidationScenario* initialScenario = m_requestedScenarioId.empty()
|
||||
? &GetDefaultEditorValidationScenario()
|
||||
: FindEditorValidationScenario(m_requestedScenarioId);
|
||||
if (initialScenario == nullptr) {
|
||||
initialScenario = &GetDefaultEditorValidationScenario();
|
||||
}
|
||||
|
||||
m_autoScreenshot.Initialize(initialScenario->captureRootPath);
|
||||
LoadStructuredScreen("startup");
|
||||
return true;
|
||||
@@ -315,12 +295,12 @@ void Application::RenderFrame() {
|
||||
|
||||
m_runtimeStatus = m_activeScenario != nullptr
|
||||
? m_activeScenario->displayName
|
||||
: "Editor UI Validation";
|
||||
: "Editor UI 验证";
|
||||
m_runtimeError = frame.errorMessage;
|
||||
}
|
||||
|
||||
if (drawData.Empty()) {
|
||||
m_runtimeStatus = "Editor UI Validation | Load Error";
|
||||
m_runtimeStatus = "Editor UI 验证 | 加载失败";
|
||||
if (m_runtimeError.empty() && !m_screenPlayer.IsLoaded()) {
|
||||
m_runtimeError = m_screenPlayer.GetLastError();
|
||||
}
|
||||
@@ -352,7 +332,7 @@ void Application::QueuePointerEvent(UIInputEventType type, UIPointerButton butto
|
||||
event.position = UIPoint(
|
||||
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<size_t>(wParam));
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
@@ -383,7 +363,7 @@ void Application::QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM
|
||||
event.type = UIInputEventType::PointerWheel;
|
||||
event.position = UIPoint(static_cast<float>(screenPoint.x), static_cast<float>(screenPoint.y));
|
||||
event.wheelDelta = static_cast<float>(wheelDelta);
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<size_t>(wParam));
|
||||
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
|
||||
m_pendingInputEvents.push_back(event);
|
||||
}
|
||||
|
||||
@@ -412,6 +392,7 @@ void Application::QueueWindowFocusEvent(UIInputEventType type) {
|
||||
|
||||
bool Application::LoadStructuredScreen(const char* triggerReason) {
|
||||
(void)triggerReason;
|
||||
|
||||
std::string scenarioLoadWarning = {};
|
||||
const EditorValidationScenario* scenario = m_requestedScenarioId.empty()
|
||||
? &GetDefaultEditorValidationScenario()
|
||||
@@ -429,7 +410,7 @@ bool Application::LoadStructuredScreen(const char* triggerReason) {
|
||||
|
||||
const bool loaded = m_screenPlayer.Load(m_screenAsset);
|
||||
m_useStructuredScreen = loaded;
|
||||
m_runtimeStatus = loaded ? scenario->displayName : "Editor UI Validation | Load Error";
|
||||
m_runtimeStatus = loaded ? scenario->displayName : "Editor UI 验证 | 加载失败";
|
||||
m_runtimeError = loaded
|
||||
? scenarioLoadWarning
|
||||
: (scenarioLoadWarning.empty()
|
||||
@@ -518,19 +499,19 @@ bool Application::DetectTrackedFileChange() const {
|
||||
|
||||
void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float height) const {
|
||||
const bool authoredMode = m_useStructuredScreen && m_screenPlayer.IsLoaded();
|
||||
const float panelWidth = authoredMode ? 460.0f : 360.0f;
|
||||
const float panelWidth = authoredMode ? 470.0f : 390.0f;
|
||||
std::vector<std::string> detailLines = {};
|
||||
detailLines.push_back(
|
||||
authoredMode
|
||||
? "Hot reload watches authored UI resources."
|
||||
: "Authored validation scene failed to load.");
|
||||
? "热重载正在监听当前 Editor 集成测试资源。"
|
||||
: "当前 Editor 验证场景加载失败。");
|
||||
if (m_activeScenario != nullptr) {
|
||||
detailLines.push_back("Scenario: " + m_activeScenario->id);
|
||||
detailLines.push_back("当前场景: " + m_activeScenario->id);
|
||||
}
|
||||
detailLines.push_back("验证范围: Splitter / TabStrip / Panel Frame / 占位内容");
|
||||
|
||||
if (authoredMode) {
|
||||
const auto& inputDebug = m_documentHost.GetInputDebugSnapshot();
|
||||
const auto& scrollDebug = m_documentHost.GetScrollDebugSnapshot();
|
||||
detailLines.push_back(
|
||||
"Hover | Focus: " +
|
||||
ExtractStateKeyTail(inputDebug.hoveredStateKey) +
|
||||
@@ -541,32 +522,6 @@ void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float
|
||||
ExtractStateKeyTail(inputDebug.activeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.captureStateKey));
|
||||
detailLines.push_back(
|
||||
"Scope W/P/Wg: " +
|
||||
ExtractStateKeyTail(inputDebug.windowScopeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.panelScopeStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(inputDebug.widgetScopeStateKey));
|
||||
detailLines.push_back(
|
||||
std::string("Text input: ") +
|
||||
(inputDebug.textInputActive ? "active" : "idle"));
|
||||
if (!inputDebug.recentShortcutCommandId.empty()) {
|
||||
detailLines.push_back(
|
||||
"Recent shortcut: " +
|
||||
inputDebug.recentShortcutScope +
|
||||
" -> " +
|
||||
inputDebug.recentShortcutCommandId);
|
||||
detailLines.push_back(
|
||||
std::string("Recent shortcut state: ") +
|
||||
(inputDebug.recentShortcutHandled
|
||||
? "handled"
|
||||
: (inputDebug.recentShortcutSuppressed ? "suppressed" : "observed")) +
|
||||
" @ " +
|
||||
ExtractStateKeyTail(inputDebug.recentShortcutOwnerStateKey));
|
||||
} else {
|
||||
detailLines.push_back("Recent shortcut: none");
|
||||
}
|
||||
if (!inputDebug.lastEventType.empty()) {
|
||||
const std::string eventPosition = inputDebug.lastEventType == "KeyDown" ||
|
||||
inputDebug.lastEventType == "KeyUp" ||
|
||||
@@ -576,59 +531,26 @@ void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float
|
||||
? std::string()
|
||||
: " at " + FormatPoint(inputDebug.pointerPosition);
|
||||
detailLines.push_back(
|
||||
"Last input: " +
|
||||
"最近输入: " +
|
||||
inputDebug.lastEventType +
|
||||
eventPosition);
|
||||
detailLines.push_back(
|
||||
"Route: " +
|
||||
"命中路径: " +
|
||||
inputDebug.lastTargetKind +
|
||||
" -> " +
|
||||
ExtractStateKeyTail(inputDebug.lastTargetStateKey));
|
||||
if (!inputDebug.lastShortcutCommandId.empty()) {
|
||||
detailLines.push_back(
|
||||
"Shortcut: " +
|
||||
inputDebug.lastShortcutScope +
|
||||
" -> " +
|
||||
inputDebug.lastShortcutCommandId);
|
||||
detailLines.push_back(
|
||||
std::string("Shortcut state: ") +
|
||||
(inputDebug.lastShortcutHandled
|
||||
? "handled"
|
||||
: (inputDebug.lastShortcutSuppressed ? "suppressed" : "observed")) +
|
||||
" @ " +
|
||||
ExtractStateKeyTail(inputDebug.lastShortcutOwnerStateKey));
|
||||
}
|
||||
detailLines.push_back(
|
||||
"Last event result: " +
|
||||
"Result: " +
|
||||
(inputDebug.lastResult.empty() ? std::string("n/a") : inputDebug.lastResult));
|
||||
}
|
||||
detailLines.push_back(
|
||||
"Scroll target | Primary: " +
|
||||
ExtractStateKeyTail(scrollDebug.lastTargetStateKey) +
|
||||
" | " +
|
||||
ExtractStateKeyTail(scrollDebug.primaryTargetStateKey));
|
||||
detailLines.push_back(
|
||||
"Scroll offset B/A: " +
|
||||
FormatFloat(scrollDebug.lastOffsetBefore) +
|
||||
" -> " +
|
||||
FormatFloat(scrollDebug.lastOffsetAfter) +
|
||||
" | overflow " +
|
||||
FormatFloat(scrollDebug.lastOverflow));
|
||||
detailLines.push_back(
|
||||
"Scroll H/T: " +
|
||||
std::to_string(scrollDebug.handledWheelEventCount) +
|
||||
"/" +
|
||||
std::to_string(scrollDebug.totalWheelEventCount) +
|
||||
" | " +
|
||||
(scrollDebug.lastResult.empty() ? std::string("n/a") : scrollDebug.lastResult));
|
||||
}
|
||||
|
||||
if (m_autoScreenshot.HasPendingCapture()) {
|
||||
detailLines.push_back("Shot pending...");
|
||||
detailLines.push_back("截图排队中...");
|
||||
} else if (!m_autoScreenshot.GetLastCaptureSummary().empty()) {
|
||||
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureSummary(), 78u));
|
||||
} else {
|
||||
detailLines.push_back("Screenshots: F12 -> current scenario captures/");
|
||||
detailLines.push_back("截图: F12 -> 当前场景 captures/");
|
||||
}
|
||||
|
||||
if (!m_runtimeError.empty()) {
|
||||
@@ -636,13 +558,13 @@ void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float
|
||||
} else if (!m_autoScreenshot.GetLastCaptureError().empty()) {
|
||||
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureError(), 78u));
|
||||
} else if (!authoredMode) {
|
||||
detailLines.push_back("No fallback sandbox is rendered in this host.");
|
||||
detailLines.push_back("当前宿主不会回退到 sandbox 画面。");
|
||||
}
|
||||
|
||||
const float panelHeight = 38.0f + static_cast<float>(detailLines.size()) * 18.0f;
|
||||
const UIRect panelRect(width - panelWidth - 16.0f, height - panelHeight - 42.0f, panelWidth, panelHeight);
|
||||
|
||||
UIDrawList& overlay = drawData.EmplaceDrawList("Editor UI Validation Overlay");
|
||||
UIDrawList& overlay = drawData.EmplaceDrawList("Editor UI 验证浮层");
|
||||
overlay.AddFilledRect(panelRect, kOverlayBgColor, 10.0f);
|
||||
overlay.AddRectOutline(panelRect, kOverlayBorderColor, 1.0f, 10.0f);
|
||||
overlay.AddFilledRect(
|
||||
@@ -651,7 +573,7 @@ void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float
|
||||
4.0f);
|
||||
overlay.AddText(
|
||||
UIPoint(panelRect.x + 28.0f, panelRect.y + 10.0f),
|
||||
m_runtimeStatus.empty() ? "Editor UI Validation" : m_runtimeStatus,
|
||||
m_runtimeStatus.empty() ? "Editor UI 验证" : m_runtimeStatus,
|
||||
kOverlayTextPrimary,
|
||||
14.0f);
|
||||
|
||||
@@ -669,10 +591,6 @@ void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float
|
||||
}
|
||||
}
|
||||
|
||||
std::filesystem::path Application::ResolveRepoRelativePath(const char* relativePath) {
|
||||
return (GetRepoRootPath() / relativePath).lexically_normal();
|
||||
}
|
||||
|
||||
LRESULT CALLBACK Application::WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
||||
if (message == WM_NCCREATE) {
|
||||
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#endif
|
||||
|
||||
#include "EditorValidationScenario.h"
|
||||
|
||||
#include <XCNewEditor/Host/AutoScreenshot.h>
|
||||
#include <XCNewEditor/Host/InputModifierTracker.h>
|
||||
#include <XCNewEditor/Host/NativeRenderer.h>
|
||||
@@ -53,7 +54,6 @@ private:
|
||||
void RebuildTrackedFileStates();
|
||||
bool DetectTrackedFileChange() const;
|
||||
void AppendRuntimeOverlay(::XCEngine::UI::UIDrawData& drawData, float width, float height) const;
|
||||
static std::filesystem::path ResolveRepoRelativePath(const char* relativePath);
|
||||
|
||||
HWND m_hwnd = nullptr;
|
||||
HINSTANCE m_hInstance = nullptr;
|
||||
@@ -66,7 +66,6 @@ private:
|
||||
const EditorValidationScenario* m_activeScenario = nullptr;
|
||||
std::string m_requestedScenarioId = {};
|
||||
std::vector<TrackedFileState> m_trackedFiles = {};
|
||||
std::chrono::steady_clock::time_point m_startTime = {};
|
||||
std::chrono::steady_clock::time_point m_lastFrameTime = {};
|
||||
std::chrono::steady_clock::time_point m_lastReloadPollTime = {};
|
||||
std::uint64_t m_frameIndex = 0;
|
||||
|
||||
@@ -17,6 +17,7 @@ fs::path RepoRootPath() {
|
||||
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||
root = root.substr(1u, root.size() - 2u);
|
||||
}
|
||||
|
||||
return fs::path(root).lexically_normal();
|
||||
}
|
||||
|
||||
@@ -24,72 +25,19 @@ fs::path RepoRelative(const char* relativePath) {
|
||||
return (RepoRootPath() / relativePath).lexically_normal();
|
||||
}
|
||||
|
||||
const std::array<EditorValidationScenario, 7>& GetEditorValidationScenarios() {
|
||||
static const std::array<EditorValidationScenario, 7> scenarios = { {
|
||||
const std::array<EditorValidationScenario, 1>& GetEditorValidationScenarios() {
|
||||
static const std::array<EditorValidationScenario, 1> scenarios = { {
|
||||
{
|
||||
"editor.input.keyboard_focus",
|
||||
"editor.shell.workspace_compose",
|
||||
UIValidationDomain::Editor,
|
||||
"input",
|
||||
"Editor Input | Keyboard Focus",
|
||||
RepoRelative("tests/UI/Editor/integration/input/keyboard_focus/View.xcui"),
|
||||
"shell",
|
||||
"Editor 壳层 | 工作区组合",
|
||||
RepoRelative("tests/UI/Editor/integration/workspace_shell_compose/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/input/keyboard_focus/captures")
|
||||
},
|
||||
{
|
||||
"editor.input.pointer_states",
|
||||
UIValidationDomain::Editor,
|
||||
"input",
|
||||
"Editor Input | Pointer States",
|
||||
RepoRelative("tests/UI/Editor/integration/input/pointer_states/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/input/pointer_states/captures")
|
||||
},
|
||||
{
|
||||
"editor.input.scroll_view",
|
||||
UIValidationDomain::Editor,
|
||||
"input",
|
||||
"Editor Input | Scroll View",
|
||||
RepoRelative("tests/UI/Editor/integration/input/scroll_view/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/input/scroll_view/captures")
|
||||
},
|
||||
{
|
||||
"editor.input.shortcut_scope",
|
||||
UIValidationDomain::Editor,
|
||||
"input",
|
||||
"Editor Input | Shortcut Scope",
|
||||
RepoRelative("tests/UI/Editor/integration/input/shortcut_scope/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/input/shortcut_scope/captures")
|
||||
},
|
||||
{
|
||||
"editor.layout.splitter_resize",
|
||||
UIValidationDomain::Editor,
|
||||
"layout",
|
||||
"Editor Layout | Splitter Resize",
|
||||
RepoRelative("tests/UI/Editor/integration/layout/splitter_resize/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/layout/splitter_resize/captures")
|
||||
},
|
||||
{
|
||||
"editor.layout.tab_strip_selection",
|
||||
UIValidationDomain::Editor,
|
||||
"layout",
|
||||
"Editor Layout | TabStrip Selection",
|
||||
RepoRelative("tests/UI/Editor/integration/layout/tab_strip_selection/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/layout/tab_strip_selection/captures")
|
||||
},
|
||||
{
|
||||
"editor.layout.workspace_compose",
|
||||
UIValidationDomain::Editor,
|
||||
"layout",
|
||||
"Editor Layout | Workspace Compose",
|
||||
RepoRelative("tests/UI/Editor/integration/layout/workspace_compose/View.xcui"),
|
||||
RepoRelative("tests/UI/Editor/integration/shared/themes/editor_validation.xctheme"),
|
||||
RepoRelative("tests/UI/Editor/integration/layout/workspace_compose/captures")
|
||||
RepoRelative("tests/UI/Editor/integration/workspace_shell_compose/captures")
|
||||
}
|
||||
} };
|
||||
|
||||
return scenarios;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
namespace XCEngine::Tests::EditorUI {
|
||||
|
||||
enum class UIValidationDomain : unsigned char {
|
||||
Editor = 0,
|
||||
Runtime
|
||||
Editor = 0
|
||||
};
|
||||
|
||||
struct EditorValidationScenario {
|
||||
|
||||
@@ -1,30 +1,29 @@
|
||||
<Theme name="EditorValidationTheme">
|
||||
<Tokens>
|
||||
<Color name="color.bg.workspace" value="#1C1C1C" />
|
||||
<Color name="color.bg.panel" value="#292929" />
|
||||
<Color name="color.bg.accent" value="#3A3A3A" />
|
||||
<Color name="color.bg.selection" value="#4A4A4A" />
|
||||
<Color name="color.text.primary" value="#EEEEEE" />
|
||||
<Color name="color.text.muted" value="#B0B0B0" />
|
||||
<Spacing name="space.panel" value="12" />
|
||||
<Color name="color.bg.workspace" value="#1A1A1A" />
|
||||
<Color name="color.bg.panel" value="#262626" />
|
||||
<Color name="color.bg.selection" value="#3A3A3A" />
|
||||
<Color name="color.text.primary" value="#F2F2F2" />
|
||||
<Color name="color.text.muted" value="#B4B4B4" />
|
||||
<Spacing name="space.shell" value="18" />
|
||||
<Spacing name="space.panel" value="12" />
|
||||
<Radius name="radius.panel" value="10" />
|
||||
<Radius name="radius.control" value="8" />
|
||||
</Tokens>
|
||||
|
||||
<Widgets>
|
||||
<Widget type="View" style="EditorWorkspace">
|
||||
<Widget type="View" style="EditorValidationWorkspace">
|
||||
<Property name="background" value="color.bg.workspace" />
|
||||
<Property name="padding" value="space.shell" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Card" style="EditorPanel">
|
||||
<Widget type="Card" style="EditorShellPanel">
|
||||
<Property name="background" value="color.bg.panel" />
|
||||
<Property name="radius" value="radius.panel" />
|
||||
<Property name="padding" value="space.panel" />
|
||||
</Widget>
|
||||
|
||||
<Widget type="Button" style="EditorChip">
|
||||
<Widget type="Button" style="EditorShellChip">
|
||||
<Property name="background" value="color.bg.selection" />
|
||||
<Property name="radius" value="radius.control" />
|
||||
</Widget>
|
||||
|
||||
1
tests/UI/Editor/integration/state/CMakeLists.txt
Normal file
1
tests/UI/Editor/integration/state/CMakeLists.txt
Normal file
@@ -0,0 +1 @@
|
||||
add_subdirectory(panel_session_flow)
|
||||
@@ -0,0 +1,29 @@
|
||||
add_executable(editor_ui_panel_session_flow_validation WIN32
|
||||
main.cpp
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_panel_session_flow_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
${CMAKE_SOURCE_DIR}/new_editor/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_panel_session_flow_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
XCENGINE_EDITOR_UI_TESTS_REPO_ROOT="${XCENGINE_EDITOR_UI_TESTS_REPO_ROOT_PATH}"
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_panel_session_flow_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_panel_session_flow_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_panel_session_flow_validation PRIVATE
|
||||
XCNewEditorLib
|
||||
XCNewEditorHost
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_panel_session_flow_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorPanelSessionFlowValidation"
|
||||
)
|
||||
@@ -0,0 +1 @@
|
||||
|
||||
648
tests/UI/Editor/integration/state/panel_session_flow/main.cpp
Normal file
648
tests/UI/Editor/integration/state/panel_session_flow/main.cpp
Normal file
@@ -0,0 +1,648 @@
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include <XCNewEditor/Editor/UIEditorWorkspaceController.h>
|
||||
#include <XCNewEditor/Host/AutoScreenshot.h>
|
||||
#include <XCNewEditor/Host/NativeRenderer.h>
|
||||
|
||||
#include <XCEngine/UI/DrawData.h>
|
||||
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
|
||||
#define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::NewEditor::BuildDefaultUIEditorWorkspaceController;
|
||||
using XCEngine::NewEditor::BuildUIEditorWorkspacePanel;
|
||||
using XCEngine::NewEditor::BuildUIEditorWorkspaceSplit;
|
||||
using XCEngine::NewEditor::BuildUIEditorWorkspaceTabStack;
|
||||
using XCEngine::NewEditor::CollectUIEditorWorkspaceVisiblePanels;
|
||||
using XCEngine::NewEditor::FindUIEditorPanelSessionState;
|
||||
using XCEngine::NewEditor::GetUIEditorWorkspaceCommandKindName;
|
||||
using XCEngine::NewEditor::GetUIEditorWorkspaceCommandStatusName;
|
||||
using XCEngine::NewEditor::UIEditorPanelRegistry;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceCommand;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceCommandKind;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceCommandResult;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceController;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceModel;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceSession;
|
||||
using XCEngine::NewEditor::UIEditorWorkspaceSplitAxis;
|
||||
using XCEngine::UI::UIColor;
|
||||
using XCEngine::UI::UIDrawData;
|
||||
using XCEngine::UI::UIDrawList;
|
||||
using XCEngine::UI::UIPoint;
|
||||
using XCEngine::UI::UIRect;
|
||||
using XCEngine::XCUI::Host::AutoScreenshotController;
|
||||
using XCEngine::XCUI::Host::NativeRenderer;
|
||||
|
||||
constexpr const wchar_t* kWindowClassName = L"XCUIEditorPanelSessionFlowValidation";
|
||||
constexpr const wchar_t* kWindowTitle = L"XCUI Editor | Panel Session 状态流";
|
||||
|
||||
constexpr UIColor kWindowBg(0.15f, 0.15f, 0.15f, 1.0f);
|
||||
constexpr UIColor kCardBg(0.20f, 0.20f, 0.20f, 1.0f);
|
||||
constexpr UIColor kCardBorder(0.29f, 0.29f, 0.29f, 1.0f);
|
||||
constexpr UIColor kTextPrimary(0.94f, 0.94f, 0.94f, 1.0f);
|
||||
constexpr UIColor kTextMuted(0.72f, 0.72f, 0.72f, 1.0f);
|
||||
constexpr UIColor kAccent(0.33f, 0.55f, 0.84f, 1.0f);
|
||||
constexpr UIColor kSuccess(0.43f, 0.71f, 0.47f, 1.0f);
|
||||
constexpr UIColor kWarning(0.78f, 0.60f, 0.30f, 1.0f);
|
||||
constexpr UIColor kDanger(0.78f, 0.34f, 0.34f, 1.0f);
|
||||
constexpr UIColor kButtonEnabled(0.32f, 0.32f, 0.32f, 1.0f);
|
||||
constexpr UIColor kButtonDisabled(0.24f, 0.24f, 0.24f, 1.0f);
|
||||
constexpr UIColor kButtonBorder(0.44f, 0.44f, 0.44f, 1.0f);
|
||||
|
||||
enum class ActionId : unsigned char {
|
||||
HideActive = 0,
|
||||
ShowDocA,
|
||||
CloseDocB,
|
||||
OpenDocB,
|
||||
ActivateDetails,
|
||||
Reset
|
||||
};
|
||||
|
||||
struct ButtonState {
|
||||
ActionId action = ActionId::HideActive;
|
||||
std::string label = {};
|
||||
UIRect rect = {};
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
std::filesystem::path ResolveRepoRootPath() {
|
||||
std::string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT;
|
||||
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||
root = root.substr(1u, root.size() - 2u);
|
||||
}
|
||||
|
||||
return std::filesystem::path(root).lexically_normal();
|
||||
}
|
||||
|
||||
UIEditorPanelRegistry BuildPanelRegistry() {
|
||||
UIEditorPanelRegistry registry = {};
|
||||
registry.panels = {
|
||||
{ "doc-a", "Document A", {}, true, true, true },
|
||||
{ "doc-b", "Document B", {}, true, true, true },
|
||||
{ "details", "Details", {}, true, true, true }
|
||||
};
|
||||
return registry;
|
||||
}
|
||||
|
||||
UIEditorWorkspaceModel BuildWorkspace() {
|
||||
UIEditorWorkspaceModel workspace = {};
|
||||
workspace.root = BuildUIEditorWorkspaceSplit(
|
||||
"root-split",
|
||||
UIEditorWorkspaceSplitAxis::Horizontal,
|
||||
0.66f,
|
||||
BuildUIEditorWorkspaceTabStack(
|
||||
"document-tabs",
|
||||
{
|
||||
BuildUIEditorWorkspacePanel("doc-a-node", "doc-a", "Document A", true),
|
||||
BuildUIEditorWorkspacePanel("doc-b-node", "doc-b", "Document B", true)
|
||||
},
|
||||
0u),
|
||||
BuildUIEditorWorkspacePanel("details-node", "details", "Details", true));
|
||||
workspace.activePanelId = "doc-a";
|
||||
return workspace;
|
||||
}
|
||||
|
||||
bool ContainsPoint(const UIRect& rect, float x, float y) {
|
||||
return x >= rect.x &&
|
||||
x <= rect.x + rect.width &&
|
||||
y >= rect.y &&
|
||||
y <= rect.y + rect.height;
|
||||
}
|
||||
|
||||
std::string JoinVisiblePanelIds(
|
||||
const UIEditorWorkspaceModel& workspace,
|
||||
const UIEditorWorkspaceSession& session) {
|
||||
const auto panels = CollectUIEditorWorkspaceVisiblePanels(workspace, session);
|
||||
if (panels.empty()) {
|
||||
return "(none)";
|
||||
}
|
||||
|
||||
std::ostringstream stream;
|
||||
for (std::size_t index = 0; index < panels.size(); ++index) {
|
||||
if (index > 0u) {
|
||||
stream << ", ";
|
||||
}
|
||||
stream << panels[index].panelId;
|
||||
}
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
std::string DescribePanelState(
|
||||
const UIEditorWorkspaceSession& session,
|
||||
std::string_view panelId,
|
||||
std::string_view displayName) {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, panelId);
|
||||
if (state == nullptr) {
|
||||
return std::string(displayName) + ": missing";
|
||||
}
|
||||
|
||||
std::string visibility = {};
|
||||
if (!state->open) {
|
||||
visibility = "closed";
|
||||
} else if (!state->visible) {
|
||||
visibility = "hidden";
|
||||
} else {
|
||||
visibility = "visible";
|
||||
}
|
||||
|
||||
return std::string(displayName) + ": " + visibility;
|
||||
}
|
||||
|
||||
UIColor ResolvePanelStateColor(
|
||||
const UIEditorWorkspaceSession& session,
|
||||
std::string_view panelId) {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, panelId);
|
||||
if (state == nullptr) {
|
||||
return kDanger;
|
||||
}
|
||||
|
||||
if (!state->open) {
|
||||
return kDanger;
|
||||
}
|
||||
|
||||
if (!state->visible) {
|
||||
return kWarning;
|
||||
}
|
||||
|
||||
return kSuccess;
|
||||
}
|
||||
|
||||
void DrawCard(
|
||||
UIDrawList& drawList,
|
||||
const UIRect& rect,
|
||||
std::string_view title,
|
||||
std::string_view subtitle = {}) {
|
||||
drawList.AddFilledRect(rect, kCardBg, 12.0f);
|
||||
drawList.AddRectOutline(rect, kCardBorder, 1.0f, 12.0f);
|
||||
drawList.AddText(UIPoint(rect.x + 18.0f, rect.y + 16.0f), std::string(title), kTextPrimary, 17.0f);
|
||||
if (!subtitle.empty()) {
|
||||
drawList.AddText(UIPoint(rect.x + 18.0f, rect.y + 42.0f), std::string(subtitle), kTextMuted, 12.0f);
|
||||
}
|
||||
}
|
||||
|
||||
class ScenarioApp {
|
||||
public:
|
||||
int Run(HINSTANCE hInstance, int nCmdShow) {
|
||||
if (!Initialize(hInstance, nCmdShow)) {
|
||||
Shutdown();
|
||||
return 1;
|
||||
}
|
||||
|
||||
MSG message = {};
|
||||
while (message.message != WM_QUIT) {
|
||||
if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
|
||||
TranslateMessage(&message);
|
||||
DispatchMessageW(&message);
|
||||
continue;
|
||||
}
|
||||
|
||||
RenderFrame();
|
||||
Sleep(8);
|
||||
}
|
||||
|
||||
Shutdown();
|
||||
return static_cast<int>(message.wParam);
|
||||
}
|
||||
|
||||
private:
|
||||
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
||||
if (message == WM_NCCREATE) {
|
||||
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
|
||||
auto* app = reinterpret_cast<ScenarioApp*>(createStruct->lpCreateParams);
|
||||
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(app));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
auto* app = reinterpret_cast<ScenarioApp*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
|
||||
switch (message) {
|
||||
case WM_SIZE:
|
||||
if (app != nullptr && wParam != SIZE_MINIMIZED) {
|
||||
app->OnResize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
|
||||
}
|
||||
return 0;
|
||||
case WM_PAINT:
|
||||
if (app != nullptr) {
|
||||
PAINTSTRUCT paintStruct = {};
|
||||
BeginPaint(hwnd, &paintStruct);
|
||||
app->RenderFrame();
|
||||
EndPaint(hwnd, &paintStruct);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
if (app != nullptr) {
|
||||
app->HandleClick(
|
||||
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_KEYDOWN:
|
||||
case WM_SYSKEYDOWN:
|
||||
if (app != nullptr) {
|
||||
if (wParam == VK_F12) {
|
||||
app->m_autoScreenshot.RequestCapture("manual_f12");
|
||||
} else {
|
||||
app->HandleShortcut(static_cast<UINT>(wParam));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case WM_ERASEBKGND:
|
||||
return 1;
|
||||
case WM_DESTROY:
|
||||
if (app != nullptr) {
|
||||
app->m_hwnd = nullptr;
|
||||
}
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProcW(hwnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
bool Initialize(HINSTANCE hInstance, int nCmdShow) {
|
||||
m_hInstance = hInstance;
|
||||
ResetScenario();
|
||||
|
||||
WNDCLASSEXW windowClass = {};
|
||||
windowClass.cbSize = sizeof(windowClass);
|
||||
windowClass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
windowClass.lpfnWndProc = &ScenarioApp::WndProc;
|
||||
windowClass.hInstance = hInstance;
|
||||
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
|
||||
windowClass.lpszClassName = kWindowClassName;
|
||||
|
||||
m_windowClassAtom = RegisterClassExW(&windowClass);
|
||||
if (m_windowClassAtom == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hwnd = CreateWindowExW(
|
||||
0,
|
||||
kWindowClassName,
|
||||
kWindowTitle,
|
||||
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
1320,
|
||||
860,
|
||||
nullptr,
|
||||
nullptr,
|
||||
hInstance,
|
||||
this);
|
||||
if (m_hwnd == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ShowWindow(m_hwnd, nCmdShow);
|
||||
UpdateWindow(m_hwnd);
|
||||
|
||||
if (!m_renderer.Initialize(m_hwnd)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_autoScreenshot.Initialize(
|
||||
(ResolveRepoRootPath() / "tests/UI/Editor/integration/state/panel_session_flow/captures")
|
||||
.lexically_normal());
|
||||
return true;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
m_autoScreenshot.Shutdown();
|
||||
m_renderer.Shutdown();
|
||||
|
||||
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
|
||||
DestroyWindow(m_hwnd);
|
||||
}
|
||||
m_hwnd = nullptr;
|
||||
|
||||
if (m_windowClassAtom != 0 && m_hInstance != nullptr) {
|
||||
UnregisterClassW(kWindowClassName, m_hInstance);
|
||||
m_windowClassAtom = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ResetScenario() {
|
||||
m_controller =
|
||||
BuildDefaultUIEditorWorkspaceController(BuildPanelRegistry(), BuildWorkspace());
|
||||
m_hasLastCommandResult = false;
|
||||
m_lastActionSummary = "等待操作:先点 Hide Active,确认命令结果为 Changed,并检查 active/visible 状态联动。";
|
||||
}
|
||||
|
||||
void OnResize(UINT width, UINT height) {
|
||||
if (width == 0 || height == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_renderer.Resize(width, height);
|
||||
}
|
||||
|
||||
void RenderFrame() {
|
||||
if (m_hwnd == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RECT clientRect = {};
|
||||
GetClientRect(m_hwnd, &clientRect);
|
||||
const float width = static_cast<float>((std::max)(clientRect.right - clientRect.left, 1L));
|
||||
const float height = static_cast<float>((std::max)(clientRect.bottom - clientRect.top, 1L));
|
||||
|
||||
UIDrawData drawData = {};
|
||||
BuildDrawData(drawData, width, height);
|
||||
|
||||
const bool framePresented = m_renderer.Render(drawData);
|
||||
m_autoScreenshot.CaptureIfRequested(
|
||||
m_renderer,
|
||||
drawData,
|
||||
static_cast<unsigned int>(width),
|
||||
static_cast<unsigned int>(height),
|
||||
framePresented);
|
||||
}
|
||||
|
||||
void HandleClick(float x, float y) {
|
||||
for (const ButtonState& button : m_buttons) {
|
||||
if (button.enabled && ContainsPoint(button.rect, x, y)) {
|
||||
DispatchAction(button.action);
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HandleShortcut(UINT keyCode) {
|
||||
switch (keyCode) {
|
||||
case '1':
|
||||
DispatchAction(ActionId::HideActive);
|
||||
break;
|
||||
case '2':
|
||||
DispatchAction(ActionId::ShowDocA);
|
||||
break;
|
||||
case '3':
|
||||
DispatchAction(ActionId::CloseDocB);
|
||||
break;
|
||||
case '4':
|
||||
DispatchAction(ActionId::OpenDocB);
|
||||
break;
|
||||
case '5':
|
||||
DispatchAction(ActionId::ActivateDetails);
|
||||
break;
|
||||
case 'R':
|
||||
DispatchAction(ActionId::Reset);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
}
|
||||
|
||||
void DispatchAction(ActionId action) {
|
||||
std::string label = {};
|
||||
UIEditorWorkspaceCommand command = {};
|
||||
|
||||
switch (action) {
|
||||
case ActionId::HideActive:
|
||||
label = "Hide Active";
|
||||
command.kind = UIEditorWorkspaceCommandKind::HidePanel;
|
||||
command.panelId = m_controller.GetWorkspace().activePanelId;
|
||||
break;
|
||||
case ActionId::ShowDocA:
|
||||
label = "Show Doc A";
|
||||
command.kind = UIEditorWorkspaceCommandKind::ShowPanel;
|
||||
command.panelId = "doc-a";
|
||||
break;
|
||||
case ActionId::CloseDocB:
|
||||
label = "Close Doc B";
|
||||
command.kind = UIEditorWorkspaceCommandKind::ClosePanel;
|
||||
command.panelId = "doc-b";
|
||||
break;
|
||||
case ActionId::OpenDocB:
|
||||
label = "Open Doc B";
|
||||
command.kind = UIEditorWorkspaceCommandKind::OpenPanel;
|
||||
command.panelId = "doc-b";
|
||||
break;
|
||||
case ActionId::ActivateDetails:
|
||||
label = "Activate Details";
|
||||
command.kind = UIEditorWorkspaceCommandKind::ActivatePanel;
|
||||
command.panelId = "details";
|
||||
break;
|
||||
case ActionId::Reset:
|
||||
label = "Reset";
|
||||
command.kind = UIEditorWorkspaceCommandKind::ResetWorkspace;
|
||||
break;
|
||||
}
|
||||
|
||||
m_lastCommandResult = m_controller.Dispatch(command);
|
||||
m_hasLastCommandResult = true;
|
||||
m_lastActionSummary =
|
||||
label + " -> " +
|
||||
std::string(GetUIEditorWorkspaceCommandStatusName(m_lastCommandResult.status));
|
||||
}
|
||||
|
||||
bool IsButtonEnabled(ActionId action) const {
|
||||
const UIEditorWorkspaceModel& workspace = m_controller.GetWorkspace();
|
||||
const UIEditorWorkspaceSession& session = m_controller.GetSession();
|
||||
switch (action) {
|
||||
case ActionId::HideActive: {
|
||||
if (workspace.activePanelId.empty()) {
|
||||
return false;
|
||||
}
|
||||
const auto* state = FindUIEditorPanelSessionState(session, workspace.activePanelId);
|
||||
return state != nullptr && state->open && state->visible;
|
||||
}
|
||||
case ActionId::ShowDocA: {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, "doc-a");
|
||||
return state != nullptr && state->open && !state->visible;
|
||||
}
|
||||
case ActionId::CloseDocB: {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, "doc-b");
|
||||
return state != nullptr && state->open;
|
||||
}
|
||||
case ActionId::OpenDocB: {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, "doc-b");
|
||||
return state != nullptr && !state->open;
|
||||
}
|
||||
case ActionId::ActivateDetails: {
|
||||
const auto* state = FindUIEditorPanelSessionState(session, "details");
|
||||
return state != nullptr &&
|
||||
state->open &&
|
||||
state->visible &&
|
||||
workspace.activePanelId != "details";
|
||||
}
|
||||
case ActionId::Reset:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void BuildDrawData(UIDrawData& drawData, float width, float height) {
|
||||
const UIEditorWorkspaceModel& workspace = m_controller.GetWorkspace();
|
||||
const UIEditorWorkspaceSession& session = m_controller.GetSession();
|
||||
const auto validation = m_controller.ValidateState();
|
||||
|
||||
UIDrawList& drawList = drawData.EmplaceDrawList("Editor Panel Session Flow");
|
||||
drawList.AddFilledRect(UIRect(0.0f, 0.0f, width, height), kWindowBg);
|
||||
|
||||
const float margin = 20.0f;
|
||||
const UIRect headerRect(margin, margin, width - margin * 2.0f, 170.0f);
|
||||
const UIRect actionRect(margin, headerRect.y + headerRect.height + 16.0f, 320.0f, height - 246.0f);
|
||||
const UIRect stateRect(actionRect.x + actionRect.width + 16.0f, actionRect.y, width - actionRect.width - margin * 2.0f - 16.0f, height - 246.0f);
|
||||
const UIRect footerRect(margin, height - 96.0f, width - margin * 2.0f, 76.0f);
|
||||
|
||||
DrawCard(drawList, headerRect, "测试功能:Editor Command Dispatch + Workspace Controller", "只验证命令分发、状态变更结果和 panel session 联动;不验证业务面板。");
|
||||
drawList.AddText(UIPoint(headerRect.x + 18.0f, headerRect.y + 70.0f), "1. 点 `1 Hide Active`,Result 应是 Changed;active 从 doc-a 切到 doc-b,selected tab 也同步到 B。", kTextPrimary, 13.0f);
|
||||
drawList.AddText(UIPoint(headerRect.x + 18.0f, headerRect.y + 92.0f), "2. 再点 `1 Hide Active`,如果当前 panel 已 hidden,Result 应变成 NoOp,而不是乱改状态。", kTextPrimary, 13.0f);
|
||||
drawList.AddText(UIPoint(headerRect.x + 18.0f, headerRect.y + 114.0f), "3. 点 `3 Close Doc B` 后再点 `5 Activate Details` / `4 Open Doc B`,检查 Changed / Rejected / NoOp 是否符合提示。", kTextPrimary, 13.0f);
|
||||
drawList.AddText(UIPoint(headerRect.x + 18.0f, headerRect.y + 136.0f), "4. `R Reset` 必须把状态拉回基线;按 `F12` 保存当前窗口截图。", kTextPrimary, 13.0f);
|
||||
|
||||
DrawCard(drawList, actionRect, "操作区", "每个按钮都会先生成 command,再交给 Workspace Controller 分发。");
|
||||
DrawCard(drawList, stateRect, "状态摘要", "重点检查 active panel、visible panels、selected tab index 和每个 panel session 状态。");
|
||||
DrawCard(drawList, footerRect, "最近结果", "这块显示 last command、status、message 与当前 validation。");
|
||||
|
||||
m_buttons.clear();
|
||||
const std::vector<std::pair<ActionId, std::string>> buttonDefs = {
|
||||
{ ActionId::HideActive, "1 Hide Active" },
|
||||
{ ActionId::ShowDocA, "2 Show Doc A" },
|
||||
{ ActionId::CloseDocB, "3 Close Doc B" },
|
||||
{ ActionId::OpenDocB, "4 Open Doc B" },
|
||||
{ ActionId::ActivateDetails, "5 Activate Details" },
|
||||
{ ActionId::Reset, "R Reset" }
|
||||
};
|
||||
|
||||
float buttonY = actionRect.y + 72.0f;
|
||||
for (const auto& [action, label] : buttonDefs) {
|
||||
ButtonState button = {};
|
||||
button.action = action;
|
||||
button.label = label;
|
||||
button.rect = UIRect(actionRect.x + 18.0f, buttonY, actionRect.width - 36.0f, 46.0f);
|
||||
button.enabled = IsButtonEnabled(action);
|
||||
m_buttons.push_back(button);
|
||||
|
||||
drawList.AddFilledRect(
|
||||
button.rect,
|
||||
button.enabled ? kButtonEnabled : kButtonDisabled,
|
||||
8.0f);
|
||||
drawList.AddRectOutline(button.rect, kButtonBorder, 1.0f, 8.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(button.rect.x + 14.0f, button.rect.y + 13.0f),
|
||||
button.label,
|
||||
button.enabled ? kTextPrimary : kTextMuted,
|
||||
13.0f);
|
||||
buttonY += 58.0f;
|
||||
}
|
||||
|
||||
const float leftX = stateRect.x + 18.0f;
|
||||
drawList.AddText(UIPoint(leftX, stateRect.y + 70.0f), "Current active panel:", kTextMuted, 12.0f);
|
||||
drawList.AddText(UIPoint(leftX, stateRect.y + 90.0f), workspace.activePanelId.empty() ? "(none)" : workspace.activePanelId, kAccent, 15.0f);
|
||||
|
||||
drawList.AddText(UIPoint(leftX, stateRect.y + 124.0f), "Visible panels:", kTextMuted, 12.0f);
|
||||
drawList.AddText(UIPoint(leftX, stateRect.y + 144.0f), JoinVisiblePanelIds(workspace, session), kTextPrimary, 14.0f);
|
||||
|
||||
drawList.AddText(UIPoint(leftX, stateRect.y + 178.0f), "Selected tab index:", kTextMuted, 12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(leftX, stateRect.y + 198.0f),
|
||||
std::to_string(workspace.root.children.front().selectedTabIndex),
|
||||
kTextPrimary,
|
||||
14.0f);
|
||||
|
||||
const float pillX = leftX;
|
||||
const float pillY = stateRect.y + 244.0f;
|
||||
const std::vector<std::pair<std::string, std::string>> panelDefs = {
|
||||
{ "doc-a", "Document A" },
|
||||
{ "doc-b", "Document B" },
|
||||
{ "details", "Details" }
|
||||
};
|
||||
|
||||
float rowY = pillY;
|
||||
for (const auto& [panelId, label] : panelDefs) {
|
||||
const UIRect rowRect(leftX, rowY, stateRect.width - 36.0f, 54.0f);
|
||||
drawList.AddFilledRect(rowRect, UIColor(0.17f, 0.17f, 0.17f, 1.0f), 8.0f);
|
||||
drawList.AddRectOutline(rowRect, kCardBorder, 1.0f, 8.0f);
|
||||
drawList.AddFilledRect(
|
||||
UIRect(rowRect.x + 12.0f, rowRect.y + 15.0f, 10.0f, 10.0f),
|
||||
ResolvePanelStateColor(session, panelId),
|
||||
5.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(rowRect.x + 32.0f, rowRect.y + 11.0f),
|
||||
DescribePanelState(session, panelId, label),
|
||||
kTextPrimary,
|
||||
14.0f);
|
||||
const bool active = workspace.activePanelId == panelId;
|
||||
drawList.AddText(
|
||||
UIPoint(rowRect.x + 32.0f, rowRect.y + 31.0f),
|
||||
active ? "active = true" : "active = false",
|
||||
active ? kAccent : kTextMuted,
|
||||
12.0f);
|
||||
rowY += 64.0f;
|
||||
}
|
||||
|
||||
drawList.AddText(UIPoint(footerRect.x + 18.0f, footerRect.y + 28.0f), m_lastActionSummary, kTextPrimary, 13.0f);
|
||||
if (m_hasLastCommandResult) {
|
||||
drawList.AddText(
|
||||
UIPoint(footerRect.x + 18.0f, footerRect.y + 48.0f),
|
||||
"Last command: " +
|
||||
std::string(GetUIEditorWorkspaceCommandKindName(m_lastCommandResult.kind)) +
|
||||
" | Status: " +
|
||||
std::string(GetUIEditorWorkspaceCommandStatusName(m_lastCommandResult.status)) +
|
||||
" | " +
|
||||
m_lastCommandResult.message,
|
||||
m_lastCommandResult.status == XCEngine::NewEditor::UIEditorWorkspaceCommandStatus::Rejected
|
||||
? kDanger
|
||||
: (m_lastCommandResult.status == XCEngine::NewEditor::UIEditorWorkspaceCommandStatus::NoOp
|
||||
? kWarning
|
||||
: kSuccess),
|
||||
12.0f);
|
||||
}
|
||||
drawList.AddText(
|
||||
UIPoint(footerRect.x + 18.0f, footerRect.y + 66.0f),
|
||||
validation.IsValid() ? "Validation: OK" : "Validation: " + validation.message,
|
||||
validation.IsValid() ? kSuccess : kDanger,
|
||||
12.0f);
|
||||
|
||||
const std::string captureSummary =
|
||||
m_autoScreenshot.HasPendingCapture()
|
||||
? "截图排队中..."
|
||||
: (m_autoScreenshot.GetLastCaptureSummary().empty()
|
||||
? std::string("F12 -> tests/UI/Editor/integration/state/panel_session_flow/captures/")
|
||||
: m_autoScreenshot.GetLastCaptureSummary());
|
||||
drawList.AddText(UIPoint(footerRect.x + 530.0f, footerRect.y + 66.0f), captureSummary, kTextMuted, 12.0f);
|
||||
}
|
||||
|
||||
HWND m_hwnd = nullptr;
|
||||
HINSTANCE m_hInstance = nullptr;
|
||||
ATOM m_windowClassAtom = 0;
|
||||
NativeRenderer m_renderer = {};
|
||||
AutoScreenshotController m_autoScreenshot = {};
|
||||
UIEditorWorkspaceController m_controller = {};
|
||||
std::vector<ButtonState> m_buttons = {};
|
||||
UIEditorWorkspaceCommandResult m_lastCommandResult = {};
|
||||
bool m_hasLastCommandResult = false;
|
||||
std::string m_lastActionSummary = {};
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
ScenarioApp app;
|
||||
return app.Run(hInstance, nCmdShow);
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
set(EDITOR_UI_WORKSPACE_SHELL_COMPOSE_RESOURCES
|
||||
View.xcui
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/themes/editor_validation.xctheme
|
||||
)
|
||||
|
||||
add_executable(editor_ui_workspace_shell_compose_validation WIN32
|
||||
main.cpp
|
||||
${EDITOR_UI_WORKSPACE_SHELL_COMPOSE_RESOURCES}
|
||||
)
|
||||
|
||||
target_include_directories(editor_ui_workspace_shell_compose_validation PRIVATE
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
)
|
||||
|
||||
target_compile_definitions(editor_ui_workspace_shell_compose_validation PRIVATE
|
||||
UNICODE
|
||||
_UNICODE
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(editor_ui_workspace_shell_compose_validation PRIVATE /utf-8 /FS)
|
||||
set_property(TARGET editor_ui_workspace_shell_compose_validation PROPERTY
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
|
||||
endif()
|
||||
|
||||
target_link_libraries(editor_ui_workspace_shell_compose_validation PRIVATE
|
||||
editor_ui_integration_host
|
||||
)
|
||||
|
||||
set_target_properties(editor_ui_workspace_shell_compose_validation PROPERTIES
|
||||
OUTPUT_NAME "XCUIEditorWorkspaceShellComposeValidation"
|
||||
)
|
||||
|
||||
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES View.xcui)
|
||||
@@ -0,0 +1,94 @@
|
||||
<View
|
||||
name="EditorWorkspaceShellComposeValidation"
|
||||
theme="../shared/themes/editor_validation.xctheme">
|
||||
<Column width="fill" height="fill" padding="20" gap="12">
|
||||
<Card
|
||||
title="测试内容:Editor Shell 基础壳层组合"
|
||||
subtitle="只验证 Splitter / TabStrip / Panel Frame / 占位内容;不验证业务面板,不验证 new_editor 应用逻辑"
|
||||
tone="accent"
|
||||
height="156">
|
||||
<Column gap="6">
|
||||
<Text text="1. 检查左、中、右、下四个壳层区域边界是否干净,没有重叠、穿透或错位。" />
|
||||
<Text text="2. 拖动 shell-left-right、shell-center-right、shell-top-bottom,确认实时 resize 正常,并且会被最小尺寸正确 clamp。" />
|
||||
<Text text="3. 点击 Document A / B / C,确认中心区域只显示当前选中的 tab 占位内容。" />
|
||||
<Text text="4. 这个测试不负责验证业务面板、数据绑定、命令系统,也不负责验证 new_editor 整体行为。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Splitter
|
||||
id="shell-top-bottom"
|
||||
axis="vertical"
|
||||
splitRatio="0.76"
|
||||
splitterSize="10"
|
||||
splitterHitSize="18"
|
||||
primaryMin="340"
|
||||
secondaryMin="120"
|
||||
height="fill">
|
||||
<Splitter
|
||||
id="shell-left-right"
|
||||
axis="horizontal"
|
||||
splitRatio="0.22"
|
||||
splitterSize="10"
|
||||
splitterHitSize="18"
|
||||
primaryMin="180"
|
||||
secondaryMin="480"
|
||||
height="fill">
|
||||
<Card id="left-dock-placeholder" title="左侧 Dock 占位" subtitle="仅用于验证壳层 panel frame" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="这里用于检查 panel chrome 的边界、padding 和 split 稳定性。" />
|
||||
</Column>
|
||||
</Card>
|
||||
|
||||
<Splitter
|
||||
id="shell-center-right"
|
||||
axis="horizontal"
|
||||
splitRatio="0.72"
|
||||
splitterSize="10"
|
||||
splitterHitSize="18"
|
||||
primaryMin="280"
|
||||
secondaryMin="200"
|
||||
height="fill">
|
||||
<TabStrip
|
||||
id="document-tab-host"
|
||||
tabHeaderHeight="34"
|
||||
tabMinWidth="120"
|
||||
height="fill">
|
||||
<Tab id="document-tab-a" label="Document A" selected="true">
|
||||
<Card title="文档占位 A" subtitle="当前选中 = Document A" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="中心主区域此时应该只渲染当前选中的 tab 占位内容。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Tab>
|
||||
<Tab id="document-tab-b" label="Document B">
|
||||
<Card title="文档占位 B" subtitle="当前选中 = Document B" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="切到 Document B 后,Document A 的内容应该被隐藏。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Tab>
|
||||
<Tab id="document-tab-c" label="Document C">
|
||||
<Card title="文档占位 C" subtitle="当前选中 = Document C" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="这只是壳层 tab 占位,不是真实的 Editor 业务面板。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Tab>
|
||||
</TabStrip>
|
||||
|
||||
<Card id="right-dock-placeholder" title="右侧 Dock 占位" subtitle="仅用于验证壳层 panel frame" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="这里用于检查嵌套 split 和右侧占位 panel shell 是否稳定。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Splitter>
|
||||
</Splitter>
|
||||
|
||||
<Card id="bottom-dock-placeholder" title="底部 Dock 占位" subtitle="仅用于验证壳层 panel frame" height="fill">
|
||||
<Column gap="8">
|
||||
<Text text="这里用于检查底部 dock shell 和上下分割组合是否正常。" />
|
||||
</Column>
|
||||
</Card>
|
||||
</Splitter>
|
||||
</Column>
|
||||
</View>
|
||||
@@ -0,0 +1 @@
|
||||
|
||||
@@ -4,5 +4,5 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return XCEngine::Tests::EditorUI::RunEditorUIValidationApp(
|
||||
hInstance,
|
||||
nCmdShow,
|
||||
"editor.input.scroll_view");
|
||||
"editor.shell.workspace_compose");
|
||||
}
|
||||
@@ -1,19 +1,19 @@
|
||||
set(EDITOR_UI_UNIT_TEST_SOURCES
|
||||
test_editor_shell_asset_validation.cpp
|
||||
test_input_modifier_tracker.cpp
|
||||
test_editor_validation_registry.cpp
|
||||
test_structured_editor_shell.cpp
|
||||
test_ui_editor_panel_registry.cpp
|
||||
test_ui_editor_collection_primitives.cpp
|
||||
test_ui_editor_panel_chrome.cpp
|
||||
test_ui_editor_workspace_controller.cpp
|
||||
test_ui_editor_workspace_model.cpp
|
||||
# Migration bridge: editor-facing XCUI primitive tests still reuse the
|
||||
# legacy source location until they are relocated under tests/UI/Editor/unit.
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_editor_collection_primitives.cpp
|
||||
${CMAKE_SOURCE_DIR}/tests/Core/UI/test_ui_editor_panel_chrome.cpp
|
||||
test_ui_editor_workspace_session.cpp
|
||||
)
|
||||
|
||||
add_executable(editor_ui_tests ${EDITOR_UI_UNIT_TEST_SOURCES})
|
||||
|
||||
target_link_libraries(editor_ui_tests
|
||||
PRIVATE
|
||||
editor_ui_validation_registry
|
||||
XCNewEditorLib
|
||||
GTest::gtest_main
|
||||
)
|
||||
@@ -23,7 +23,6 @@ target_include_directories(editor_ui_tests
|
||||
${CMAKE_SOURCE_DIR}/new_editor/include
|
||||
${CMAKE_SOURCE_DIR}/new_editor/src
|
||||
${CMAKE_SOURCE_DIR}/engine/include
|
||||
${CMAKE_SOURCE_DIR}/tests/UI/Editor/integration/shared/src
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user