Align SRP selection with asset refs
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@@ -4936,7 +4936,7 @@ MonoObject* InternalCall_Rendering_GetRenderPipelineAsset() {
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}
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Rendering::GetGraphicsSettingsState()
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.SetConfiguredRenderPipelineAssetDescriptor(descriptor);
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.UpdateConfiguredRenderPipelineAssetRuntimeDescriptor(descriptor);
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}
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return runtime->GetExternalManagedObject(
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